cgal/Arrangement_2/include/CGAL/Arr_naive_point_location.h

162 lines
5.2 KiB
C++

// Copyright (c) 2005 Tel-Aviv University (Israel).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you may redistribute it under
// the terms of the Q Public License version 1.0.
// See the file LICENSE.QPL distributed with CGAL.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
//
//
// Author(s) : Ron Wein <wein@post.tau.ac.il>
// (based on old version by Eyal Flato)
#ifndef CGAL_ARR_NAIVE_POINT_LOCATION_H
#define CGAL_ARR_NAIVE_POINT_LOCATION_H
/*! \file
* Definition of the Arr_naive_point_location<Arrangement> template.
*/
#include <CGAL/Arrangement_2/Arr_traits_adaptor_2.h>
CGAL_BEGIN_NAMESPACE
/*! \class
* A class that answers point-location and vertical ray-shooting queries
* on a planar arrangement using a naive algorithm.
* The Arrangement parameter corresponds to an arrangement instantiation.
*/
template <class Arrangement_>
class Arr_naive_point_location
{
public:
typedef Arrangement_ Arrangement_2;
typedef typename Arrangement_2::Traits_2 Traits_2;
typedef typename Arrangement_2::Vertex_const_handle Vertex_const_handle;
typedef typename Arrangement_2::Halfedge_const_handle Halfedge_const_handle;
typedef typename Arrangement_2::Face_const_handle Face_const_handle;
typedef typename Traits_2::Point_2 Point_2;
typedef typename Traits_2::X_monotone_curve_2 X_monotone_curve_2;
protected:
typedef Arr_traits_basic_adaptor_2<Traits_2> Traits_adaptor_2;
// Data members:
const Arrangement_2 *p_arr; // The associated arrangement.
const Traits_adaptor_2 *traits; // Its associated traits object.
public:
/*! Default constructor. */
Arr_naive_point_location () :
p_arr (NULL),
traits (NULL)
{}
/*! Constructor given an arrangement. */
Arr_naive_point_location (const Arrangement_2& arr) :
p_arr (&arr)
{
traits = static_cast<const Traits_adaptor_2*> (p_arr->get_traits());
}
/*! Attach an arrangement object. */
void attach (const Arrangement_2& arr)
{
p_arr = &arr;
traits = static_cast<const Traits_adaptor_2*> (p_arr->get_traits());
}
/*! Detach from the current arrangement object. */
void detach ()
{
p_arr = NULL;
traits = NULL;
}
/*!
* Locate the arrangement feature containing the given point.
* \param p The query point.
* \return An object representing the arrangement feature containing the
* query point. This object is either a Face_const_handle or a
* Halfedge_const_handle or a Vertex_const_handle.
*/
Object locate (const Point_2& p) const;
/*!
* Locate the arrangement feature which a upward vertical ray emanating from
* the given point hits.
* \param p The query point.
* \return An object representing the arrangement feature the ray hits.
* This object is either an empty object or a
* Halfedge_const_handle or a Vertex_const_handle.
*/
Object ray_shoot_up (const Point_2& p) const
{
return (_vertical_ray_shoot (p, true));
}
/*!
* Locate the arrangement feature which a downward vertical ray emanating
* from the given point hits.
* \param p The query point.
* \return An object representing the arrangement feature the ray hits.
* This object is either an empty object or a
* Halfedge_const_handle or a Vertex_const_handle.
*/
Object ray_shoot_down (const Point_2& p) const
{
return (_vertical_ray_shoot (p, false));
}
protected:
/*!
* Locate the arrangement feature which a vertical ray emanating from the
* given point hits (not inculding isolated vertices).
* \param p The query point.
* \param shoot_up Indicates whether the ray is directed upward or downward.
* \return An object representing the arrangement feature the ray hits.
* This object is either a Halfedge_const_handle,
* a Vertex_const_handle or an empty object.
*/
Object _base_vertical_ray_shoot (const Point_2& p, bool shoot_up) const;
/*!
* Locate the arrangement feature which a vertical ray emanating from the
* given point hits, considering isolated vertices.
* \param p The query point.
* \param shoot_up Indicates whether the ray is directed upward or downward.
* \return An object representing the arrangement feature the ray hits.
* This object is either a Halfedge_const_handle,
* a Vertex_const_handle or an empty object.
*/
Object _vertical_ray_shoot (const Point_2& p, bool shoot_up) const;
/*!
* Find the first halfedge with a given source vertex, when going clockwise
* from "6 o'clock" around this vertex.
* \param v The given vertex.
* \return The first halfedge.
*/
Halfedge_const_handle _first_around_vertex (Vertex_const_handle v) const;
};
CGAL_END_NAMESPACE
// The member-function definitions can be found under:
#include <CGAL/Arr_point_location/Arr_naive_point_location_functions.h>
#endif