mirror of https://github.com/CGAL/cgal
662 lines
23 KiB
C++
662 lines
23 KiB
C++
// Copyright (c) 2013 Technical University Braunschweig (Germany).
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// All rights reserved.
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//
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// This file is part of CGAL (www.cgal.org).
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// You can redistribute it and/or modify it under the terms of the GNU
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// General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// Licensees holding a valid commercial license may use this file in
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// accordance with the commercial license agreement provided with the software.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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//
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// $URL$
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// $Id$
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//
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//
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// Author(s): Francisc Bungiu <fbungiu@gmail.com>
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// Michael Hemmer <michael.hemmer@cgal.org>
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#ifndef CGAL_SIMPLE_POLYGON_VISIBILITY_2__H
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#define CGAL_SIMPLE_POLYGON_VISIBILITY_2__H
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#include <CGAL/Arrangement_2.h>
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#include <CGAL/rational_rotation.h>
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#include <CGAL/tags.h>
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#include <CGAL/enum.h>
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#include <CGAL/Visibility_2/visibility_utils.h>
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#include <stack>
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#include <map>
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namespace CGAL {
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template<class Arrangement_2, class RegularizationTag>
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class Simple_polygon_visibility_2_ {
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public:
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// Currently only consider with same type for both
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typedef Arrangement_2 Arrangement_2;
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typedef Arrangement_2 Visibility_arrangement_2;
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typedef typename Arrangement_2::Geometry_traits_2 Geometry_traits_2;
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typedef typename Arrangement_2::Halfedge_const_handle
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Halfedge_const_handle;
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typedef typename Arrangement_2::Halfedge_handle Halfedge_handle;
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typedef typename Arrangement_2::Ccb_halfedge_const_circulator
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Ccb_halfedge_const_circulator;
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typedef typename Arrangement_2::Face_const_handle Face_const_handle;
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typedef typename Arrangement_2::Face_handle Face_handle;
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typedef typename Geometry_traits_2::Point_2 Point_2;
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typedef typename Geometry_traits_2::Ray_2 Ray_2;
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typedef typename Geometry_traits_2::Segment_2 Segment_2;
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typedef typename Geometry_traits_2::Line_2 Line_2;
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typedef typename Geometry_traits_2::Vector_2 Vector_2;
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typedef typename Geometry_traits_2::Direction_2 Direction_2;
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typedef typename Geometry_traits_2::FT Number_type;
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typedef typename Geometry_traits_2::Object_2 Object_2;
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typedef RegularizationTag Regularization_tag;
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typedef CGAL::Tag_false Supports_general_polygon_tag;
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typedef CGAL::Tag_true Supports_simple_polygon_tag;
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Simple_polygon_visibility_2_() : p_arr(NULL), geom_traits(NULL) {};
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/*! Constructor given an arrangement and the Regularization tag. */
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Simple_polygon_visibility_2_(const Arrangement_2& arr):
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p_arr(&arr) {
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geom_traits = p_arr->geometry_traits();
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};
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bool is_attached() {
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return (p_arr != NULL);
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}
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void attach(const Arrangement_2& arr) {
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p_arr = &arr;
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geom_traits = p_arr->geometry_traits();
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}
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void detach() {
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p_arr = NULL;
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geom_traits = NULL;
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vertices.clear();
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}
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const Arrangement_2& arr() {
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return *p_arr;
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}
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Face_handle compute_visibility(const Point_2& q, const Face_const_handle face,
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Visibility_arrangement_2& out_arr) {
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CGAL::Visibility_2::print_arrangement_by_face<Arrangement_2>(*p_arr);
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typename Arrangement_2::Ccb_halfedge_const_circulator circ =
