cgal/Polyhedron/demo/Polyhedron/Scene_points_with_normal_it...

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38 KiB
C++

#define CGAL_data_type float
#define CGAL_GL_data_type GL_FLOAT
#include "Scene_points_with_normal_item.h"
#include <CGAL/Polygon_mesh_processing/compute_normal.h>
#include <CGAL/Point_set_3/IO.h>
#include <CGAL/Timer.h>
#include <CGAL/Memory_sizer.h>
#include <CGAL/Three/Viewer_interface.h>
#include <CGAL/Three/Three.h>
#include <CGAL/Three/Point_container.h>
#include <CGAL/Three/Edge_container.h>
#include <CGAL/Orthogonal_k_neighbor_search.h>
#include <CGAL/Search_traits_3.h>
#include <CGAL/Search_traits_adapter.h>
#include <CGAL/linear_least_squares_fitting_3.h>
#include <CGAL/algorithm.h>
#include <CGAL/Point_set_3/IO.h>
#include <QObject>
#include <QApplication>
#include <QMenu>
#include <QSlider>
#include <QWidgetAction>
#include <CGAL/Qt/manipulatedCameraFrame.h>
#include <set>
#include <stack>
#include <algorithm>
#include <boost/array.hpp>
#include <CGAL/boost/graph/properties_Surface_mesh.h>
#ifdef CGAL_LINKED_WITH_TBB
#include <tbb/parallel_for.h>
#include <tbb/blocked_range.h>
#include <tbb/scalable_allocator.h>
#endif // CGAL_LINKED_WITH_TBB
const std::size_t limit_fast_drawing = 300000; //arbitraty large value
typedef CGAL::Three::Point_container Pc;
typedef CGAL::Three::Edge_container Ec;
typedef CGAL::Three::Viewer_interface VI;
typedef Scene_points_with_normal_item_priv Priv;
struct Scene_points_with_normal_item_priv
{
enum Point_container_id{
Points =0,
Shaded_points,
Selected_points,
Selected_shaded_points
};
void init_values(Scene_points_with_normal_item* parent)
{
item = parent;
nb_points = 0;
nb_selected_points = 0;
nb_lines = 0;
is_point_slider_moving = false;
normal_Slider = new QSlider(Qt::Horizontal);
normal_Slider->setValue(CGAL::Three::Three::getDefaultNormalLength());
point_Slider = new QSlider(Qt::Horizontal);
point_Slider->setMinimum(1);
point_Slider->setValue(CGAL::Three::Three::getDefaultPointSize());
point_Slider->setMaximum(25);
item->setPointContainer(Priv::Selected_shaded_points, new Pc(VI::PROGRAM_WITH_LIGHT,
false));
item->setPointContainer(Priv::Selected_points, new Pc(VI::PROGRAM_NO_SELECTION,
false));
item->setPointContainer(Priv::Shaded_points, new Pc(VI::PROGRAM_WITH_LIGHT,
false));
item->setPointContainer(Priv::Points, new Pc(VI::PROGRAM_NO_SELECTION,
false));
item->setEdgeContainer(0, new Ec(VI::PROGRAM_NO_SELECTION,
false));
}
Scene_points_with_normal_item_priv(Scene_points_with_normal_item* parent)
:m_points(new Point_set)
{
init_values(parent);
}
Scene_points_with_normal_item_priv(const Scene_points_with_normal_item& toCopy, Scene_points_with_normal_item* parent)
: m_points(new Point_set(*toCopy.d->m_points))
{
init_values(parent);
}
Scene_points_with_normal_item_priv(const SMesh& input_mesh, Scene_points_with_normal_item* parent)
: m_points(new Point_set)
{
init_values(parent);
boost::graph_traits<SMesh>::vertex_iterator v;
m_points->add_normal_map();
for (v = const_cast<SMesh&>(input_mesh).vertices_begin();
v != const_cast<SMesh&>(input_mesh).vertices_end(); v++)
{
boost::graph_traits<SMesh>::vertex_descriptor vd(*v);
const Kernel::Point_3& p = input_mesh.point(vd);
Kernel::Vector_3 n =
CGAL::Polygon_mesh_processing::compute_vertex_normal(vd, input_mesh);
m_points->insert(p,n);
}
}
~Scene_points_with_normal_item_priv()
{
if(m_points)
{
delete m_points;
m_points = NULL;
}
delete normal_Slider;
delete point_Slider;
}
