cgal/Straight_skeleton_2/include/CGAL
Sébastien Loriot 147ca74939 add precondition to ensure the polygon is simple 2012-04-18 12:37:23 +00:00
..
IO change LGPLv2 -> LGPLv3 2011-10-10 13:48:25 +00:00
Straight_skeleton_2 Remove unused variables 2012-01-23 08:03:33 +00:00
constructions Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
predicates Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
Polygon_offset_builder_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
Polygon_offset_builder_traits_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
Straight_skeleton_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
Straight_skeleton_builder_2.h Remove unused variables 2012-01-23 08:03:33 +00:00
Straight_skeleton_builder_traits_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
Straight_skeleton_converter_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
Straight_skeleton_face_base_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
Straight_skeleton_halfedge_base_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
Straight_skeleton_items_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
Straight_skeleton_vertex_base_2.h Fix for Windows 'min/max' bug 2012-01-18 12:03:01 +00:00
Unfiltered_predicate_adaptor.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
arrange_offset_polygons_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
certified_numeric_predicates.h change LGPLv2 -> LGPLv3 2011-10-10 13:48:25 +00:00
certified_quotient_predicates.h change LGPLv2 -> LGPLv3 2011-10-10 13:48:25 +00:00
compute_outer_frame_margin.h Remove unused variables 2012-01-23 08:03:33 +00:00
create_offset_polygons_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
create_offset_polygons_from_polygon_with_holes_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00
create_straight_skeleton_2.h add precondition to ensure the polygon is simple 2012-04-18 12:37:23 +00:00
create_straight_skeleton_from_polygon_with_holes_2.h Turn QPL into LGPLv3+ 2012-01-13 16:33:35 +00:00