mirror of https://github.com/CGAL/cgal
supressed a debug cout in Triangulation_hierarchy_2.h
added a typename for List_edges::const_iterator in Triangulation_data_structure_using_list_2.h Triangulation_default_data_structure_2.h
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@ -801,7 +801,8 @@ star_hole(Vertex* newv, List_edges& hole)
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// hole is supposed to be ccw oriented
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{
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CGAL_triangulation_precondition(dimension() == 2);
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List_edges::const_iterator hit = hole.begin();
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typedef typename List_edges::const_iterator Hole_it;
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Hole_it hit = hole.begin();
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Face* first_f = create_face(hit->first, hit->second, newv);
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++hit;
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@ -779,7 +779,8 @@ star_hole(Vertex* newv, List_edges& hole)
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// hole is supposed to be ccw oriented
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{
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CGAL_triangulation_precondition(dimension() == 2);
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List_edges::const_iterator hit = hole.begin();
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typedef typename List_edges::const_iterator Hole_it;
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Hole_it hit = hole.begin();
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Face* first_f = create_face(hit->first, hit->second, newv);
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++hit;
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@ -295,8 +295,6 @@ Triangulation_hierarchy_2<Tr>::
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insert(const Point &p)
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{
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int vertex_level = random_level();
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// debug purpose
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std::cout << "niveau " << vertex_level << std::endl << std::flush;
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Locate_type lt;
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int i;
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// locate using hierarchy
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