mirror of https://github.com/CGAL/cgal
176 lines
4.6 KiB
C++
176 lines
4.6 KiB
C++
#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include "config.h"
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#include <QtOpenGL/qgl.h>
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#include <CGAL/Qt/DemosMainWindow.h>
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#ifdef QT_SCRIPT_LIB
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# include <QScriptEngine>
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#endif
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#include <QVector>
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#include <QList>
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#include <QFileInfo>
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#include <QStringList>
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class Scene;
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class Viewer;
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class QTreeView;
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class QMenu;
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class Polyhedron_demo_io_plugin_interface;
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class Polyhedron_demo_plugin_interface;
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class Scene_item;
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namespace Ui {
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class MainWindow;
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}
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#include "Polyhedron_type_fwd.h"
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#include "Messages_interface.h"
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class MainWindow :
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public CGAL::Qt::DemosMainWindow,
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public Messages_interface
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{
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Q_OBJECT
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Q_INTERFACES(Messages_interface)
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public:
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MainWindow(QWidget* parent = 0);
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~MainWindow();
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/// Find an IO plugin.
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/// @throws `std::invalid_argument` if no loader with that argument can be found
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/// @returns the IO plugin associated with `loader_name`
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Polyhedron_demo_io_plugin_interface* find_loader(const QString& loader_name) const;
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/// Load an item with a given loader.
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///
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/// @throws `std::logic_error` if loading does not succeed or
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/// `std::invalid_argument` if `fileinfo` specifies an invalid file
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Scene_item* load_item(QFileInfo fileinfo, Polyhedron_demo_io_plugin_interface*);
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public slots:
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void updateViewerBBox();
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void open(QString);
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/// Open a file with a given loader, and return true iff it was successful.
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///
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/// This slot is for use by scripts.
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bool open(QString filename, QString loader_name);
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/// Reloads an item. Expects to be called by a QAction with the
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/// index of the item to be reloaded as data attached to the action.
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/// The index must identify a valid `Scene_item`.
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void reload_item();
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bool load_script(QString filename);
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bool load_script(QFileInfo);
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void selectSceneItem(int i);
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void showSelectedPoint(double, double, double);
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void unSelectSceneItem(int i);
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void selectAll();
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void addSceneItemInSelection(int i);
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void removeSceneItemFromSelection(int i); // same as unSelectSceneItem
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void setAddKeyFrameKeyboardModifiers(Qt::KeyboardModifiers);
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void clearMenu(QMenu*);
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void addAction(QAction*);
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void addAction(QString actionName,
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QString actionText,
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QString menuName);
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void viewerShow(float, float, float);
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void information(QString);
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void warning(QString);
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void error(QString);
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void message(QString, QString, QString = QString("normal"));
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bool hasPlugin(const QString&) const;
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void enableScriptDebugger(bool = true);
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protected slots:
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void selectionChanged();
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void contextMenuRequested(const QPoint& global_pos);
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void showSceneContextMenu(int selectedItemIndex,
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const QPoint& global_pos);
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void showSceneContextMenu(const QPoint& local_pos_of_treeview);
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void updateInfo();
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void updateDisplayInfo();
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void removeManipulatedFrame(Scene_item*);
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// settings
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void quit();
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void readSettings();
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void writeSettings();
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// load, erase, duplicate
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void on_actionEraseAll_triggered();
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void on_actionLoad_triggered();
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bool on_actionErase_triggered();
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void on_actionDuplicate_triggered();
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void on_actionLoad_Script_triggered();
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// Show/Hide
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void on_actionShowHide_triggered();
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// Select A/B
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void on_actionSetPolyhedronA_triggered();
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void on_actionSetPolyhedronB_triggered();
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// save as...
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void on_actionSaveAs_triggered();
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void save(QString filename, Scene_item* item);
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void on_actionSetBackgroundColor_triggered();
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void on_action_Look_at_triggered();
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QString camera_string() const;
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void on_actionDumpCamera_triggered();
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void on_action_Copy_camera_triggered();
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void on_action_Paste_camera_triggered();
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void filterOperations();
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protected:
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void loadPlugins();
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bool initPlugin(QObject*);
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bool initIOPlugin(QObject*);
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void closeEvent(QCloseEvent *event);
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bool onePolygonIsSelected() const;
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int getSelectedSceneItemIndex() const;
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QList<int> getSelectedSceneItemIndices() const;
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private:
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QString strippedName(const QString &fullFileName);
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Scene* scene;
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Viewer* viewer;
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QTreeView* sceneView;
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Ui::MainWindow* ui;
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QVector<Polyhedron_demo_io_plugin_interface*> io_plugins;
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// typedef to make Q_FOREACH work
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typedef QPair<Polyhedron_demo_plugin_interface*, QString> PluginNamePair;
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QVector<PluginNamePair > plugins;
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#ifdef QT_SCRIPT_LIB
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QScriptEngine* script_engine;
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public:
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void evaluate_script(QString script,
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const QString & fileName = QString(),
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const bool quiet = false);
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void evaluate_script_quiet(QString script,
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const QString & fileName = QString());
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#endif
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};
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#endif // ifndef MAINWINDOW_H
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