bool isPointSliderMoving() { return is_point_slider_moving; }
void initializeBuffers(CGAL::Three::Viewer_interface *viewer) const;
void compute_normals_and_vertices() const;
Point_set* m_points;
std::string m_comments;
QAction* actionDeleteSelection;
QAction* actionResetSelection;
QAction* actionSelectDuplicatedPoints;
QSlider* normal_Slider;
QSlider* point_Slider;
mutable bool is_point_slider_moving;
mutable std::vector<CGAL_data_type> positions_lines;
mutable std::vector<CGAL_data_type> normals;
mutable std::vector<CGAL_data_type> positions_normals;
mutable std::vector<CGAL_data_type> positions_selected_normals;
mutable std::vector<CGAL_data_type> colors_points;
mutable std::size_t nb_points;
mutable std::size_t nb_selected_points;
mutable std::size_t nb_lines;
mutable QOpenGLShaderProgram *program;
Scene_points_with_normal_item* item;
};
class Fill_buffers {
Point_set* point_set;
std::vector<Point_set::Index>& indices;
std::vector<CGAL_data_type>& positions_lines;
std::vector<CGAL_data_type>& positions_normals;
bool has_normals;
const CGAL::qglviewer::Vec offset;
double length;
std::size_t size_p;
std::size_t offset_normal_indices;
public:
Fill_buffers(Point_set* point_set,
std::vector<Point_set::Index>& indices,
std::vector<CGAL_data_type>& positions_lines,
std::vector<CGAL_data_type>& positions_normals,
bool has_normals,
const CGAL::qglviewer::Vec offset,
double length,
std::size_t offset_normal_indices = 0)
: point_set (point_set)
, indices (indices)
, positions_lines (positions_lines)
, positions_normals (positions_normals)
, has_normals (has_normals)
, offset (offset)
, length (length)
, offset_normal_indices (offset_normal_indices)
{
if (has_normals)
size_p = 6;
else
size_p = 3;
}
#ifdef CGAL_LINKED_WITH_TBB
void operator()(const tbb::blocked_range<std::size_t>& r) const
{
for( std::size_t i = r.begin(); i != r.end(); ++i)
apply (i);
}
#endif // CGAL_LINKED_WITH_TBB
void apply (std::size_t i) const
{
const Point_set::Index& idx = indices[i];
const Kernel::Point_3& p = point_set->point(idx);
positions_lines[i * size_p ] = p.x() + offset.x;
positions_lines[i * size_p + 1] = p.y() + offset.y;
positions_lines[i * size_p + 2] = p.z() + offset.z;
if(has_normals)
{
const Kernel::Vector_3& n = point_set->normal(idx);
Kernel::FT normalizer = 1.0/CGAL::sqrt(n.squared_length());
Point_set_3<Kernel>::Point q = p + length * n * normalizer;
positions_lines[i * size_p + 3] = q.x() + offset.x;
positions_lines[i * size_p + 4] = q.y() + offset.y;
positions_lines[i * size_p + 5] = q.z() + offset.z;
positions_normals[(i - offset_normal_indices) * 3 ] = n.x();
positions_normals[(i - offset_normal_indices) * 3 + 1] = n.y();
positions_normals[(i - offset_normal_indices) * 3 + 2] = n.z();
}
}
};
Scene_points_with_normal_item::Scene_points_with_normal_item()
{
setRenderingMode(Points);
is_selected = true;
d = new Scene_points_with_normal_item_priv(this);
}
// Copy constructor
Scene_points_with_normal_item::Scene_points_with_normal_item(const Scene_points_with_normal_item& toCopy)
{
d = new Scene_points_with_normal_item_priv(toCopy, this);
if (!has_normals())
{
setRenderingMode(Points);
is_selected = true;
}
else{
setRenderingMode(CGAL::Three::Three::defaultPointSetRenderingMode());
is_selected = true;
}
invalidateOpenGLBuffers();
}
// Converts polyhedron to point set
Scene_points_with_normal_item::Scene_points_with_normal_item(const SMesh& input_mesh)
{
// Converts Polyhedron vertices to point set.
// Computes vertices normal from connectivity.