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face->outer_ccb();
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typename Arrangement_2::Ccb_halfedge_const_circulator curr = circ;
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typename Arrangement_2::Halfedge_const_handle he = curr;
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std::vector<Point_2> temp_vertices;
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Point_2 min_intersect_pt;
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bool intersect_on_endpoint = false;
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Segment_2 curr_edge(he->source()->point(), he->target()->point());
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Segment_2 curr_min_edge(he->source()->point(), he->target()->point());
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Point_2 curr_vertex = he->target()->point();
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temp_vertices.push_back(curr_vertex);
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Number_type min_dist = CGAL::Visibility_2::Compute_squared_distance_2
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<Geometry_traits_2, Point_2, Segment_2>(geom_traits, q, curr_edge);
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int min_dist_index = 0;
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int index = 1;
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curr++;
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// Push all vertices and determine edge minimum in terms
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// of squared distance to query point
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do {
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he = curr;
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curr_edge = Segment_2(he->source()->point(), he->target()->point());
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Number_type curr_dist = CGAL::Visibility_2::Compute_squared_distance_2
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<Geometry_traits_2, Point_2, Segment_2>(geom_traits, q, curr_edge);
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if (curr_dist < min_dist) {
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min_dist = curr_dist;
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min_dist_index = index;
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curr_min_edge = curr_edge;
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}
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temp_vertices.push_back(he->target()->point());
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index++;
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} while (++curr != circ);
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// Only now compute the intersection point
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min_intersect_pt = CGAL::Visibility_2::Construct_projected_point_2
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<Geometry_traits_2, Segment_2, Point_2>(geom_traits, curr_min_edge, q);
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bool intersect_pt_on_seg_endpoint = false;
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if (min_intersect_pt != curr_min_edge.source() &&
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min_intersect_pt != curr_min_edge.target()) {
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vertices.push_back(min_intersect_pt);
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}
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else {
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intersect_pt_on_seg_endpoint = true;
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}
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// Now create vector so that first vertex v0 is visible
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for (unsigned int k = min_dist_index ; k < temp_vertices.size() ; k++) {
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vertices.push_back(temp_vertices[k]);
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}
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for (unsigned int k = 0 ; k < min_dist_index ; k++) {
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vertices.push_back(temp_vertices[k]);
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}
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// Push first vertex again to fulfill algo precondition
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if (min_intersect_pt != curr_min_edge.source() &&
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min_intersect_pt != curr_min_edge.target()) {
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vertices.push_back(min_intersect_pt);
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}
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else {
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vertices.push_back(vertices[0]);
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}
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std::cout << "******VERTICES***************\n";
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for (unsigned int i = 0 ; i < vertices.size() ; i++) {
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std::cout << vertices[i] << std::endl;
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}
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std::cout << "*********************\n";
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compute_angular_displacement(q);
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print_angular_displacement();
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visibility_region_impl(q);
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typename std::vector<Point_2> points;
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if (!s.empty()) {
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Point_2 prev_pt = s.top();
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if (prev_pt == min_intersect_pt) {
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if (intersect_pt_on_seg_endpoint) {
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points.push_back(prev_pt);
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}
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s.pop();
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if (!s.empty()) {
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prev_pt = s.top();
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points.push_back(prev_pt);
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}
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}
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if (!s.empty()) {
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s.pop();
