cgal/Polyhedron/demo/Polyhedron/Plugins/Point_set/Alpha_shape_plugin.cpp

513 lines
16 KiB
C++

#include <QApplication>
#include <QMainWindow>
#include <QAction>
#include <QVector>
#include <QDockWidget>
#include <CGAL/Three/Scene_item.h>
#include <CGAL/Three/Viewer_interface.h>
#include <CGAL/Three/Scene_group_item.h>
#include <CGAL/Three/Polyhedron_demo_plugin_helper.h>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Alpha_shape_vertex_base_3.h>
#include <CGAL/Alpha_shape_cell_base_3.h>
#include <CGAL/Triangulation_data_structure_3.h>
#include <CGAL/Triangulation_vertex_base_with_info_3.h>
#include <CGAL/Delaunay_triangulation_3.h>
#include <CGAL/Alpha_shape_3.h>
#include "Scene_points_with_normal_item.h"
#include "Scene_polygon_soup_item.h"
#include "Scene.h"
#include "ui_Alpha_shape_widget.h"
typedef double coord_type;
typedef Kernel K;
typedef K::Point_3 Point_3;
typedef K::Vector_3 Vector_3;
typedef K::Segment_3 Segment_3;
typedef K::Ray_3 Ray_3;
typedef K::Line_3 Line;
typedef K::Triangle_3 Triangle_3;
typedef K::Iso_cuboid_3 Iso_cuboid_3;
typedef CGAL::Triangulation_vertex_base_with_info_3<unsigned int, K> Vb1;
typedef CGAL::Alpha_shape_vertex_base_3<K, Vb1> Vb;
typedef CGAL::Alpha_shape_cell_base_3<K> Fb;
typedef CGAL::Triangulation_data_structure_3<Vb,Fb> Tds;
typedef CGAL::Delaunay_triangulation_3<K,Tds> Triangulation_3;
typedef CGAL::Alpha_shape_3<Triangulation_3> Alpha_shape_3;
typedef Alpha_shape_3::Cell Cell;
typedef Alpha_shape_3::Vertex Vertex;
typedef Alpha_shape_3::Edge Edge;
typedef Alpha_shape_3::Facet Facet;
typedef Alpha_shape_3::Cell_handle Cell_handle;
typedef Alpha_shape_3::Vertex_handle Vertex_handle;
typedef Alpha_shape_3::Cell_circulator Cell_circulator;
typedef Alpha_shape_3::Locate_type Locate_type;
typedef Alpha_shape_3::Cell_iterator Cell_iterator;
typedef Alpha_shape_3::Vertex_iterator Vertex_iterator;
typedef Alpha_shape_3::Edge_iterator Edge_iterator;
typedef Alpha_shape_3::Coord_type Coord_type;
typedef Alpha_shape_3::Alpha_iterator Alpha_iterator;
class Scene_alpha_shape_item : public CGAL::Three::Scene_item
{
Q_OBJECT
public :
Scene_alpha_shape_item(Scene_points_with_normal_item* , int alpha);
bool supportsRenderingMode(RenderingMode m) const Q_DECL_OVERRIDE {
return (m == Flat);
}
void draw(CGAL::Three::Viewer_interface* viewer) const Q_DECL_OVERRIDE;
void drawPoints(CGAL::Three::Viewer_interface* viewer) const Q_DECL_OVERRIDE;
void invalidateOpenGLBuffers()Q_DECL_OVERRIDE;
void computeElements() const ;
Scene_item* clone() const Q_DECL_OVERRIDE{return 0;}
QString toolTip() const Q_DECL_OVERRIDE{return QString();}
bool isEmpty() const Q_DECL_OVERRIDE{ return false;}
bool isFinite() const Q_DECL_OVERRIDE{ return true;}
Alpha_shape_3 alpha_shape;
void createPolygonSoup(std::vector<Kernel::Point_3>& points,
std::vector<std::vector<std::size_t> >& polys) const;
std::size_t getNbofAlphas()const { return alpha_shape.number_of_alphas(); }
public Q_SLOTS:
void alpha_changed(int);
private:
mutable std::vector<float> vertices;
mutable std::vector<unsigned int> indices;
mutable QOpenGLShaderProgram *program;
mutable QOpenGLShaderProgram facet_program;
using CGAL::Three::Scene_item::initializeBuffers;
void initializeBuffers(CGAL::Three::Viewer_interface *viewer)const;
Point_set point_set;
}; //end of class Scene_alpha_shape_item
/////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////
#include <CGAL/Three/Polyhedron_demo_plugin_helper.h>
class DockWidget :
public QDockWidget,
public Ui::AlphaShapesWidget
{
public:
DockWidget(QString name, QWidget *parent)
:QDockWidget(name,parent)
{
setupUi(this);
}
};
using namespace CGAL::Three;
class Q_DECL_EXPORT Alpha_shape_plugin :
public QObject,
public Polyhedron_demo_plugin_helper
{
Q_OBJECT
