supressed a debug cout in Triangulation_hierarchy_2.h

added a typename for List_edges::const_iterator in
Triangulation_data_structure_using_list_2.h
Triangulation_default_data_structure_2.h
This commit is contained in:
Mariette Yvinec 2000-12-14 09:02:02 +00:00
parent ae5c84b2b4
commit f1fbbfa29d
3 changed files with 4 additions and 4 deletions

View File

@ -801,7 +801,8 @@ star_hole(Vertex* newv, List_edges& hole)
// hole is supposed to be ccw oriented
{
CGAL_triangulation_precondition(dimension() == 2);
List_edges::const_iterator hit = hole.begin();
typedef typename List_edges::const_iterator Hole_it;
Hole_it hit = hole.begin();
Face* first_f = create_face(hit->first, hit->second, newv);
++hit;

View File

@ -779,7 +779,8 @@ star_hole(Vertex* newv, List_edges& hole)
// hole is supposed to be ccw oriented
{
CGAL_triangulation_precondition(dimension() == 2);
List_edges::const_iterator hit = hole.begin();
typedef typename List_edges::const_iterator Hole_it;
Hole_it hit = hole.begin();
Face* first_f = create_face(hit->first, hit->second, newv);
++hit;

View File

@ -295,8 +295,6 @@ Triangulation_hierarchy_2<Tr>::
insert(const Point &p)
{
int vertex_level = random_level();
// debug purpose
std::cout << "niveau " << vertex_level << std::endl << std::flush;
Locate_type lt;
int i;
// locate using hierarchy