d = new Scene_points_with_normal_item_priv(input_mesh, this);
setRenderingMode(CGAL::Three::Three::defaultPointSetRenderingMode());
is_selected = true;
invalidateOpenGLBuffers();
}
Scene_points_with_normal_item::~Scene_points_with_normal_item()
{
delete d;
}
void Scene_points_with_normal_item_priv::
initializeBuffers(CGAL::Three::Viewer_interface *viewer) const
{
item->getEdgeContainer(0)->initializeBuffers(viewer);
item->getPointContainer(Priv::Points)->initializeBuffers(viewer);
item->getPointContainer(Priv::Shaded_points)->initializeBuffers(viewer);
item->getPointContainer(Priv::Selected_points)->initializeBuffers(viewer);
item->getPointContainer(Priv::Selected_shaded_points)->initializeBuffers(viewer);
////Clean-up
item->getPointContainer(Priv::Points)->setFlatDataSize(nb_points - nb_selected_points);
item->getPointContainer(Priv::Shaded_points)->setFlatDataSize(nb_points - nb_selected_points);
item->getPointContainer(Priv::Selected_points)->setFlatDataSize(nb_selected_points);
item->getPointContainer(Priv::Selected_shaded_points)->setFlatDataSize(nb_selected_points);
item->getEdgeContainer(0)->setFlatDataSize(nb_lines);
positions_lines .resize(0);
normals .resize(0);
positions_normals .resize(0);
positions_selected_normals .resize(0);
colors_points .resize(0);
positions_lines .shrink_to_fit();
normals .shrink_to_fit();
positions_normals .shrink_to_fit();
positions_selected_normals .shrink_to_fit();
colors_points .shrink_to_fit();
}
void Scene_points_with_normal_item_priv::compute_normals_and_vertices() const
{
const CGAL::qglviewer::Vec offset = static_cast<CGAL::Three::Viewer_interface*>(
CGAL::QGLViewer::QGLViewerPool().first())->offset();
QApplication::setOverrideCursor(Qt::WaitCursor);
positions_lines.resize(0);
normals.resize(0);
positions_normals.resize(0);
positions_selected_normals.resize(0);
normals.resize(0);
colors_points.resize(0);
//Shuffle container to allow quick display random points
std::vector<Point_set::Index> indices;
indices.reserve (m_points->size());
std::copy (m_points->begin(), m_points->end(), std::back_inserter(indices));
CGAL::cpp98::random_shuffle (indices.begin(), indices.end() - m_points->nb_selected_points());
if (m_points->nb_selected_points() != 0)
CGAL::cpp98::random_shuffle (indices.end() - m_points->nb_selected_points(), indices.end());
//if item has normals, points will be one point out of two in the lines data.
//else points will be lines and lines discarded.
double average_spacing = 0;
double normal_length =0;
double length_factor =0;
if (item->has_normals())
{
// Store normals
Kernel::Sphere_3 region_of_interest = m_points->region_of_interest();
positions_lines.resize(m_points->size() * 6);
positions_normals.resize((m_points->size() - m_points->nb_selected_points()) * 3);
positions_selected_normals.resize(m_points->nb_selected_points() * 3);
// we can't afford computing real average spacing just for display, 0.5% of bbox will do
average_spacing = 0.005 * item->diagonalBbox();
normal_length = (std::min)(average_spacing, std::sqrt(
region_of_interest.squared_radius() / 1000.));
length_factor = 10.0/100*normal_Slider->value();
}
else
{
positions_lines.resize(m_points->size() * 3);
}
Fill_buffers fill_buffers (m_points, indices, positions_lines, positions_normals,
item->has_normals(), offset, normal_length * length_factor);
Fill_buffers fill_buffers_2 (m_points, indices, positions_lines, positions_selected_normals,
item->has_normals(), offset, normal_length * length_factor,
m_points->first_selected() - m_points->begin());
#ifdef CGAL_LINKED_WITH_TBB
tbb::parallel_for(tbb::blocked_range<size_t>(0,
m_points->size() - m_points->nb_selected_points()),
fill_buffers);
tbb::parallel_for(tbb::blocked_range<size_t>(m_points->size() - m_points->nb_selected_points(),
m_points->size()),
fill_buffers_2);
#else
for (std::size_t i = 0; i < indices.size() - m_points->nb_selected_points(); ++ i)
fill_buffers.apply (i);
for (std::size_t i = indices.size() - m_points->nb_selected_points(); i < indices.size(); ++ i)
fill_buffers_2.apply (i);
#endif
//The colors
if (m_points->has_colors())
{
colors_points.reserve((m_points->size() - m_points->nb_selected_points()) * 6);
for (std::size_t i = 0; i < indices.size() - m_points->nb_selected_points(); ++ i)
{
colors_points.push_back (m_points->red(indices[i]));
colors_points.push_back (m_points->green(indices[i]));
colors_points.push_back (m_points->blue(indices[i]));
colors_points.push_back (m_points->red(indices[i]));
colors_points.push_back (m_points->green(indices[i]));
