cgal/Packages/STL_Extension/include/CGAL/utility.h

148 lines
3.9 KiB
C++

// ============================================================================
//
// Copyright (c) 1997, 1998, 1999, 2000 The CGAL Consortium
//
// This software and related documentation is part of an INTERNAL release
// of the Computational Geometry Algorithms Library (CGAL). It is not
// intended for general use.
//
// ----------------------------------------------------------------------------
//
// release : $CGAL_Revision: $
// release_date : $CGAL_Date: $
//
// file : utility.h
// chapter : $CGAL_Chapter: STL Extensions for CGAL $
// package : $CGAL_Package: STL_Extension $
// source : stl_extension.fw
// revision : $Revision$
// revision_date : $Date$
// author(s) : Michael Hoffmann <hoffmann@inf.ethz.ch>
// Lutz Kettner <kettner@cs.unc.edu>
//
// maintainer : Michael Hoffmann <hoffmann@inf.ethz.ch>
// coordinator : ETH
//
// STL like utilities (Triple and such)
// ============================================================================
#ifndef CGAL_UTILITY_H
#define CGAL_UTILITY_H 1
#include <CGAL/basic.h>
CGAL_BEGIN_NAMESPACE
//+---------------------------------------------------------------------+
//| Triple class |
//+---------------------------------------------------------------------+
template <class T1, class T2, class T3>
struct Triple
{
typedef T1 first_type;
typedef T2 second_type;
typedef T3 third_type;
T1 first;
T2 second;
T3 third;
Triple() {}
Triple(const T1& a, const T2& b, const T3& c)
: first(a), second(b), third(c)
{}
};
template <class T1, class T2, class T3>
inline
Triple<T1, T2, T3> make_triple(const T1& x, const T2& y, const T3& z)
{
return Triple<T1, T2, T3>(x, y, z);
}
template <class T1, class T2, class T3>
inline bool operator==(const Triple<T1, T2, T3>& x,
const Triple<T1, T2, T3>& y)
{
return ( (x.first == y.first) &&
(x.second == y.second) &&
(x.third == y.third) );
}
template <class T1, class T2, class T3>
inline
bool operator<(const Triple<T1, T2, T3>& x,
const Triple<T1, T2, T3>& y)
{
return ( x.first < y.first ||
( (x.first == y.first) && (x.second < y.second) ) ||
( (x.first == y.first) && (x.second == y.second) &&
(x.third < y.third) ) );
}
//+---------------------------------------------------------------------+
//| Quadruple class |
//+---------------------------------------------------------------------+
template <class T1, class T2, class T3, class T4>
struct Quadruple
{
typedef T1 first_type;
typedef T2 second_type;
typedef T3 third_type;
typedef T4 fourth_type;
T1 first;
T2 second;
T3 third;
T4 fourth;
Quadruple() {}
Quadruple(const T1& a, const T2& b, const T3& c, const T4& d)
: first(a), second(b), third(c), fourth(d)
{}
};
template <class T1, class T2, class T3, class T4>
inline
Quadruple<T1, T2, T3, T4>
make_quadruple(const T1& x, const T2& y, const T3& z, const T4& zz)
{
return Quadruple<T1, T2, T3, T4>(x, y, z, zz);
}
template <class T1, class T2, class T3, class T4>
inline
bool
operator==(const Quadruple<T1, T2, T3, T4>& x,
const Quadruple<T1, T2, T3, T4>& y)
{
return ( (x.first == y.first) &&
(x.second == y.second) &&
(x.third == y.third) &&
(x.fourth == y.fourth) );
}
template <class T1, class T2, class T3, class T4>
inline
bool
operator<(const Quadruple<T1, T2, T3, T4>& x,
const Quadruple<T1, T2, T3, T4>& y)
{
return ( x.first < y.first ||
( (x.first == y.first) && (x.second < y.second) ) ||
( (x.first == y.first) && (x.second == y.second) &&
(x.third < y.third) ) ||
( (x.first == y.first) && (x.second == y.second) &&
(x.third == y.third) ) &&
(x.fourth < y.fourth) );
}
CGAL_END_NAMESPACE
#endif // CGAL_UTILITY_H //
// EOF //