cgal/Snap_rounding_2/long_description.txt

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Snap Rounding (SR, for short) is a well known method for converting
arbitrary-precision arrangements of segments into a fixed-precision
representation [Good,Guib,Hobb]. In the study of robust geometric
computing, it can be classified as a finite precision approximation
technique. Iterated Snap Rounding (ISR, for short) is a modification
of SR in which each vertex is at least half-the-width-of-a-pixel away
from any non-incident edge [Halp]. This package supports both
methods. Algorithmic details and experimental results are given in [Halp].
[Good] M. Goodrich, L. J. Guibas, J. Hershberger, and P. Tanenbaum,
"Snap Rounding Line Segments Efficiently in Two and Three Dimensions"
in Proc. 13th Annu. ACM Sympos. Comput. Geom., 1997, 284-293.
[Guib] Leonidas Guibas and David Marimont, "Rounding Arrangements
Dynamically" Internat. J. Comput. Geom. Appl., 8, 1998, 157-176.
[Hobb] J. D. Hobby, "Practical Segment Intersection with Finite
Precision Output", Comput. Geom. Theory Appl., 13, 4, 1999, 199-214.
[Halp] D. Halperin and E. Packer, "Iterated Snap Rounding",
Computational Geometry: Theory and Applications, 23, 2, 2002, 209-225.