colors_points.push_back (m_points->blue(indices[i]));
}
}
nb_lines = positions_lines.size();
if(item->has_normals())
nb_points = positions_lines.size()/2;
else
nb_points = positions_lines.size();
nb_selected_points = m_points->nb_selected_points() * 3;
//edges
if(item->has_normals())
{
item->getEdgeContainer(0)->allocate(Ec::Vertices, positions_lines.data(),
static_cast<int>(nb_lines*sizeof(CGAL_data_type)));
if (!(colors_points.empty()))
{
item->getEdgeContainer(0)->allocate(Ec::Colors, colors_points.data(),
static_cast<int>(colors_points.size()
*sizeof(CGAL_data_type)));
}
//shaded points
item->getPointContainer(Priv::Shaded_points)->setStride(Pc::Vertices,
static_cast<int>(6*sizeof(CGAL_GL_data_type)));
item->getPointContainer(Priv::Shaded_points)->allocate(Pc::Vertices, positions_lines.data(),
static_cast<int>(nb_lines*sizeof(CGAL_data_type)));
item->getPointContainer(Priv::Shaded_points)->allocate(Pc::Normals, positions_normals.data(),
static_cast<int>(positions_normals.size()
*sizeof(CGAL_data_type)));
}
//points
if(!item->has_normals()) {
item->getPointContainer(Priv::Points)->setStride(Pc::Vertices,
0);
}
else{
item->getPointContainer(Priv::Points)->setStride(Pc::Vertices,
static_cast<int>(6*sizeof(CGAL_GL_data_type)));
}
item->getPointContainer(Priv::Points)->allocate(Pc::Vertices, positions_lines.data(),
static_cast<int>(positions_lines.size()
*sizeof(CGAL_data_type)));
if (!(colors_points.empty()))
{
item->getPointContainer(Priv::Points)->setStride(Pc::Colors,6*sizeof(CGAL_data_type));
item->getPointContainer(Priv::Points)->allocate(Pc::Colors, colors_points.data(),
static_cast<int>(colors_points.size()
*sizeof(CGAL_data_type)));
}
//selected points
if(!item->has_normals()) {
item->getPointContainer(Priv::Selected_points)->setStride(Pc::Vertices,
0);
item->getPointContainer(Priv::Selected_points)->setOffset(Pc::Vertices,
static_cast<int>(
3*
(m_points->size()
-m_points->nb_selected_points())
*sizeof(CGAL_data_type) ));
}
else{
item->getPointContainer(Priv::Selected_points)->setStride(Pc::Vertices,
static_cast<int>(6*sizeof(CGAL_GL_data_type)));
item->getPointContainer(Priv::Selected_points)->setOffset(Pc::Vertices,
static_cast<int>(
6*
(m_points->size()
-m_points->nb_selected_points())
*sizeof(CGAL_data_type) ));
item->getPointContainer(Priv::Selected_shaded_points)->setStride(Pc::Vertices,
static_cast<int>(6*sizeof(CGAL_GL_data_type)));
item->getPointContainer(Priv::Selected_shaded_points)->setOffset(Pc::Vertices,
static_cast<int>(
6*
(m_points->size()
-m_points->nb_selected_points())
*sizeof(CGAL_data_type) ));
item->getPointContainer(Priv::Selected_shaded_points)->allocate(Pc::Vertices,
positions_lines.data(),
static_cast<int>(positions_lines.size()
*sizeof(CGAL_data_type)));
item->getPointContainer(Priv::Selected_shaded_points)->allocate(Pc::Normals,
positions_selected_normals.data(),
static_cast<int>(positions_selected_normals.size()
*sizeof(CGAL_data_type)));
}
item->getPointContainer(Priv::Selected_points)->allocate(Pc::Vertices, positions_lines.data(),
static_cast<int>(positions_lines.size()
*sizeof(CGAL_data_type)));
if (!(colors_points.empty()))
{
item->getPointContainer(Priv::Points)->setStride(Pc::Colors,6*sizeof(CGAL_data_type));
item->getPointContainer(Priv::Points)->allocate(Pc::Colors, colors_points.data(),
static_cast<int>(colors_points.size()
*sizeof(CGAL_data_type)));
}
QApplication::restoreOverrideCursor();
}
// Duplicates scene item
Scene_points_with_normal_item*
Scene_points_with_normal_item::clone() const
{
return new Scene_points_with_normal_item(*this);
}
// Is selection empty?
bool Scene_points_with_normal_item::isSelectionEmpty() const
{
return (d->m_points->nb_selected_points() == 0);
}
// Delete selection
void Scene_points_with_normal_item::deleteSelection()
{
CGAL::Timer task_timer; task_timer.start();
std::cerr << "Delete " << d->m_points->nb_selected_points() << " points...";
// Delete selected points
d->m_points->delete_selection();
std::size_t memory = CGAL::Memory_sizer().virtual_size();
std::cerr << "done: " << task_timer.time() << " seconds, "
<< (memory>>20) << " Mb allocated"
<< std::endl;
invalidateOpenGLBuffers();
Q_EMIT itemChanged();
}
// Invert selection
void Scene_points_with_normal_item::invertSelection()
{
d->m_points->invert_selection();
invalidateOpenGLBuffers();
Q_EMIT itemChanged();
}
// Select everything
void Scene_points_with_normal_item::selectAll()
{
d->m_points->select_all();
invalidateOpenGLBuffers();
Q_EMIT itemChanged();
}
// Reset selection mark
