cgal/Surface_reconstruction_3/include/CGAL/IO
Laurent Saboret 4abcbea669 - For clarity: renamed OrientedNormal_3/Oriented_normal_3 as OrientableNormal_3/Orientable_normal_3 = a normal vector oriented or not.
Note that Vector_3 is the concept of a normal vector (always) oriented.

- Point_with_normal_3 is now templated by the normal type. 
Types currently available are:
  -> Vector_3 (the default)
  -> Orientable_normal_3 (used by Point_set_3 for point cloud processing)
  -> Lightweight_vector_3 = a normal whose vector is allocated only if not zero (used by Poisson 3D triangulation).
We have now 2 corresponding concepts: 
  -> PointWithNormal_3 = a point + a normal (always) oriented.
  -> PointWithOrientableNormal_3 = a point + a normal oriented or not.
The purpose is to save memory space and to better document the requirements of algorithms processing normals.
2008-09-30 09:57:24 +00:00
..
surface_reconstruction_output.h
surface_reconstruction_read_off_point_cloud.h
surface_reconstruction_read_pnb.h
surface_reconstruction_read_pwn.h
surface_reconstruction_read_xyz.h
surface_reconstruction_write_off_point_cloud.h - For clarity: renamed OrientedNormal_3/Oriented_normal_3 as OrientableNormal_3/Orientable_normal_3 = a normal vector oriented or not. 2008-09-30 09:57:24 +00:00
surface_reconstruction_write_pwn.h - For clarity: renamed OrientedNormal_3/Oriented_normal_3 as OrientableNormal_3/Orientable_normal_3 = a normal vector oriented or not. 2008-09-30 09:57:24 +00:00
surface_reconstruction_write_xyz.h - For clarity: renamed OrientedNormal_3/Oriented_normal_3 as OrientableNormal_3/Orientable_normal_3 = a normal vector oriented or not. 2008-09-30 09:57:24 +00:00