End of deletion of the useless functions

-deleted remaining references to make_draw_list that made the program crash
This commit is contained in:
Maxime Gimeno 2015-04-15 13:07:24 +02:00
parent a45d2fc063
commit 9fb08ad647
2 changed files with 0 additions and 14 deletions

View File

@ -911,8 +911,6 @@ void Scene::load_points(const QString& fileName) {
std::random_shuffle(points.begin(), points.end());
p3dt.insert(points.begin(), points.end());
//make_draw_list();
QString snv;
int nv = static_cast<int>(p3dt.number_of_vertices());
snv.setNum(nv);
@ -978,7 +976,6 @@ void Scene::init_scene(Init ID) {
dlocate = false;
dconflict = false;
p3dt.clear();
// make_draw_list();
RandPts rp(0.5);
Point pt2;
switch (ID) {
@ -1006,7 +1003,6 @@ void Scene::init_scene(Init ID) {
}
dlocate = temp_flags[0];
dconflict = temp_flags[1];
// make_draw_list();
changed();
}

View File

@ -127,11 +127,9 @@ public slots:
void insert_point(Point p) {
bool temp_flags[] = {dlocate, dconflict};
dlocate = dconflict = false;
make_draw_list();
p3dt.insert(p);
dlocate = temp_flags[0];
dconflict = temp_flags[1];
make_draw_list();
changed();
}
void grab_image() {
@ -163,7 +161,6 @@ public slots:
it_type = ( on ? P3DT::UNIQUE_COVER_DOMAIN : P3DT::STORED_COVER_DOMAIN );
else
it_type = ( on ? P3DT::UNIQUE : P3DT::STORED);
make_draw_list();
changed();
}
void toggle_multiple_cells(bool on) {
@ -171,7 +168,6 @@ public slots:
it_type = ( on ? P3DT::UNIQUE_COVER_DOMAIN : P3DT::UNIQUE );
else
it_type = ( on ? P3DT::STORED_COVER_DOMAIN : P3DT::STORED );
make_draw_list();
changed();
}
void trigger_draw_type_segment() {
@ -179,7 +175,6 @@ public slots:
ui->actionDraw_triangles->setChecked(false);
ui->actionDraw_tetrahedra->setChecked(false);
draw_type = SEGMENT;
make_draw_list();
changed();
}
void trigger_draw_type_triangle() {
@ -187,7 +182,6 @@ public slots:
ui->actionDraw_triangles->setChecked(true);
ui->actionDraw_tetrahedra->setChecked(false);
draw_type = TRIANGLE;
make_draw_list();
changed();
}
void trigger_draw_type_tetrahedron() {
@ -195,7 +189,6 @@ public slots:
ui->actionDraw_triangles->setChecked(false);
ui->actionDraw_tetrahedra->setChecked(true);
draw_type = TETRAHEDRON;
make_draw_list();
changed();
}
void toggle_ddomain(bool on) { ddomain = on; changed(); }
@ -207,12 +200,10 @@ public slots:
if (on && ui->action2_color_clipping->isChecked())
toggle_two_color_clipping(true);
else
make_draw_list();
changed();
}
void toggle_two_color_clipping(bool on) {
two_color_clipping = on;
make_draw_list();
changed();
}
bool load_points() {
@ -231,7 +222,6 @@ signals:
private:
// Scene management helpers
void make_draw_list();
void init_scene(Init sceneID);