void Scene_points_with_normal_item::resetSelection()
{
// Un-select all points
d->m_points->unselect_all();
invalidateOpenGLBuffers();
Q_EMIT itemChanged();
}
//Select duplicated points
void Scene_points_with_normal_item::selectDuplicates()
{
std::set<Kernel::Point_3> unique_points;
std::vector<Point_set::Index> unselected, selected;
for (Point_set::iterator ptit = d->m_points->begin(); ptit!= d->m_points->end(); ++ ptit)
if ( !unique_points.insert(d->m_points->point(*ptit)).second)
selected.push_back (*ptit);
else
unselected.push_back (*ptit);
for (std::size_t i = 0; i < unselected.size(); ++ i)
*(d->m_points->begin() + i) = unselected[i];
for (std::size_t i = 0; i < selected.size(); ++ i)
*(d->m_points->begin() + (unselected.size() + i)) = selected[i];
if (selected.empty ())
{
d->m_points->unselect_all();
}
else
{
d->m_points->set_first_selected
(d->m_points->begin() + unselected.size());
}
invalidateOpenGLBuffers();
Q_EMIT itemChanged();
}
#ifdef CGAL_LINKED_WITH_LASLIB
// Loads point set from .LAS file
bool Scene_points_with_normal_item::read_las_point_set(std::istream& stream)
{
Q_ASSERT(d->m_points != NULL);
d->m_points->clear();
bool ok = stream &&
CGAL::read_LAS (stream, *(d->m_points)) &&
!isEmpty();
std::cerr << d->m_points->info();
if (!d->m_points->has_normal_map())
{
setRenderingMode(Points);
}
else{
setRenderingMode(CGAL::Three::Three::defaultPointSetRenderingMode());
}
if (d->m_points->check_colors())
std::cerr << "-> Point set has colors" << std::endl;
invalidateOpenGLBuffers();
return ok;
}
// Write point set to .LAS file
bool Scene_points_with_normal_item::write_las_point_set(std::ostream& stream) const
{
Q_ASSERT(d->m_points != NULL);
d->m_points->reset_indices();
return stream &&
CGAL::write_LAS (stream, *(d->m_points));
}
#endif // LAS
// Loads point set from .PLY file
bool Scene_points_with_normal_item::read_ply_point_set(std::istream& stream)
{
Q_ASSERT(d->m_points != NULL);
d->m_points->clear();
bool ok = stream &&
CGAL::read_PLY (stream, *(d->m_points), d->m_comments) &&
!isEmpty();
d->point_Slider->setValue(CGAL::Three::Three::getDefaultPointSize());
std::cerr << d->m_points->info();
if (!d->m_points->has_normal_map())
{
setRenderingMode(Points);
}
else{
setRenderingMode(CGAL::Three::Three::defaultPointSetRenderingMode());
}
if (d->m_points->check_colors())
std::cerr << "-> Point set has colors" << std::endl;
std::cerr << "[Comments from PLY input]" << std::endl << d->m_comments;
invalidateOpenGLBuffers();
return ok;
}
// Write point set to .PLY file
bool Scene_points_with_normal_item::write_ply_point_set(std::ostream& stream, bool binary) const
{
Q_ASSERT(d->m_points != NULL);
d->m_points->reset_indices();
if (!stream)
return false;
if (binary)
CGAL::set_binary_mode (stream);
CGAL::write_PLY (stream, *(d->m_points), d->m_comments);
return true;
}
// Loads point set from .OFF file
bool Scene_points_with_normal_item::read_off_point_set(std::istream& stream)
{
Q_ASSERT(d->m_points != NULL);
d->m_points->clear();
bool ok = stream &&
CGAL::read_OFF(stream, *(d->m_points)) &&
!isEmpty();
d->point_Slider->setValue(CGAL::Three::Three::getDefaultPointSize());
invalidateOpenGLBuffers();
return ok;
}
// Write point set to .OFF file
bool Scene_points_with_normal_item::write_off_point_set(std::ostream& stream) const
{
Q_ASSERT(d->m_points != NULL);
d->m_points->reset_indices();
return stream &&
CGAL::write_OFF (stream, *(d->m_points));
}
// Loads point set from .XYZ file
bool Scene_points_with_normal_item::read_xyz_point_set(std::istream& stream)
{
Q_ASSERT(d->m_points != NULL);
d->m_points->clear();
bool ok = stream &&
CGAL::read_XYZ (stream, *(d->m_points)) &&
!isEmpty();
d->point_Slider->setValue(CGAL::Three::Three::getDefaultPointSize());
invalidateOpenGLBuffers();
return ok;
}
// Write point set to .XYZ file
bool Scene_points_with_normal_item::write_xyz_point_set(std::ostream& stream) const
{
Q_ASSERT(d->m_points != NULL);
d->m_points->reset_indices();
return stream &&
CGAL::write_XYZ (stream, *(d->m_points));
}
QString
Scene_points_with_normal_item::toolTip() const
{
Q_ASSERT(d->m_points != NULL);
return QObject::tr("<p><b>%1</b> (color: %4)<br />"
"<i>Point_set_3</i></p>"
"<p>Number of points: %2</p>")
.arg(name())
.arg(d->m_points->size())
.arg(color().name());
}
bool Scene_points_with_normal_item::supportsRenderingMode(RenderingMode m) const
{
switch ( m )
{
case Points:
return true;
case ShadedPoints:
case PointsPlusNormals:
return has_normals();
default:
return false;
}
}
void Scene_points_with_normal_item::drawEdges(CGAL::Three::Viewer_interface* viewer) const