Q_INTERFACES(CGAL::Three::Polyhedron_demo_plugin_interface)
Q_PLUGIN_METADATA(IID "com.geometryfactory.PolyhedronDemo.PluginInterface/1.0")
public :
void init(QMainWindow* mainWindow, CGAL::Three::Scene_interface* scene_interface, Messages_interface*)Q_DECL_OVERRIDE {
this->scene = scene_interface;
this->mw = mainWindow;
QAction* actionAlphaShapes= new QAction("Alpha Shapes", mw);
if(actionAlphaShapes) {
connect(actionAlphaShapes, &QAction::triggered,
this, &Alpha_shape_plugin::on_actionAlphaShapes_triggered);
_actions << actionAlphaShapes;
}
dock_widget = new DockWidget("Alpha Shapes", mw);
dock_widget->setVisible(false); // do not show at the beginning
dock_widget->as_itemPushButton->setEnabled(false);
dock_widget->poly_itemPushButton->setEnabled(false);
addDockWidget(dock_widget);
as_item = NULL;
connect(dock_widget->as_itemPushButton, &QPushButton::clicked,
this, &Alpha_shape_plugin::on_as_itemPushButton_clicked);
connect(dock_widget->poly_itemPushButton, &QPushButton::clicked,
this, &Alpha_shape_plugin::on_poly_itemPushButton_clicked);
connect(dock_widget->horizontalSlider, SIGNAL(valueChanged(int)),
dock_widget->spinBox, SLOT(setValue(int)));
connect(dock_widget->spinBox, SIGNAL(valueChanged(int)),
dock_widget->horizontalSlider, SLOT(setValue(int)));
connect(static_cast<Scene*>(scene), SIGNAL(itemIndexSelected(int)),
this,SLOT(on_scene_selection_changed(int)));
}
bool applicable(QAction*) const Q_DECL_OVERRIDE
{
return qobject_cast<Scene_points_with_normal_item*>( scene->item( scene->mainSelectionIndex() ) );
}
QList<QAction*> actions() const Q_DECL_OVERRIDE {
return _actions;
}
public Q_SLOTS:
void on_itemDestroyed()
{
as_item = NULL;
}
void on_actionAlphaShapes_triggered()
{
if(dock_widget->isVisible()) { dock_widget->hide(); }
else {
dock_widget->show();
dock_widget->raise();
Scene_points_with_normal_item* sel_item =
qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
if(sel_item)
on_as_itemPushButton_clicked();
}
}
void on_as_itemPushButton_clicked()
{
Scene_points_with_normal_item* ps_item =
qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
if(!ps_item)
return;
//Only one alpha_shape item at the same time
if(as_item)
{
scene->erase(scene->item_id(as_item));
as_item = NULL;
}
ps_item->setVisible(false);
as_item = new Scene_alpha_shape_item(ps_item, dock_widget->spinBox->value());
as_item->setName(QString("%1 (alpha shape)").arg(ps_item->name()));
as_item->setFlatMode();
connect(dock_widget->horizontalSlider, &QSlider::valueChanged,
as_item, &Scene_alpha_shape_item::alpha_changed);
connect(as_item, &Scene_alpha_shape_item::aboutToBeDestroyed,
this, &Alpha_shape_plugin::on_itemDestroyed);
scene->setSelectedItem(scene->addItem(as_item));
}
void on_poly_itemPushButton_clicked()
{
Scene_alpha_shape_item* as_item =
qobject_cast<Scene_alpha_shape_item*>(scene->item(scene->mainSelectionIndex()));
if(!as_item)
return;
std::vector<Kernel::Point_3> points;
std::vector<std::vector<std::size_t> > polys;
as_item->createPolygonSoup(points, polys);
Scene_polygon_soup_item* new_item = new Scene_polygon_soup_item();
new_item->init_polygon_soup(points.size(), polys.size());
BOOST_FOREACH(const Kernel::Point_3& p, points)
{
new_item->new_vertex(p.x(), p.y(), p.z());
}
BOOST_FOREACH(const std::vector<std::size_t>& poly, polys)
{
new_item->new_triangle(poly[0], poly[1], poly[2]);
}
QString name = as_item->name().left(as_item->name().size() - QString("(alpha shape)").size());
name.append("(polygon soup)");
new_item->setName(name);
as_item->setVisible(false);
scene->addItem(new_item);
}
void on_scene_selection_changed(int i)
{
dock_widget->as_itemPushButton->setEnabled(false);
dock_widget->poly_itemPushButton->setEnabled(false);
if( qobject_cast<Scene_points_with_normal_item*>( scene->item(i) ) &&