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}
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while(!s.empty()) {
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Point_2 curr_pt = s.top();
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if (curr_pt == min_intersect_pt) {
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if (intersect_pt_on_seg_endpoint) {
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points.push_back(curr_pt);
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}
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s.pop();
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}
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else {
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points.push_back(curr_pt);
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prev_pt = curr_pt;
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s.pop();
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}
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}
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}
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std::reverse(points.begin(), points.end());
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std::cout << "POINTS\n";
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for (unsigned int k = 0 ; k < points.size() ; k++) {
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std::cout << points[k] << std::endl;
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}
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std::cout << "END POINTS\n";
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CGAL::Visibility_2::report_while_handling_needles
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<Simple_polygon_visibility_2_>(geom_traits,
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q,
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points,
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out_arr);
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std::cout << "OUTPUT\n";
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CGAL::Visibility_2::print_arrangement_by_face<Visibility_arrangement_2>(out_arr);
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std::cout << "END OUTPUT\n";
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CGAL_precondition(out_arr.number_of_isolated_vertices() == 0);
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CGAL_precondition(s.size() == 0);
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conditional_regularize(out_arr, Regularization_tag());
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vertices.clear();
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if (out_arr.faces_begin()->is_unbounded()) {
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return ++out_arr.faces_begin();
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}
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else {
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return out_arr.faces_begin();
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}
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}
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Face_handle compute_visibility(const Point_2& q, const Halfedge_const_handle he,
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Visibility_arrangement_2& out_arr ) {
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/*
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query_pt_is_vertex = false;
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if (q != he->source()->point()) {
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if (q != he->target()->point()) {
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vertices.push_back(q);
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vertices.push_back(he->target()->point());
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}
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else {
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vertices.push_back(q);
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query_pt_is_vertex = true;
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}
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}
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typename Arrangement_2::Face_const_handle face = he->face();
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typename Arrangement_2::Ccb_halfedge_const_circulator circ =
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face->outer_ccb();
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typename Arrangement_2::Ccb_halfedge_const_circulator curr;
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typename Arrangement_2::Halfedge_const_handle he_handle = circ;
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while (he_handle != he) {
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circ++;
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he_handle = circ;
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}
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circ++;
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curr = circ;
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do {
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he_handle = curr;
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Point_2 curr_vertex = he_handle->target()->point();
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vertices.push_back(curr_vertex);
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} while (++curr != circ);
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vertices.pop_back();
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vertices.push_back(vertices[0]);
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std::cout << "******VERTICES***************\n";
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for (unsigned int i = 0 ; i < vertices.size() ; i++) {
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std::cout << vertices[i] << std::endl;
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}
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std::cout << "*********************\n";
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visibility_region_impl(q);
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std::cout << "STACK\n";
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while (!s.empty()) {
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std::cout << s.top() << std::endl;
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s.pop();
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}
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std::cout << "END STACK\n";
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typename std::vector<Point_2> points;
