mirror of https://github.com/CGAL/cgal
we insert 3 points in the plane. Then we call locate on a fourth point that when lifted, is coplanar to the first 3 lifted points. The visible simplex is then an edge *add a fix that checks that no vertex is anti_origin_ before taking its points in locate and contains. |
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| .. | ||
| Convex_hull_d.h | ||
| Convex_hull_d_to_polyhedron_3.h | ||
| Convex_hull_d_traits_3.h | ||
| Delaunay_d.h | ||
| Regular_complex_d.h | ||