!as_item)
dock_widget->as_itemPushButton->setEnabled(true);
else if( qobject_cast<Scene_alpha_shape_item*>( scene->item(i) ) )
{
dock_widget->horizontalSlider->setMaximum(static_cast<int>(qobject_cast<Scene_alpha_shape_item*>( scene->item(i) )->getNbofAlphas()));
dock_widget->spinBox->setMaximum(static_cast<int>(qobject_cast<Scene_alpha_shape_item*>( scene->item(i) )->getNbofAlphas()));
dock_widget->poly_itemPushButton->setEnabled(true);
}
}
void closure() Q_DECL_OVERRIDE
{
dock_widget->hide();
}
private:
QList<QAction*> _actions;
DockWidget* dock_widget;
Scene_alpha_shape_item* as_item;
}; //end of class Alpha_shape_plugin
/***********************************
***********************************
** Item's functions declarations **
***********************************
***********************************/
#include <CGAL/Timer.h>
Scene_alpha_shape_item::Scene_alpha_shape_item(Scene_points_with_normal_item *point_set_item, int alpha)
: Scene_item(1, 1), point_set(*point_set_item->point_set())
{
QApplication::setOverrideCursor(Qt::WaitCursor);
_bbox = point_set_item->bbox();
CGAL::Three::Viewer_interface* viewer = static_cast<CGAL::Three::Viewer_interface*>(CGAL::QGLViewer::QGLViewerPool().first());
const CGAL::qglviewer::Vec offset = viewer->offset();
vertices.reserve(point_set.size() * 3);
CGAL::Timer timer;
timer.start();
alpha_shape.make_alpha_shape(point_set.points().begin(), point_set.points().end());
double res = timer.time();
timer.stop();
qDebug()<<"Alpha shape done : "<<res<<" s.";
//set ids
unsigned int i=0;
for(Alpha_shape_3::Vertex_iterator it = alpha_shape.all_vertices_begin();
it != alpha_shape.all_vertices_end();
++it)
{
it->info() = i++;
vertices.push_back(it->point().x()+offset.x);
vertices.push_back(it->point().y()+offset.y);
vertices.push_back(it->point().z()+offset.z);
}
const char vertex_source[] =
{
"#version 150 \n"
"in vec4 vertex;\n"
"in vec3 colors;\n"
"uniform mat4 mvp_matrix;\n"
"uniform mat4 mv_matrix; \n"
"uniform float point_size; \n"
"out vec4 fP; \n"
"out vec4 color; \n"
"void main(void)\n"
"{\n"
" gl_PointSize = point_size; \n"
" color = vec4(colors, 1.0); \n"
" fP = mv_matrix * vertex; \n"
" gl_Position = mvp_matrix * vertex;\n"
"}"
};
const char vertex_source_comp[] =
{
"attribute highp vec4 vertex;\n"
"attribute highp vec3 colors;\n"
"uniform highp mat4 mvp_matrix;\n"
"uniform highp mat4 mv_matrix; \n"
"uniform highp float point_size; \n"
"varying highp vec4 fP; \n"
"varying highp vec4 color; \n"
"void main(void)\n"
"{\n"
" gl_PointSize = point_size; \n"
" color = vec4(colors, 1.0); \n"
" fP = mv_matrix * vertex; \n"
" gl_Position = mvp_matrix * vertex;\n"
"}"
};
if(QOpenGLContext::currentContext()->format().majorVersion() >= 3)
{
facet_program.addShaderFromSourceCode(QOpenGLShader::Vertex, vertex_source);
}
else
{
facet_program.addShaderFromSourceCode(QOpenGLShader::Vertex, vertex_source_comp);
}
facet_program.addShaderFromSourceFile(QOpenGLShader::Fragment, ":/cgal/Polyhedron_3/resources/compatibility_shaders/shader_old_flat.f");
facet_program.link();
invalidateOpenGLBuffers();
alpha_changed(alpha);
QApplication::restoreOverrideCursor();
}
void Scene_alpha_shape_item::draw(CGAL::Three::Viewer_interface* viewer) const
{
if(!are_buffers_filled)
{
computeElements();
initializeBuffers(viewer);
}
QMatrix4x4 mvp_mat;
QMatrix4x4 mv_mat;
GLdouble d_mat[16];
viewer->camera()->getModelViewMatrix(d_mat);
for (int i=0; i<16; ++i)
mv_mat.data()[i] = GLfloat(d_mat[i]);
viewer->camera()->getModelViewProjectionMatrix(d_mat);
for (int i=0; i<16; ++i)
mvp_mat.data()[i] = GLfloat(d_mat[i]);
QVector4D position(0.0f,0.0f,1.0f, 1.0f );
QVector4D ambient(0.4f, 0.4f, 0.4f, 0.4f);
// Diffuse
QVector4D diffuse(1.0f, 1.0f, 1.0f, 1.0f);
// Specular