{
double ratio_displayed = 1.0;
if (viewer->inFastDrawing () &&
(d->nb_lines/6 > limit_fast_drawing)) // arbitrary large value
ratio_displayed = 6 * limit_fast_drawing / (double)(d->nb_lines);
if(!isInit(viewer))
initGL(viewer);
if ( getBuffersFilled() &&
! getBuffersInit(viewer))
{
d->initializeBuffers(viewer);
setBuffersInit(viewer, true);
}
if(!d->m_points->has_colors())
getEdgeContainer(0)->setColor(color());
std::size_t real_size =
getEdgeContainer(0)->getFlatDataSize();
getEdgeContainer(0)->setFlatDataSize(ratio_displayed * real_size);
getEdgeContainer(0)->draw( viewer, !d->m_points->has_colors());
getEdgeContainer(0)->setFlatDataSize(real_size);
}
void Scene_points_with_normal_item::
drawPoints(CGAL::Three::Viewer_interface* viewer) const
{
GLfloat point_size;
viewer->glGetFloatv(GL_POINT_SIZE, &point_size);
viewer->setGlPointSize(GLfloat(d->point_Slider->value()));
double ratio_displayed = 1.0;
if ((viewer->inFastDrawing () || d->isPointSliderMoving())
&&((d->nb_points )/3 > limit_fast_drawing)) // arbitrary large value
ratio_displayed = 3 * limit_fast_drawing / (double)(d->nb_points);
if(!isInit(viewer))
initGL(viewer);
if ( getBuffersFilled() &&
! getBuffersInit(viewer))
{
d->initializeBuffers(viewer);
setBuffersInit(viewer, true);
}
if(!getBuffersFilled())
{
computeElements();
d->initializeBuffers(viewer);
}
if(has_normals() && renderingMode() == ShadedPoints)
{
getPointContainer(Priv::Shaded_points)->setColor(color());
std::size_t real_size =
getPointContainer(Priv::Shaded_points)->getFlatDataSize();
getPointContainer(Priv::Shaded_points)->setFlatDataSize(ratio_displayed * real_size);
getPointContainer(Priv::Shaded_points)->draw( viewer, true);
getPointContainer(Priv::Shaded_points)->setFlatDataSize(real_size);
real_size =
getPointContainer(Priv::Selected_shaded_points)->getFlatDataSize();
getPointContainer(Priv::Selected_shaded_points)->setColor(QColor(Qt::red));
getPointContainer(Priv::Selected_shaded_points)->setFlatDataSize(ratio_displayed * real_size);
getPointContainer(Priv::Selected_shaded_points)->draw( viewer, true);
getPointContainer(Priv::Selected_shaded_points)->setFlatDataSize(real_size);
}
else
{
if(!d->m_points->has_colors())
getPointContainer(Priv::Points)->setColor(color());
std::size_t real_size =
getPointContainer(Priv::Points)->getFlatDataSize();
getPointContainer(Priv::Points)->setFlatDataSize(ratio_displayed * real_size);
getPointContainer(Priv::Points)->setFlatDataSize(real_size);
getPointContainer(Priv::Points)->draw( viewer, !d->m_points->has_colors());
real_size =
getPointContainer(Priv::Selected_points)->getFlatDataSize();
getPointContainer(Priv::Selected_points)->setColor(QColor(Qt::red));
getPointContainer(Priv::Selected_points)->setFlatDataSize(ratio_displayed * real_size);
getPointContainer(Priv::Selected_points)->setFlatDataSize(real_size);
getPointContainer(Priv::Selected_points)->draw( viewer, true);
}
viewer->setGlPointSize(point_size);
}
// Gets wrapped point set
Point_set* Scene_points_with_normal_item::point_set()
{
Q_ASSERT(d->m_points != NULL);
return d->m_points;
}
const Point_set* Scene_points_with_normal_item::point_set() const
{
Q_ASSERT(d->m_points != NULL);
return d->m_points;
}
// Gets wrapped point set
std::string& Scene_points_with_normal_item::comments()
{
return d->m_comments;
}
const std::string& Scene_points_with_normal_item::comments() const
{
return d->m_comments;
}
bool
Scene_points_with_normal_item::isEmpty() const
{
Q_ASSERT(d->m_points != NULL);
return d->m_points->empty();
}
void
Scene_points_with_normal_item::compute_bbox()const
{
Q_ASSERT(d->m_points != NULL);
Kernel::Iso_cuboid_3 bbox = d->m_points->bounding_box();
setBbox(Bbox(bbox.xmin(),bbox.ymin(),bbox.zmin(),
bbox.xmax(),bbox.ymax(),bbox.zmax()));
}
void Scene_points_with_normal_item::computes_local_spacing(int k)
{
typedef Kernel Geom_traits;
typedef CGAL::Search_traits_3<Geom_traits> SearchTraits_3;
typedef CGAL::Search_traits_adapter <Point_set::Index, Point_set::Point_map, SearchTraits_3> Search_traits;
typedef CGAL::Orthogonal_k_neighbor_search<Search_traits> Neighbor_search;
typedef Neighbor_search::Tree Tree;
typedef Neighbor_search::Distance Distance;
// build kdtree
Tree tree(d->m_points->begin(),
d->m_points->end(),
Tree::Splitter(),
Search_traits (d->m_points->point_map())
);
Distance tr_dist(d->m_points->point_map());
if (!(d->m_points->has_property_map<double> ("radius")))
d->m_points->add_radius();
// Compute the radius of each point = (distance max to k nearest neighbors)/2.
