cgal/Core/include/CGAL/CORE/geom3d/line3d.h

141 lines
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C++

/****************************************************************************
* Core Library Version 1.7, August 2004
* Copyright (c) 1995-2004 Exact Computation Project
* All rights reserved.
*
* This file is part of CORE (http://cs.nyu.edu/exact/core/).
* You can redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* Licensees holding a valid commercial license may use this file in
* accordance with the commercial license agreement provided with the
* software.
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
*
* $URL$
* $Id$
***************************************************************************/
/*****************************************************************
* File: line3d.h
* Synopsis:
* Basic 3-dimensional geometry
* Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001.
*
*****************************************************************
* CORE Library Version 1.4 (July 2001)
* Chee Yap <yap@cs.nyu.edu>
* Chen Li <chenli@cs.nyu.edu>
* Zilin Du <zilin@cs.nyu.edu>
*
* Copyright (c) 1995, 1996, 1998, 1999, 2000, 2001 Exact Computation Project
*
* WWW URL: http://cs.nyu.edu/exact/
* Email: exact@cs.nyu.edu
*
* $Id$
*****************************************************************/
#ifndef _LINE3D_H_
#define _LINE3D_H_
#include <CGAL/CORE/geom3d/point3d.h>
class Line3d : public GeomObj{
/************************************************************
* An instance l of the class Line3d is a directed line
* in the three dimensional plane. The angle between a right oriented
* horizontal line and $l$ is called the direction of $l$.
* We assume that l is defined by two points, l.startPt()
* and l.stopPt(). We do not assure that these points are distinct.
* So the line could be "improper". But most operators assume
* that lines are proper (it is the user's responsibility to check).
*
* In the future, we may generalize this to allow the dual
* representation in terms of a linear equation.
*
* Member Vector is not used in this class. It is intended for use in
* the operator+/-, etc.
************************************************************/
private:
Point3d p0; // = startPt
Point3d p1; // = stopPt
Vector V; // = stopPt - startPt
public:
/************************************************************
* constructors
************************************************************/
Line3d(const Point3d & p, const Vector &v);
// line initialized to pass through points p and p+v
Line3d(const Point3d &p, const Point3d &q);
//line is initialized to pass through points p and q directed from p to q
Line3d(const Line3d &l);
//copy constructor
//Line3d(const Segment3d & s): p0(s.startPt()), p1(s.stopPt()), V(s.direction()) {}
//construct from a segment
Line3d();
//horizontal line passes through the origin with direction 0.
virtual ~Line3d() {}
/************************************************************
* MEMBERS
************************************************************/
virtual int dim() const { return 1; }
Point3d startPt() const { return p0; }
Point3d stopPt() const { return p1; }
const Vector direction() const { return V; }
double distance(const Point3d& q) const;
// returns the Euclidean distance between this line and point q
Point3d projection(const Point3d& p) const;
// returns the projection of p on this line
/************************************************************
* PREDICATES
************************************************************/
bool isProper() {return p0 == p1; }
bool contains(const Point3d& p) const;
bool isCoincident(const Line3d& g) const;
bool isParallel(const Line3d& g) const; // same slope
bool isSkew(const Line3d& l2) const;
bool operator==(const Line3d& g) const { return isCoincident(g); }
bool operator!=(const Line3d& g) { return !operator==(g); }
int intersects(const Line3d& g ) const;
// return the dimension of the intersection of g with this line:
// -1 if disjoint (i.e., parallel but distinct lines)
// 1 if coincident
// 0 if intersect in a point. In this case, the
// intersection point is assigned to p if this is available.
GeomObj* intersection(const Line3d &l) const;
/************************************************************
* I/O
************************************************************/
friend std::istream& operator>>(std::istream& in, Line3d& l);
friend std::ostream& operator<<(std::ostream & out, const Line3d & l);
}; //class Line3d
#endif