Modified the shell script in the Xcode project to change directory to the project root before running the rive_native setup. This ensures the setup script executes in the correct context for macOS builds.
Introduces a conditional shell script build phase to run 'rive_native:setup' during the build process if 'flet_rive' is present in Flutter dependencies. This ensures proper setup of Rive Native for macOS builds.
* Deep linking settings
* Update web template
* Fix template
* Fix web template again
* Bump dev_dependencies
* Add flutter_bootstrap.js
* Use project_name_slug variable
* web mobile-web-app-capable