flet-build-template/{{cookiecutter.out_dir}}
Feodor Fitsner 68f3727168
0.70.0 android crash fix (#60)
* Update serious_python dependency ref

Changed the git reference for serious_python from 'android-crash-fix' to 'android10-fix' in pubspec.yaml to use the latest fix.

* Update serious_python dependency ref

Changed the git reference for serious_python from 'android10-fix' to 'android-crash-fix' in pubspec.yaml to use the latest fix for Android crashes.

* Update serious_python dependency ref in pubspec.yaml

Changed the git ref for serious_python from 'android-crash-fix' to 'android10-fix' to use the updated branch.

* Add random suffix to UDS socket filename

Appends a random 8-character string to the Unix Domain Socket filename to avoid potential conflicts when multiple instances are running. Introduces a helper function for generating random strings.

* Revert "Add random suffix to UDS socket filename"

This reverts commit bcff44e8e1.

* Comment out debugPrint override in release mode

The line that disables debugPrint in release mode has been commented out, allowing debug messages to be printed even in release builds. This may be for troubleshooting or to temporarily enable logging.

* Fix UDS path for FLET_SERVER_UDS_PATH environment variable

Updated the UDS path assignment to use the full path by joining appTempPath and the socket filename. This ensures the environment variable points to the correct socket location.

* Fix UDS path assignment for non-Windows platforms

Corrects the construction of the Unix Domain Socket path by joining the temp directory and socket filename, ensuring the environment variable and pageUrl are set consistently.

* Enable debugPrint suppression in release mode

Uncommented the line that suppresses debugPrint output when not in debug mode and in release builds. Also updated socket address generation to use a temporary storage path from environment variables for non-TCP output.

* Fix null safety issue with environment variable access

Added a non-null assertion operator to ensure 'FLET_APP_STORAGE_TEMP' is not null when constructing the socket address path.
2025-12-16 15:51:19 -08:00
..
android Migrate Android build scripts to Kotlin DSL (#58) 2025-11-27 17:12:15 -08:00
images Initial check-in 2023-12-27 16:06:54 -08:00
ios Fix Podfile template 2025-06-07 13:30:02 -07:00
lib 0.70.0 android crash fix (#60) 2025-12-16 15:51:19 -08:00
linux Added MIMALLOC_LIB (#42) 2025-03-03 09:43:35 -08:00
macos macOS fixes for the latest Flutter 3.27 2025-02-26 11:19:58 -08:00
web 0.70.0: Fix web app template (#49) 2025-07-08 13:56:27 -07:00
windows Changes to 0.26.0 (#36) 2025-01-16 10:01:13 -08:00
.gitignore Flet 0.23.1 - disable Impeller, enable legacy packaging, serious_python 0.7.1 (#14) 2024-06-21 13:07:25 -07:00
.metadata Initial check-in 2023-12-27 16:06:54 -08:00
.vars for 0.27.0 iOS packaging improved (#39) 2025-02-18 15:38:30 -08:00
README.md Initial check-in 2023-12-27 16:06:54 -08:00
analysis_options.yaml Initial check-in 2023-12-27 16:06:54 -08:00
pubspec.yaml 0.70.0 android crash fix (#60) 2025-12-16 15:51:19 -08:00

README.md

{{ cookiecutter.product_name }}

{{ cookiecutter.project_description }}

Template variables

  • {{ cookiecutter.project_name }} - project name - lowercase, no spaces, i.e. "snake_case" identifier - used as a package name, iOS/macOS/Android bundle name and Windows/Linux executable file name.
  • {{ cookiecutter.project_description }} - project description.
  • {{ cookiecutter.product_name }} - project display name that is shown in window titles and about app dialogs.
  • {{ cookiecutter.org_name }} - org name in reverse domain name notation, e.g. com.mycompany.myproject.
  • {{ cookiecutter.company_name }} - the name of the company.
  • {{ cookiecutter.copyright }} - the name of the company.

Icons

  • iOS - assets/icon_ios.png (or any supported image format). Recommended minimum image size is 1024 px. Image should not be transparent (have alpha channel). Defaults to assets/icon.png with alpha-channel automatically removed.
  • Android - assets/icon_android.png (or any supported image format). Recommended minimum image size is 192 px. Defaults to assets/icon.png.
  • Web - assets/icon_web.png (or any supported image format). Recommended minimum image size is 512 px. Defaults to assets/icon.png. If assets/favicon.png file is provided it will be used unmodified (copied to web/favicon.png).
  • Windows - assets/icon_windows.png (or any supported image format). ICO will be produced of 256 px size. Defaults to assets/icon.png. If assets/icon_windows.ico file is provided it will be just copied to windows/runner/resources/app_icon.ico unmodified.
  • macOS - assets/icon_macos.png (or any supported image format). Recommended minimum image size is 1024 px. Defaults to assets/icon.png.

Splash screens

  • iOS (light) - assets/splash_ios.png (or any supported image format). Defaults to assets/splash.png and then assets/icon.png.
  • iOS (dark) - assets/splash_dark_ios.png (or any supported image format). Defaults to light iOS splash, then to assets/splash_dark.png, then to assets/splash.png and then assets/icon.png.
  • Android (light) - assets/splash_android.png (or any supported image format). Defaults to assets/splash.png and then assets/icon.png.
  • Android (dark) - assets/splash_dark_android.png (or any supported image format). Defaults to light Android splash, then to assets/splash_dark.png, then to assets/splash.png and then assets/icon.png.
  • Web (light) - assets/splash_web.png (or any supported image format). Defaults to assets/splash.png and then assets/icon.png.
  • Web (dark) - assets/splash_dark_web.png (or any supported image format). Defaults to light web splash, then assets/splash_dark.png, then to assets/splash.png and then assets/icon.png.