flet-build-template/{{cookiecutter.out_dir}}
Feodor Fitsner 2043b4a1cb
for 0.27.0 iOS packaging improved (#39)
* Override serious_python

* Fix yaml

* Manual signing and provisioning profile

* Introduce bundle_id and project_name

* Fix dict checks

* exportOptions.plist

* Output all vars

* Move .vars

* Fix expor options template

* Format template

* Pyodide 0.27.2

* Add teamid

* Added "ios_signing_certificate" var

* serious_python:main

* Fake run script to sign iOS bundle frameworks

* Updated sign script

* Explicitly sign .py files

* Remove custom code signing

* Use serious_python:resources branch

* return to main

* resources branch

* Add build_arch for Android

* Rename build_arch to target_arch

* Fix target_arch def value

* Hide target_arch inside options

* serious_python:main

* .plist to support arrays

* Add closing if

* fix template

* Another template fix

* Remove comments

* macOS plist to support arrays
2025-02-18 15:38:30 -08:00
..
android for 0.27.0 iOS packaging improved (#39) 2025-02-18 15:38:30 -08:00
images Initial check-in 2023-12-27 16:06:54 -08:00
ios for 0.27.0 iOS packaging improved (#39) 2025-02-18 15:38:30 -08:00
lib fix _args list 2025-01-21 13:50:29 -08:00
linux for 0.27.0 iOS packaging improved (#39) 2025-02-18 15:38:30 -08:00
macos for 0.27.0 iOS packaging improved (#39) 2025-02-18 15:38:30 -08:00
web for 0.27.0 iOS packaging improved (#39) 2025-02-18 15:38:30 -08:00
windows Changes to 0.26.0 (#36) 2025-01-16 10:01:13 -08:00
.gitignore Flet 0.23.1 - disable Impeller, enable legacy packaging, serious_python 0.7.1 (#14) 2024-06-21 13:07:25 -07:00
.metadata Initial check-in 2023-12-27 16:06:54 -08:00
.vars for 0.27.0 iOS packaging improved (#39) 2025-02-18 15:38:30 -08:00
README.md Initial check-in 2023-12-27 16:06:54 -08:00
analysis_options.yaml Initial check-in 2023-12-27 16:06:54 -08:00
pubspec.yaml for 0.27.0 iOS packaging improved (#39) 2025-02-18 15:38:30 -08:00

README.md

{{ cookiecutter.product_name }}

{{ cookiecutter.project_description }}

Template variables

  • {{ cookiecutter.project_name }} - project name - lowercase, no spaces, i.e. "snake_case" identifier - used as a package name, iOS/macOS/Android bundle name and Windows/Linux executable file name.
  • {{ cookiecutter.project_description }} - project description.
  • {{ cookiecutter.product_name }} - project display name that is shown in window titles and about app dialogs.
  • {{ cookiecutter.org_name }} - org name in reverse domain name notation, e.g. com.mycompany.myproject.
  • {{ cookiecutter.company_name }} - the name of the company.
  • {{ cookiecutter.copyright }} - the name of the company.

Icons

  • iOS - assets/icon_ios.png (or any supported image format). Recommended minimum image size is 1024 px. Image should not be transparent (have alpha channel). Defaults to assets/icon.png with alpha-channel automatically removed.
  • Android - assets/icon_android.png (or any supported image format). Recommended minimum image size is 192 px. Defaults to assets/icon.png.
  • Web - assets/icon_web.png (or any supported image format). Recommended minimum image size is 512 px. Defaults to assets/icon.png. If assets/favicon.png file is provided it will be used unmodified (copied to web/favicon.png).
  • Windows - assets/icon_windows.png (or any supported image format). ICO will be produced of 256 px size. Defaults to assets/icon.png. If assets/icon_windows.ico file is provided it will be just copied to windows/runner/resources/app_icon.ico unmodified.
  • macOS - assets/icon_macos.png (or any supported image format). Recommended minimum image size is 1024 px. Defaults to assets/icon.png.

Splash screens

  • iOS (light) - assets/splash_ios.png (or any supported image format). Defaults to assets/splash.png and then assets/icon.png.
  • iOS (dark) - assets/splash_dark_ios.png (or any supported image format). Defaults to light iOS splash, then to assets/splash_dark.png, then to assets/splash.png and then assets/icon.png.
  • Android (light) - assets/splash_android.png (or any supported image format). Defaults to assets/splash.png and then assets/icon.png.
  • Android (dark) - assets/splash_dark_android.png (or any supported image format). Defaults to light Android splash, then to assets/splash_dark.png, then to assets/splash.png and then assets/icon.png.
  • Web (light) - assets/splash_web.png (or any supported image format). Defaults to assets/splash.png and then assets/icon.png.
  • Web (dark) - assets/splash_dark_web.png (or any supported image format). Defaults to light web splash, then assets/splash_dark.png, then to assets/splash.png and then assets/icon.png.