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if (!s.empty()) {
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Point_2 prev_pt = s.top();
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if (prev_pt != q) {
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points.push_back(prev_pt);
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}
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else if (query_pt_is_vertex) {
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points.push_back(prev_pt);
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}
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if (!s.empty()) {
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s.pop();
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}
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while(!s.empty()) {
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Point_2 curr_pt = s.top();
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if (curr_pt != q) {
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points.push_back(curr_pt);
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}
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else if (query_pt_is_vertex) {
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points.push_back(curr_pt);
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}
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s.pop();
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}
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}
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std::reverse(points.begin(), points.end());
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std::cout << "POINTS\n";
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for (unsigned int i = 0 ; i < points.size() ; i++) {
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std::cout << points[i] << std::endl;
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}
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std::cout << "*****************\n";
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CGAL::Visibility_2::report_while_handling_needles
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<Simple_polygon_visibility_2>(geom_traits,
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q,
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points,
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out_arr);
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CGAL_precondition(out_arr.number_of_isolated_vertices() == 0);
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CGAL_precondition(s.size() == 0);
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conditional_regularize(out_arr, Regularization_tag());
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vertices.clear();
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// CGAL::Visibility_2::print_arrangement_by_face<Visibility_arrangement_2>(out_arr);
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if (out_arr.faces_begin()->is_unbounded()) {
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return ++out_arr.faces_begin();
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}
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else {
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return out_arr.faces_begin();
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}*/
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}
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private:
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const Arrangement_2 *p_arr;
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const Geometry_traits_2 *geom_traits;
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std::stack<Point_2> s;
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std::vector<Point_2> vertices;
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std::map<Point_2, double> angular_displacement;
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std::pair<Point_2, double> angular_displacement_vn;
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enum {ADVANCE, SCAN, RETARD, FINISH} upcase;
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enum {RAY, SEGMENT} polar_mode;
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bool do_overlap(const Point_2& a, const Point_2& b, const Point_2& c) {
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if (CGAL::Visibility_2::Collinear(geom_traits, a, b, c)) {
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Segment_2 s1(a, b);
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Segment_2 s2(a, c);
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const Segment_2 *seg_overlap;
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Object_2 result = CGAL::Visibility_2::Intersect_2
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<Geometry_traits_2, Segment_2, Segment_2>(geom_traits, s1, s2);
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if (seg_overlap = CGAL::object_cast<Segment_2>(&result)) {
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return true;
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}
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}
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return false;
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}
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void conditional_regularize(Visibility_arrangement_2& out_arr, CGAL::Tag_true) {
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regularize_output(out_arr);
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}
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void conditional_regularize(Visibility_arrangement_2& out_arr, CGAL::Tag_false) {
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//do nothing
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}
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double angle(const Point_2& r, const Point_2& p, const Point_2& q) {
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}
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void compute_angular_displacement(const Point_2& q) {
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Point_2 v0 = vertices[0];
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angular_displacement.insert(std::pair<Point_2, double>(v0, 0));
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for (unsigned int k = 1 ; k < vertices.size() ; k++) {
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Vector_2 vec1(vertices[k-1].x() - q.x(), vertices[k-1].y() - q.y());
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Vector_2 vec2(vertices[k].x() - q.x(), vertices[k].y() - q.y());
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Number_type scalar_prod = vec1*vec2;
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Number_type len1 = vec1.squared_length();
