cgal/Geomview/demo/Geomview
Laurent Rineau 2db4effa7e CMake: Fix the handling of cmake_policy
That is a followup-to my commit last year:
  | ------------------------------------------------------------------------
  | r63198 | lrineau | 2011-04-28 19:45:22 +0200 (Thu, 28 Apr 2011) | 5 lines
  | 
  | Try to fix my last revision about cmake_policy, with CMake-2.6.x
  | 
  | CMake gives an error if one tries to use cmake_policy(VERSION x.y.z) if
  | x.y.z is greater than the current CMake version.
  | 
  | ------------------------------------------------------------------------

The following check:
  if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" VERSION_GREATER 2.6)
is useless just after a call to:
 cmake_minimum_required(VERSION 2.6.2)



The script used to fix that was:


#!/usr/bin/env perl

$replacement=<<'END';
if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}" VERSION_GREATER 2.8.3)
  cmake_policy(VERSION 2.8.4)
else()
  cmake_policy(VERSION 2.6)
endif()
END

while(<>) {
    if(/if\("\${CMAKE_MAJOR_VERSION}.\${CMAKE_MINOR_VERSION}" VERSION_GREATER 2.6\)/) {
        while(<>) {
            if(/^endif\(\)/) {
                print "$replacement";
                while(<>) {
                    print;
                }
                exit 0
            }
        }
    }
    print;
}
2012-08-22 12:35:03 +00:00
..
data
CMakeLists.txt CMake: Fix the handling of cmake_policy 2012-08-22 12:35:03 +00:00
README
gv_terrain.cpp Fix deprecated use of CGAL::Triangulation_euclidean_traits_xy_3 2012-06-12 14:25:52 +00:00
input.cpp change LGPLv2 -> LGPLv3 2011-10-10 13:48:25 +00:00
kernel.cpp change LGPLv2 -> LGPLv3 2011-10-10 13:48:25 +00:00

README

This directory contains demo programs for the interface of CGAL with the
Geomview 3D viewer.

- kernel is a program that shows the output of kernel objects.
- input is a program demonstrating how you can enter a point in Geomview and
  pass it to the CGAL program.
- gv_terrain is a program that show successively the same set of points in a 2D
  Delaunay triangulation (projected), 3D Delaunay, and terrain.  Alternatively
  in wired or plain mode.