cgal/AABB_tree/examples/AABB_tree/AABB_triangle_3_example.cpp

85 lines
2.6 KiB
C++

// Copyright (c) 2009 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you may redistribute it under
// the terms of the Q Public License version 1.0.
// See the file LICENSE.QPL distributed with CGAL.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL: $
// $Id: $
//
//
// Author(s) : Camille Wormser, Pierre Alliez
//
//******************************************************************************
// File Description :
//
//******************************************************************************
#include <iostream>
#include <list>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_tree.h>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef K::FT FT;
typedef K::Line_3 Line;
typedef K::Point_3 Point;
typedef K::Triangle_3 Triangle;
template <class Iterator>
class Triangle_primitive
{
// type
public:
typedef K::Triangle_3 Object; // object type
typedef Iterator Id; // Id type
// member data
private:
Id m_it; // iterator
Object m_object; // 3D triangle
public:
Triangle_primitive(Id it)
: m_it(it)
{
m_object = *it; // copy triangle
}
public:
const Object& object() const { return m_object; }
Object& object() { return m_object; }
Id id() { return m_it; }
};
typedef std::list<typename Triangle>::iterator Iterator;
typedef Triangle_primitive<Iterator> Primitive;
typedef CGAL::AABB_traits<typename K, typename Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<typename AABB_triangle_traits> Polyhedron_tree;
int main(void)
{
Point a(1.0, 0.0, 0.0);
Point b(0.0, 1.0, 0.0);
Point c(0.0, 0.0, 1.0);
Point d(0.0, 0.0, 0.0);
std::list<Triangle> triangles;
triangles.push_back(Triangle(a,b,c));
triangles.push_back(Triangle(a,b,d));
triangles.push_back(Triangle(a,d,c));
Polyhedron_tree tree(triangles.begin(),triangles.end());
Line line(a,b);
std::cout << tree.number_of_intersections(line)
<< " intersections(s) with ray" << std::endl;
return 0;
}