flet-build-template/{{cookiecutter.out_dir}}
Feodor Fitsner 0d7f36b47c
Fix app close for macOS in 0.25.0 (#31)
* Deep linking settings

* Update web template

* Fix template

* Fix web template again

* Bump dev_dependencies

* Add flutter_bootstrap.js

* Use project_name_slug variable

* web mobile-web-app-capable

* externalNativeBuild

* Remove externalNativeBuild

* serious_python: 0.8.2

* Added sys.argv support

* Pass argv

* pwa_background_color and pwa_theme_color options

* Fix pwa_background_color in template

* Fix pwa_background_color again

* Set default pwa_background_color

* pwa white background

* Use pid for sockets

* Move setupDesktop()

* Update MainFlutterWindow.swift

* Rewrite setupDesktop

* Use windowManager.setSkipTaskbar

* Hide Linux window

* Prevent quit on close

* FLET_HIDE_APP_ON_START

* Default adaptive_icon_background, adaptive_icon_foreground

* FLET_APP_CONSOLE variable

* Add support for android meta-data

* Fix backslash in outLogFilename

* Fix rive_common build on Linux

* Enable logging

* Update AppDelegate.swift

* Enable --debug
2024-11-29 14:31:33 -08:00
..
android Changes to 0.25.0 (#25) 2024-11-08 09:14:48 -08:00
images Initial check-in 2023-12-27 16:06:54 -08:00
ios web template updated, `project_name_slug` introduced (#21) 2024-10-15 18:51:15 -07:00
lib Fix app close for macOS in 0.25.0 (#31) 2024-11-29 14:31:33 -08:00
linux Rive and main.dart fixes for 0.25.0 (#29) 2024-11-25 09:19:39 -08:00
macos Fix app close for macOS in 0.25.0 (#31) 2024-11-29 14:31:33 -08:00
web Changes for 0.25.0 (#23) 2024-11-05 09:40:08 -08:00
windows Flet 0.23.1 - disable Impeller, enable legacy packaging, serious_python 0.7.1 (#14) 2024-06-21 13:07:25 -07:00
.gitignore Flet 0.23.1 - disable Impeller, enable legacy packaging, serious_python 0.7.1 (#14) 2024-06-21 13:07:25 -07:00
.metadata Initial check-in 2023-12-27 16:06:54 -08:00
README.md Initial check-in 2023-12-27 16:06:54 -08:00
analysis_options.yaml Initial check-in 2023-12-27 16:06:54 -08:00
pubspec.yaml Flet 0.25.0 2024-11-28 16:38:22 -08:00

README.md

{{ cookiecutter.product_name }}

{{ cookiecutter.project_description }}

Template variables

  • {{ cookiecutter.project_name }} - project name - lowercase, no spaces, i.e. "snake_case" identifier - used as a package name, iOS/macOS/Android bundle name and Windows/Linux executable file name.
  • {{ cookiecutter.project_description }} - project description.
  • {{ cookiecutter.product_name }} - project display name that is shown in window titles and about app dialogs.
  • {{ cookiecutter.org_name }} - org name in reverse domain name notation, e.g. com.mycompany.myproject.
  • {{ cookiecutter.company_name }} - the name of the company.
  • {{ cookiecutter.copyright }} - the name of the company.

Icons

  • iOS - assets/icon_ios.png (or any supported image format). Recommended minimum image size is 1024 px. Image should not be transparent (have alpha channel). Defaults to assets/icon.png with alpha-channel automatically removed.
  • Android - assets/icon_android.png (or any supported image format). Recommended minimum image size is 192 px. Defaults to assets/icon.png.
  • Web - assets/icon_web.png (or any supported image format). Recommended minimum image size is 512 px. Defaults to assets/icon.png. If assets/favicon.png file is provided it will be used unmodified (copied to web/favicon.png).
  • Windows - assets/icon_windows.png (or any supported image format). ICO will be produced of 256 px size. Defaults to assets/icon.png. If assets/icon_windows.ico file is provided it will be just copied to windows/runner/resources/app_icon.ico unmodified.
  • macOS - assets/icon_macos.png (or any supported image format). Recommended minimum image size is 1024 px. Defaults to assets/icon.png.

Splash screens

  • iOS (light) - assets/splash_ios.png (or any supported image format). Defaults to assets/splash.png and then assets/icon.png.
  • iOS (dark) - assets/splash_dark_ios.png (or any supported image format). Defaults to light iOS splash, then to assets/splash_dark.png, then to assets/splash.png and then assets/icon.png.
  • Android (light) - assets/splash_android.png (or any supported image format). Defaults to assets/splash.png and then assets/icon.png.
  • Android (dark) - assets/splash_dark_android.png (or any supported image format). Defaults to light Android splash, then to assets/splash_dark.png, then to assets/splash.png and then assets/icon.png.
  • Web (light) - assets/splash_web.png (or any supported image format). Defaults to assets/splash.png and then assets/icon.png.
  • Web (dark) - assets/splash_dark_web.png (or any supported image format). Defaults to light web splash, then assets/splash_dark.png, then to assets/splash.png and then assets/icon.png.