cgal/Packages/Visibility_complex/test_suite/shortest_path.C

45 lines
1.2 KiB
C

#include <CGAL/basic.h>
#include <iostream>
#include <fstream>
#include <list>
#include <CGAL/Simple_cartesian.h>
#include <CEP/Visibility_complex/Shortest_path_segment_traits.h>
#include <CEP/Visibility_complex/shortest_path_2.h>
//
// Number type used for input
typedef int NT;
// Number type used when computing distances
typedef double SNT;
typedef CGAL::Simple_cartesian<NT> SC;
struct Rep : public SC {};
typedef CGAL::Shortest_path_segment_traits<Rep,SNT> Gt;
typedef Gt::Disk Segment;
typedef Gt::Point_2 Point;
typedef CGAL::Visibility_complex_2<Gt> VC;
typedef VC::Vertex Vertex;
int main()
{
// Reading segments from file
std::list<Segment> O;
std::ifstream ifs("segments");
std::istream_iterator<Segment> ifs_it(ifs),ifs_end;
std::copy(ifs_it,ifs_end,std::back_inserter(O));
// Two corners of the window
Point p(0,0);
Point q(1000,800);
CGAL::shortest_path_2(O.begin(),O.end(),
p,q,
std::ostream_iterator<Segment>(std::cout,"\n"),
Gt());
return 0;
}