{
int i=0;
for (Point_set::iterator it=d->m_points->begin(); it!=d->m_points->end(); ++it, ++i)
{
Neighbor_search search(tree, d->m_points->point(*it), k+1, 0, true, tr_dist);
double maxdist2 = (--search.end())->second; // squared distance to furthest neighbor
d->m_points->radius(*it) = sqrt(maxdist2)/2.;
}
}
d->m_points->set_radii_uptodate(true);
}
QMenu* Scene_points_with_normal_item::contextMenu()
{
const char* prop_name = "Menu modified by Scene_points_with_normal_item.";
QMenu* menu = Scene_item::contextMenu();
//add a slider to modify the normals length
// Use dynamic properties:
// https://doc.qt.io/qt-5/qobject.html#property
bool menuChanged = menu->property(prop_name).toBool();
if(!menuChanged) {
if(has_normals())
{
QMenu *container = new QMenu(tr("Normals Length"));
QWidgetAction *sliderAction = new QWidgetAction(0);
if((d->nb_points)/3 <= limit_fast_drawing)
{
connect(d->normal_Slider, &QSlider::valueChanged, this, &Scene_points_with_normal_item::invalidateOpenGLBuffers);
connect(d->normal_Slider, &QSlider::valueChanged, this, &Scene_points_with_normal_item::itemChanged);
}
else
{
connect(d->normal_Slider, &QSlider::sliderReleased, this, &Scene_points_with_normal_item::invalidateOpenGLBuffers);
connect(d->normal_Slider, &QSlider::sliderReleased, this, &Scene_points_with_normal_item::itemChanged);
}
sliderAction->setDefaultWidget(d->normal_Slider);
container->menuAction()->setProperty("is_groupable", true);
container->addAction(sliderAction);
menu->addMenu(container);
}
QMenu *container = new QMenu(tr("Points Size"));
QWidgetAction *sliderAction = new QWidgetAction(0);
connect(d->point_Slider, &QSlider::sliderPressed, this, &Scene_points_with_normal_item::pointSliderPressed);
connect(d->point_Slider, &QSlider::sliderReleased, this, &Scene_points_with_normal_item::pointSliderReleased);
connect(d->point_Slider, &QSlider::valueChanged, this, &Scene_points_with_normal_item::itemChanged);
sliderAction->setDefaultWidget(d->point_Slider);
container->menuAction()->setProperty("is_groupable", true);
container->addAction(sliderAction);
menu->addMenu(container);
d->actionDeleteSelection = menu->addAction(tr("Delete Selection"));
d->actionDeleteSelection->setObjectName("actionDeleteSelection");
connect(d->actionDeleteSelection, SIGNAL(triggered()),this, SLOT(deleteSelection()));
d->actionResetSelection = menu->addAction(tr("Reset Selection"));
d->actionResetSelection->setObjectName("actionResetSelection");
connect(d->actionResetSelection, SIGNAL(triggered()),this, SLOT(resetSelection()));
d->actionSelectDuplicatedPoints = menu->addAction(tr("Select duplicated points"));
d->actionSelectDuplicatedPoints->setObjectName("actionSelectDuplicatedPoints");
connect(d->actionSelectDuplicatedPoints, SIGNAL(triggered()),this, SLOT(selectDuplicates()));
QAction* resetColorsAction = menu->addAction(tr("Make Unicolor"));
resetColorsAction->setObjectName("resetColorsAction");
connect(resetColorsAction, &QAction::triggered, this, &Scene_points_with_normal_item::resetColors);
menu->setProperty(prop_name, true);
}
QAction* actionColor = menu->findChild<QAction*>(tr("resetColorsAction"));
actionColor->setVisible(d->m_points->has_colors());
if (isSelectionEmpty())
{
d->actionDeleteSelection->setDisabled(true);
d->actionResetSelection->setDisabled(true);
}
else
{
d->actionDeleteSelection->setDisabled(false);
d->actionResetSelection->setDisabled(false);
}
return menu;
}
bool Scene_points_with_normal_item::has_normals() const { return d->m_points->has_normal_map(); }
void Scene_points_with_normal_item::invalidateOpenGLBuffers()
{
setBuffersFilled(false);
getPointContainer(Priv::Points)->reset_vbos(Scene_item_rendering_helper::ALL);
getPointContainer(Priv::Selected_points)->reset_vbos(Scene_item_rendering_helper::ALL);
getPointContainer(Priv::Selected_shaded_points)->reset_vbos(Scene_item_rendering_helper::ALL);