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Number_type len2 = vec2.squared_length();
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double angle = acos(CGAL::to_double(scalar_prod)/
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sqrt(CGAL::to_double(len1*len2)));
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switch(CGAL::Visibility_2::Orientation_2(geom_traits,
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q,
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vertices[k-1],
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vertices[k])) {
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case CGAL::LEFT_TURN:
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if (k == vertices.size() - 1) {
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angular_displacement_vn = std::make_pair(vertices[k],
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angular_displacement[vertices[k-1]] + angle);
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}
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else {
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angular_displacement.insert(std::pair<Point_2, double>(vertices[k],
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angular_displacement[vertices[k-1]] + angle));
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}
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break;
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case CGAL::RIGHT_TURN:
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if (k == vertices.size() - 1) {
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angular_displacement_vn = std::make_pair(vertices[k],
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angular_displacement[vertices[k-1]] - angle);
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}
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else {
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angular_displacement.insert(std::pair<Point_2, double>(vertices[k],
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angular_displacement[vertices[k-1]] - angle));
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}
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break;
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case CGAL::COLLINEAR:
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if (k == vertices.size() - 1) {
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angular_displacement_vn = std::make_pair(vertices[k],
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angular_displacement[vertices[k-1]]);
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}
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else {
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angular_displacement.insert(std::pair<Point_2, double>(vertices[k],
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angular_displacement[vertices[k-1]]));
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}
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break;
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}
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}
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}
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double get_angular_displacement(const Point_2& pt, const int i) {
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if (i == vertices.size() - 1) {
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return angular_displacement_vn.second;
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}
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else {
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return angular_displacement[pt];
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}
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}
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void print_angular_displacement() {
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typename std::map<Point_2, double>::iterator it = angular_displacement.begin();
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for (it ; it != angular_displacement.end() ; it++) {
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std::cout << it->first << " - " << it->second << std::endl;
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}
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std::cout << angular_displacement_vn.first << " - "
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<< angular_displacement_vn.second << std::endl;
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}
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void regularize_output(Visibility_arrangement_2& out_arr) {
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typename Visibility_arrangement_2::Edge_iterator e_itr;
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for (e_itr = out_arr.edges_begin() ;
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e_itr != out_arr.edges_end() ; e_itr++) {
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Halfedge_handle he = e_itr;
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Halfedge_handle he_twin = he->twin();
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if (he->face() == he_twin->face()) {
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out_arr.remove_edge(he);
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}
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}
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}
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void visibility_region_impl(const Point_2& q) {
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int i = 0;
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Point_2 w;
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bool ccw = false;
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s.push(vertices[0]);
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if (angular_displacement[vertices[1]] >= angular_displacement[vertices[0]]){
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upcase = ADVANCE;
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}
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else {
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upcase = SCAN;
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ccw = true;
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w = Point_2(vertices[0]);
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polar_mode = RAY;
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}
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while (upcase != FINISH) {
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switch(upcase) {
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case ADVANCE:
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advance(q, i, ccw, w);
