cgal/Triangulation_3/examples/Triangulation_3
Andreas Fabri 47f0e8c689 Removed prefix example_ from the examples files 2007-02-26 18:18:43 +00:00
..
Makefile changed .C to .cpp in examples 2006-07-09 19:51:14 +00:00
README
adding_handles.cpp Removed prefix example_ from the examples files 2007-02-26 18:18:43 +00:00
color.cpp Removed prefix example_ from the examples files 2007-02-26 18:18:43 +00:00
find_conflicts.cpp Removed prefix example_ from the examples files 2007-02-26 18:18:43 +00:00
hierarchy.cpp Removed prefix example_ from the examples files 2007-02-26 18:18:43 +00:00
linking_2d_and_3d.cpp Removed prefix example_ from the examples files 2007-02-26 18:18:43 +00:00
regular.cpp Removed prefix example_ from the examples files 2007-02-26 18:18:43 +00:00
simple.cpp Removed prefix example_ from the examples files 2007-02-26 18:18:43 +00:00
simplex.cpp Removed prefix example_ from the examples files 2007-02-26 18:18:43 +00:00
tds.cpp Removed prefix example_ from the examples files 2007-02-26 18:18:43 +00:00

README

------- example_simple ---------------------------------------

This example shows the incremental construction of a 3D triangulation, 
the location of a point, and how to manipulate elementary operations
on indices in a cell. It uses the default parameters proposed by
CGAL for the Triangulation_3 class.

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------- example_color ----------------------------------------

This example shows how the user can plug his own vertex base in a
triangulation.

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------- example_adding_handles -------------------------------

This example shows how the user can plug his own vertex base
in a triangulation, when he needs to add handles in it.

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------- example_hierarchy ------------------------------------

This example shows the use of the hierarchy to speed up the 
construction of a Delaunay triangulation. 

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------- example_tds ------------------------------------------

Shows how to construct a 3D triangulation data structure by 
inserting vertices.

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------- example_find_conflicts -------------------------------

Illustrates how the insertion process of points in a Delaunay
triangulation can be decomposed in order to give access to the
cells in conflict (those which would be destroyed by the insertion
of a point) prior to deciding to do the actual insertion or not.

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------- example_linking_2d_and_3d ----------------------------

Illustrates how to setup a 2D and a 3D triangulation data structure
whose vertices respectively store vertex handles of the other one.

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------- example_regular --------------------------------------

Illustrates the use of Regular_triangulation_3.

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