getPointContainer(Priv::Shaded_points)->reset_vbos(Scene_item_rendering_helper::ALL);
getEdgeContainer(0)->reset_vbos(Scene_item_rendering_helper::ALL);
Q_FOREACH(CGAL::QGLViewer* v, CGAL::QGLViewer::QGLViewerPool())
{
CGAL::Three::Viewer_interface* viewer = static_cast<CGAL::Three::Viewer_interface*>(v);
if(viewer == NULL)
continue;
setBuffersInit(viewer, false);
}
}
void Scene_points_with_normal_item::pointSliderPressed()
{
d->is_point_slider_moving = true;
}
void Scene_points_with_normal_item::pointSliderReleased()
{
d->is_point_slider_moving = false;
}
void Scene_points_with_normal_item::copyProperties(Scene_item *item)
{
Scene_points_with_normal_item* point_item = qobject_cast<Scene_points_with_normal_item*>(item);
if(!point_item)
return;
int value = point_item->getPointSliderValue();
setPointSize(value);
if(has_normals())
d->normal_Slider->setValue(point_item->getNormalSliderValue());
}
int Scene_points_with_normal_item::getNormalSliderValue()
{
return d->normal_Slider->value();
}
int Scene_points_with_normal_item::getPointSliderValue()
{
return d->point_Slider->value();
}
void Scene_points_with_normal_item::itemAboutToBeDestroyed(Scene_item *item)
{
Scene_item::itemAboutToBeDestroyed(item);
if(d && d->m_points && item == this)
{
delete d->m_points;
d->m_points = NULL;
}
}
void Scene_points_with_normal_item::
zoomToPosition(const QPoint &, CGAL::Three::Viewer_interface *viewer) const
{
if (point_set()->nb_selected_points() == 0)
return;
const CGAL::qglviewer::Vec offset = static_cast<CGAL::Three::Viewer_interface*>(CGAL::QGLViewer::QGLViewerPool().first())->offset();
// fit plane to triangles
Point_set points;
Bbox selected_points_bbox;
for(Point_set::const_iterator it = point_set()->first_selected();
it != point_set()->end();
++it)
{
points.insert(point_set()->point(*it));
selected_points_bbox += point_set()->point(*it).bbox();
}
Kernel::Plane_3 plane;
Kernel::Point_3 center_of_mass;
CGAL::linear_least_squares_fitting_3
(points.points().begin(),points.points().end(),plane, center_of_mass,
CGAL::Dimension_tag<0>());
Kernel::Vector_3 plane_normal= plane.orthogonal_vector();
plane_normal = plane_normal/(CGAL::sqrt(plane_normal.squared_length()));
Kernel::Point_3 centroid(center_of_mass.x() + offset.x,
center_of_mass.y() + offset.y,
center_of_mass.z() + offset.z);
CGAL::qglviewer::Quaternion new_orientation(CGAL::qglviewer::Vec(0,0,-1),
CGAL::qglviewer::Vec(-plane_normal.x(), -plane_normal.y(), -plane_normal.z()));
double max_side = (std::max)((std::max)(selected_points_bbox.xmax() - selected_points_bbox.xmin(),
selected_points_bbox.ymax() - selected_points_bbox.ymin()),
selected_points_bbox.zmax() - selected_points_bbox.zmin());
//put the camera in way we are sure the longest side is entirely visible on the screen
//See openGL's frustum definition
double factor = max_side/(tan(viewer->camera()->aspectRatio()/
(viewer->camera()->fieldOfView()/2)));
Kernel::Point_3 new_pos = centroid + factor*plane_normal ;
viewer->camera()->setSceneCenter(CGAL::qglviewer::Vec(centroid.x(),
centroid.y(),
centroid.z()));
viewer->moveCameraToCoordinates(QString("%1 %2 %3 %4 %5 %6 %7").arg(new_pos.x())
.arg(new_pos.y())
.arg(new_pos.z())
.arg(new_orientation[0])
.arg(new_orientation[1])
.arg(new_orientation[2])
.arg(new_orientation[3]));
}
void Scene_points_with_normal_item::setPointSize(int size)
{
d->point_Slider->setValue(size);
}
void Scene_points_with_normal_item::setNormalSize(int size)
{
d->normal_Slider->setValue(size);
}
void Scene_points_with_normal_item::resetColors()
{
d->m_points->remove_colors();
invalidateOpenGLBuffers();
redraw();
}
void Scene_points_with_normal_item::computeElements()const
{
d->compute_normals_and_vertices();
setBuffersFilled(true);
}
void Scene_points_with_normal_item::initializeBuffers(Viewer_interface * v) const
{
d->initializeBuffers(v);
}