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break;
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case RETARD:
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retard(q, i, ccw, w);
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break;
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case SCAN:
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scan(q, i, ccw, w);
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break;
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}
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}
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}
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void advance(const Point_2& q, int& i, bool& ccw, Point_2& w) {
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while (upcase == ADVANCE) {
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if (get_angular_displacement(vertices[i+1], i+1) <= 2*CGAL_PI) {
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i++;
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s.push(vertices[i]);
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if (i == vertices.size()-1) {
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upcase = FINISH;
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}
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else if (get_angular_displacement(vertices[i+1], i+1) < get_angular_displacement(vertices[i], i)
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&& CGAL::Visibility_2::Orientation_2(geom_traits,
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|
vertices[i-1],
|
|
vertices[i],
|
|
vertices[i+1]) == CGAL::RIGHT_TURN) {
|
|
upcase = SCAN;
|
|
ccw = true;
|
|
w = Point_2(vertices[i]);
|
|
polar_mode = RAY;
|
|
}
|
|
else if (get_angular_displacement(vertices[i+1], i+1) < get_angular_displacement(vertices[i], i)
|
|
&& CGAL::Visibility_2::Orientation_2(geom_traits,
|
|
vertices[i-1],
|
|
vertices[i],
|
|
vertices[i+1]) == CGAL::LEFT_TURN) {
|
|
upcase = RETARD;
|
|
}
|
|
}
|
|
else {
|
|
if (angular_displacement[s.top()] < 2*CGAL_PI) {
|
|
// Compute intersection of v[i]v[i+1] and line qv[0]
|
|
Segment_2 seg(vertices[i], vertices[i+1]);
|
|
Ray_2 ray(q, vertices[0]);
|
|
Object_2 result = CGAL::Visibility_2::Intersect_2
|
|
<Geometry_traits_2, Segment_2, Ray_2>(geom_traits, seg, ray);
|
|
if (const Point_2 *ipoint = CGAL::object_cast<Point_2>(&result)) {
|
|
s.push(*ipoint);
|
|
angular_displacement.insert(std::make_pair(*ipoint, 2*CGAL_PI));
|
|
}
|
|
}
|
|
upcase = SCAN;
|
|
ccw = false;
|
|
w = vertices[0];
|
|
polar_mode = SEGMENT;
|
|
}
|
|
}
|
|
}
|
|
|
|
void retard(const Point_2& q, int& i, bool& ccw, Point_2& w) {
|
|
|
|
while (upcase == RETARD && !s.empty()) {
|
|
|
|
Point_2 s_j_prev = s.top();
|
|
|
|
if (!s.empty()) {
|
|
s.pop();
|
|
Point_2 s_j = s.top();
|
|
|
|
if (angular_displacement[s_j] < get_angular_displacement(vertices[i+1], i+1)
|
|
&& get_angular_displacement(vertices[i+1], i+1) > angular_displacement[s_j]) {
|
|
|
|
i++;
|
|
// Compute intersection of s[j]s[j+1] and line qv[i]
|
|
Segment_2 seg(s_j, s_j_prev);
|
|
Ray_2 ray(q, vertices[i]);
|
|
Object_2 result = CGAL::Visibility_2::Intersect_2
|
|
<Geometry_traits_2, Segment_2, Ray_2>(geom_traits, seg, ray);
|
|
|
|
if (const Point_2 *ipoint = CGAL::object_cast<Point_2>(&result)) {
|
|
|
|
angular_displacement.insert(std::pair<Point_2, double>(*ipoint, CGAL::to_double(2*CGAL_PI)));
|
|
s.push(*ipoint);
|
|
}
|
|
s.push(vertices[i]);
|
|
if (i == vertices.size() - 1) {
|
|
upcase = FINISH;
|
|
}
|
|
else if (get_angular_displacement(vertices[i], i) <= get_angular_displacement(vertices[i+1], i+1)
|
|
&& CGAL::Visibility_2::Orientation_2(geom_traits,
|
|
vertices[i-1],
|
|
vertices[i],
|
|
vertices[i+1]) == CGAL::RIGHT_TURN) {
|
|
|
|
upcase = ADVANCE;
|
|
}
|
|
else if (get_angular_displacement(vertices[i], i) < get_angular_displacement(vertices[i+1], i+1)
|
|
&& CGAL::Visibility_2::Orientation_2(geom_traits,
|
|
vertices[i-1],
|
|
vertices[i],
|
|
vertices[i+1]) == CGAL::LEFT_TURN) {
|
|
|
|
upcase = SCAN;
|
|
ccw = false;
|
|
w = vertices[i];
|
|
polar_mode = SEGMENT;
|
|
s.pop();
|
|
}
|
|
else {
|
|
s.pop();
|
|
}
|
|
}
|
|
else {
|
|
|
|
if (get_angular_displacement(vertices[i+1], i+1) == angular_displacement[s_j]
|
|
&& get_angular_displacement(vertices[i+2], i+2) > get_angular_displacement(vertices[i+1], i+1)
|
|
&& CGAL::Visibility_2::Orientation_2(geom_traits,
|
|
vertices[i],
|
|
vertices[i+1],
|
|
vertices[i+2]) == CGAL::RIGHT_TURN) {
|
|
upcase = ADVANCE;
|
|
i++;
|
|
s.push(vertices[i]);
|
|
}
|
|
else {
|
|
Segment_2 seg_fst(vertices[i], vertices[i+1]);
|
|
Segment_2 seg_snd(s_j, s_j_prev);
|
|
Object_2 result = CGAL::Visibility_2::Intersect_2
|
|
<Geometry_traits_2, Segment_2, Segment_2>(geom_traits, seg_fst, seg_snd);
|
|
|
|
if (const Point_2 *ipoint = CGAL::object_cast<Point_2>(&result)) {
|
|
w = *ipoint;
|
|
polar_mode = SEGMENT;
|
|
upcase = SCAN;
|
|
ccw = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void scan(const Point_2& q, int& i, bool& ccw, Point_2& w) {
|
|
|
|
while (upcase == SCAN && i < vertices.size()-2) {
|
|
i++;
|
|
|
|
if (ccw && get_angular_displacement(vertices[i+1], i+1) > angular_displacement[s.top()]
|
|
&& angular_displacement[s.top()] >= get_angular_displacement(vertices[i], i)) {
|
|
|
|
Segment_2 seg(vertices[i], vertices[i+1]);
|
|
if (polar_mode == RAY) {
|
|
Ray_2 w_ray(q, w);
|
|
Object_2 result = CGAL::Visibility_2::Intersect_2
|
|
<Geometry_traits_2, Segment_2, Ray_2>(geom_traits, seg, w_ray);
|
|
if (const Point_2 *ipoint = CGAL::object_cast<Point_2>(&result)) {
|
|
upcase = ADVANCE;
|
|
s.push(*ipoint);
|
|
}
|
|
}
|
|
else {
|
|
Segment_2 w_seg(s.top(), w);
|
|
Object_2 result = CGAL::Visibility_2::Intersect_2
|
|
<Geometry_traits_2, Segment_2, Segment_2>(geom_traits, seg, w_seg);
|
|
if (const Point_2 *ipoint = CGAL::object_cast<Point_2>(&result)) {
|
|
upcase = ADVANCE;
|
|
s.push(*ipoint);
|
|
}
|
|
}
|
|
}
|
|
else if (!ccw && get_angular_displacement(vertices[i+1], i+1) <= angular_displacement[s.top()]
|
|
&& angular_displacement[s.top()] < get_angular_displacement(vertices[i], i)) {
|
|
|
|
Segment_2 seg(vertices[i], vertices[i+1]);
|
|
if (polar_mode == RAY) {
|
|
Ray_2 w_ray(q, w);
|
|
Object_2 result = CGAL::Visibility_2::Intersect_2
|
|
<Geometry_traits_2, Segment_2, Ray_2>(geom_traits, seg, w_ray);
|
|
if (const Point_2 *ipoint = CGAL::object_cast<Point_2>(&result)) {
|
|
upcase = RETARD;
|
|
}
|
|
}
|
|
else {
|
|
Segment_2 w_seg(s.top(), w);
|
|
Object_2 result = CGAL::Visibility_2::Intersect_2
|
|
<Geometry_traits_2, Segment_2, Segment_2>(geom_traits, seg, w_seg);
|
|
if (const Point_2 *ipoint = CGAL::object_cast<Point_2>(&result)) {
|
|
upcase = RETARD;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
} // namespace CGAL
|
|
|
|
#endif
|