QVector4D specular(0.0f, 0.0f, 0.0f, 1.0f);
program = &facet_program;
program->bind();
program->setUniformValue("mvp_matrix", mvp_mat);
program->setUniformValue("mv_matrix", mv_mat);
program->setUniformValue("light_pos", position);
program->setUniformValue("light_diff",diffuse);
program->setUniformValue("light_spec", specular);
program->setUniformValue("light_amb", ambient);
program->setUniformValue("spec_power", 51.8f);
program->setUniformValue("is_two_side", viewer->property("draw_two_sides").toBool());
program->setUniformValue("is_selected", false);
vaos[0]->bind();
program->setAttributeValue("colors", this->color());
viewer->glDrawElements(GL_TRIANGLES, static_cast<GLuint>(indices.size()),
GL_UNSIGNED_INT, indices.data());
program->release();
vaos[0]->release();
drawPoints(viewer);
}
void Scene_alpha_shape_item::drawPoints(CGAL::Three::Viewer_interface* viewer) const
{
if(!are_buffers_filled)
{
computeElements();
initializeBuffers(viewer);
}
vaos[0]->bind();
attribBuffers(viewer, PROGRAM_NO_SELECTION);
program = getShaderProgram(PROGRAM_NO_SELECTION);
program->bind();
program->setAttributeValue("colors", QColor(255,0,0));
viewer->glDrawArrays(GL_POINTS, 0, static_cast<GLsizei>(point_set.size()));
program->release();
vaos[0]->release();
}
void Scene_alpha_shape_item::invalidateOpenGLBuffers()
{
are_buffers_filled = false;
}
void Scene_alpha_shape_item::computeElements() const
{
QApplication::setOverrideCursor(Qt::WaitCursor);
indices.resize(0);
std::list<Facet> facets;
alpha_shape.get_alpha_shape_facets(std::back_inserter(facets), Alpha_shape_3::REGULAR);
for(std::list<Facet>::iterator fit = facets.begin();
fit != facets.end();
++fit) {
const Cell_handle& ch = fit->first;
const int index = fit->second;
const unsigned int& a = ch->vertex((index+1)&3)->info();
const unsigned int& b = ch->vertex((index+2)&3)->info();
const unsigned int& c = ch->vertex((index+3)&3)->info();
indices.push_back(a); indices.push_back(b); indices.push_back(c);
}
QApplication::restoreOverrideCursor();
}
void Scene_alpha_shape_item::initializeBuffers(CGAL::Three::Viewer_interface *viewer)const
{
program = &facet_program;
program->bind();
vaos[0]->bind();
buffers[0].bind();
buffers[0].allocate(vertices.data(),
static_cast<GLsizei>(vertices.size()*sizeof(float)));
program->enableAttributeArray("vertex");
program->setAttributeBuffer("vertex",GL_FLOAT,0,3);
buffers[0].release();
vaos[0]->release();
program->release();
program = viewer->getShaderProgram(PROGRAM_NO_SELECTION);
program->bind();
vaos[0]->bind();
buffers[0].bind();
program->enableAttributeArray("vertex");
program->setAttributeBuffer("vertex",GL_FLOAT,0,3);
buffers[0].release();
vaos[0]->release();
program->release();
are_buffers_filled = true;
}
void Scene_alpha_shape_item::alpha_changed(int i)
{
std::size_t n = i;
if (alpha_shape.number_of_alphas() > 0
&& n > 0){
if(n < alpha_shape.number_of_alphas()){
alpha_shape.set_alpha(alpha_shape.get_nth_alpha(static_cast<int>(n)));
} else {
Alpha_iterator alpha_end_it = alpha_shape.alpha_end();
alpha_shape.set_alpha((*(--alpha_end_it))+1);
}
} else {
alpha_shape.set_alpha(0);
}
invalidateOpenGLBuffers();
itemChanged();
}
void Scene_alpha_shape_item::createPolygonSoup(std::vector<Kernel::Point_3>&points,
std::vector<std::vector<std::size_t> > &polys)const
{
//fill points
bool is_first = true;
for(Alpha_shape_3::Vertex_iterator it = alpha_shape.all_vertices_begin();
it != alpha_shape.all_vertices_end();
++it)
{
if(is_first)
is_first = false;
else
points.push_back(it->point());
}
//fill polygons
for(std::size_t i=0; i<indices.size(); i+=3)
{
std::vector<std::size_t> poly;
poly.resize(3);
for(int j=0; j<3; ++j)
{
poly[j] = indices[i+j] - 1;
}
polys.push_back(poly);
}
}
#include "Alpha_shape_plugin.moc"