cgal/Packages/Triangulation_2/TODO

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- change the return of get_conflicts and find_conflict to
an output iterator ?
- doc de le triangulation reguliere a mettre a jour
Julia a signale un bug sur le return des fonctions insert et remove
- input output of regular triangulation
(may be outputing for each face the hidden points
in the output operator for faces)
could be envisaged in a more thoroughfull treatment of
input-output operation
- write a function
temp< Pointit, OutFacesIt>
bool finite_faces_inside( Pointit begin, Pointit end, OutFacesIt fit)
given a range of point, find all finites faces inside or intersecting
the polygon discribed by the sequence of points.
bool = false if none is found
- bencher Delaunay_2 avec un insert utilisant
find_conflict + star_hole
- suppress function set_number_of_vertices(int )
- Regular_triangulation_2 : remplacer degenerate_power_test_2(p,q,r)
par power_test_2(p,q,r)
- add examples for Triangulation hierarchy
and for the use of both Constrained_plus and triangulation hierarchy
- corriger le figure "three_layers" dans la doc
- Check if copy constructor and assignement operator of
constrained riangulation transfers the contrained marks.
- Something still tobe done for remove in Constrained
Delaunay_constrained and Constrained_triangulation_plus
- Harmoniser find_conflicts() avec le 3d
- tester entree vrml
- eclaircir ce qui arrive
quand il y a des points en trop dand un fichier d'entre .off
- faire des fonctions globales pour les entrees sorties
les mettre dans un fichier separe
pour ne pas etre oblige d'inclure iostream obligatoirement
- constrained_triangulation_plus_2 plante sur Sun CC
- Constraint_hierarchy_3
to be done or redone : copy swap and delete
- k orderVoronoi diagram (code de Julia)
- Natural neighbor (code de Franck)
- Constrained_triangulation_3 (stage de Douc)
- Conforming triangulation (David)
- Vrml output
- Triangulation_2_traits_3 :
a traits is needed for the case where points are not exactly coplanar
but where the unit normal to the plane is known.
This could solve some robustness issues
- rendre les iterator vraiment const
creer les classe const_handle
A verifier
- Corriger la doc pour includes_edge in Triangulation_2
- test removal and meshing functions in constrained
and Delaunay constrained triangulation
- mesh
- add set_weight(Weight w) to weighted point
- iterator de faces intersectees par un segment
- oriented_side ne marche pas quand le point est sur un sommet...