mirror of https://github.com/CGAL/cgal
integrating reviews
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@ -1131,11 +1131,7 @@ public:
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/*
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* Returns a point in the intersection of the primitive `type`
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* with some boundary surface.
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* `Type1` is either `Segment_3`, `Ray_3` or `Line_3`.
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* The integer `dimension` is set to the dimension of the lowest
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* dimensional face in the input complex containing the returned point, and
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* `index` is set to the index to be stored at a mesh vertex lying
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* on this face.
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* `Type` is either `Segment_3`, `Ray_3` or `Line_3`.
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*/
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struct Construct_intersection
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{
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@ -119,9 +119,9 @@ The following example reads a point set, creates a Poisson implicit function and
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The computed implicit functions can be iso-contoured to reconstruct a
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surface by using the \ref PkgMesh3 :
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`make_mesh_3()` with the `surface_only()` parameter for using parallel Mesh_3
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`make_mesh_3()` with the `surface_only()` parameter to only mesh the surface
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The parameter `Tag` affects the behavior of `make_mesh_3()`:
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The following `Tag` parameters affect the behavior of `make_mesh_3()`:
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- `Manifold_tag`: the output mesh is guaranteed to be a manifold surface without boundary.
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- `Manifold_with_boundary_tag`: the output mesh is guaranteed to be manifold and may have boundaries.
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- `Non_manifold_tag`: the output mesh has no guarantee and hence is outputted as a polygon soup.
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@ -30,7 +30,7 @@ namespace CGAL {
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\tparam BGT is a geometric traits class that provides
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the basic operations to implement intersection tests and intersection computations through a bisection
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method.This parameter must be instantiated with a model of the concept `BisectionGeometricTraits_3`.
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method. This parameter must be instantiated with a model of the concept `BisectionGeometricTraits_3`.
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\cgalModels{MeshDomain_3}
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@ -39,7 +39,9 @@ namespace CGAL {
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*/
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template<class BGT>
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class Poisson_mesh_domain_3
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#ifndef DOXYGEN_RUNNING
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: public Labeled_mesh_domain_3<BGT>
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#endif
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{
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public:
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using Base = Labeled_mesh_domain_3<BGT>;
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@ -264,11 +266,7 @@ public:
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/*
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* Returns a point in the intersection of the primitive `type`
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* with some boundary surface.
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* `Type1` is either `Segment_3`, `Ray_3` or `Line_3`.
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* The integer `dimension` is set to the dimension of the lowest
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* dimensional face in the input complex containing the returned point, and
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* `index` is set to the index to be stored at a mesh vertex lying
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* on this face.
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* `Type` is either `Segment_3`, `Ray_3` or `Line_3`.
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*/
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struct Construct_intersection
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{
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