cgal/Triangulation_3/examples/Triangulation_3/example_regular.C

46 lines
1.3 KiB
C

// file: examples/Triangulation_3/example_regular.C
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Regular_triangulation_3.h>
#include <CGAL/Regular_triangulation_euclidean_traits_3.h>
#include <cassert>
#include <vector>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Regular_triangulation_euclidean_traits_3<K> Traits;
typedef Traits::RT Weight;
typedef Traits::Bare_point Point;
typedef Traits::Weighted_point Weighted_point;
typedef CGAL::Regular_triangulation_3<Traits> Rt;
typedef Rt::Vertex_iterator Vertex_iterator;
typedef Rt::Vertex_handle Vertex_handle;
int main()
{
Rt T;
// insertion of points on a 3D grid
std::vector<Vertex_handle> V;
for (int z=0 ; z<5 ; z++)
for (int y=0 ; y<5 ; y++)
for (int x=0 ; x<5 ; x++) {
Point p(x, y, z);
Weight w = (x+y-z*y*x)*2.0; // let's say this is the weight.
Weighted_point wp(p, w);
V.push_back(T.insert(wp));
}
assert( T.is_valid() );
assert( T.dimension() == 3 );
std::cout << "Number of vertices : " << T.number_of_vertices() << std::endl;
return 0;
}