mirror of https://github.com/CGAL/cgal
53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
// Author(s) : Camille Wormser, Pierre Alliez
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#include <iostream>
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#include <list>
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#include <CGAL/Simple_cartesian.h>
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#include <CGAL/AABB_tree.h>
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#include <CGAL/AABB_traits.h>
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#include <CGAL/AABB_triangle_primitive.h>
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typedef CGAL::Simple_cartesian<double> K;
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typedef K::FT FT;
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typedef K::Ray_3 Ray;
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typedef K::Line_3 Line;
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typedef K::Point_3 Point;
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typedef K::Triangle_3 Triangle;
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typedef std::list<Triangle>::iterator Iterator;
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typedef CGAL::AABB_triangle_primitive<Iterator> Primitive;
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typedef CGAL::AABB_traits<K, Primitive> AABB_triangle_traits;
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typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
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int main()
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{
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Point a(1.0, 0.0, 0.0);
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Point b(0.0, 1.0, 0.0);
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Point c(0.0, 0.0, 1.0);
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Point d(0.0, 0.0, 0.0);
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std::list<Triangle> triangles;
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triangles.push_back(Triangle(a,b,c));
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triangles.push_back(Triangle(a,b,d));
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triangles.push_back(Triangle(a,d,c));
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// constructs AABB tree
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Tree tree(triangles.begin(),triangles.end());
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// counts #intersections
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Ray ray_query(a,b);
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std::cout << tree.number_of_intersected_primitives(ray_query)
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<< " intersections(s) with ray query" << std::endl;
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// compute closest point and squared distance
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Point point_query(2.0, 2.0, 2.0);
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Point closest_point = tree.closest_point(point_query);
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std::cerr << "closest point is: " << closest_point << std::endl;
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FT sqd = tree.squared_distance(point_query);
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std::cout << "squared distance: " << sqd << std::endl;
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return EXIT_SUCCESS;
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}
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