cgal/GraphicsView/demo/Triangulation_2/Terrain
Laurent Rineau d5e0734193 - Back to the EPIC kernel, instead of EPEC.
- Use the filtered projection traits.
- Add timers, profilers, etc.
2009-02-06 15:35:05 +00:00
..
data Add a constrained edge that complicates the data set a bit. 2009-02-05 10:53:13 +00:00
include/CGAL Fix a warning about uninitialized stuff in "Point_3 p;" 2009-02-04 16:36:19 +00:00
CMakeLists.txt
MainWindow.cpp Add an action that inserts a given number of random points (inside the 2009-02-05 10:54:08 +00:00
MainWindow.h Add an action that inserts a given number of random points (inside the 2009-02-05 10:54:08 +00:00
MainWindow.ui Add an action that inserts a given number of random points (inside the 2009-02-05 10:54:08 +00:00
Terrain.cpp
Terrain.qrc
Viewer.cpp Display the projection axis. 2009-02-05 10:52:39 +00:00
Viewer.h Display the projection axis. 2009-02-05 10:52:39 +00:00
about_Terrain.html
typedefs.h - Back to the EPIC kernel, instead of EPEC. 2009-02-06 15:35:05 +00:00