mirror of https://github.com/CGAL/cgal
Merge pull request #5785 from maxGimeno/Google-readability-casting-maxGimeno
Clang-tidy: google-readability-casting
This commit is contained in:
commit
fd94f61198
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@ -1,5 +1,5 @@
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---
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Checks: '-clang-diagnostic*,-clang-analyzer*,modernize-use-nullptr'
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Checks: '-clang-diagnostic*,-clang-analyzer*,google-readability-casting'
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HeaderFilterRegex: 'CGAL/*'
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...
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@ -44,10 +44,10 @@ private:
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int x2 = m_nodes[i+1];
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int y1 = m_colors[k][x1];
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int y2 = m_colors[k][x2];
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float a = (float)(y2-y1) / (float)(x2-x1);
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float b = (float)y1 - a*(float)x1;
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float a = static_cast<float>(y2-y1) / static_cast<float>(x2-x1);
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float b = static_cast<float>(y1) - a*static_cast<float>(x1);
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for(int j=x1;j<x2;j++)
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m_colors[k][j] = (unsigned char)(a*(float)j+b);
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m_colors[k][j] = static_cast<unsigned char>(a*static_cast<float>(j)+b);
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}
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}
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@ -153,9 +153,8 @@ void MainWindow::on_actionInside_points_triggered()
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{
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bool ok;
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const unsigned int nb_points = (unsigned)
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QInputDialog::getInt(nullptr, "#Points",
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"#Points:",10000,1,100000000,9,&ok);
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const unsigned int nb_points = static_cast<unsigned>(QInputDialog::getInt(nullptr, "#Points",
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"#Points:",10000,1,100000000,9,&ok));
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if(!ok)
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return;
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@ -170,9 +169,8 @@ void MainWindow::on_actionPoints_in_interval_triggered()
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{
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bool ok;
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const unsigned int nb_points = (unsigned)
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QInputDialog::getInt(nullptr, "#Points",
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"#Points:",10000,1,100000000,9,&ok);
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const unsigned int nb_points = static_cast<unsigned>(QInputDialog::getInt(nullptr, "#Points",
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"#Points:",10000,1,100000000,9,&ok));
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if(!ok)
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return;
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@ -198,9 +196,8 @@ void MainWindow::on_actionBoundary_segments_triggered()
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{
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bool ok;
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const unsigned int nb_slices = (unsigned)
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QInputDialog::getInt(nullptr, "#Slices",
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"Slices:",100,1,1000000,8,&ok);
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const unsigned int nb_slices = static_cast<unsigned>(QInputDialog::getInt(nullptr, "#Slices",
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"Slices:",100,1,1000000,8,&ok));
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if(!ok)
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return;
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@ -215,9 +212,8 @@ void MainWindow::on_actionBoundary_points_triggered()
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{
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bool ok;
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const unsigned int nb_points = (unsigned)
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QInputDialog::getInt(nullptr, "#Points",
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"Points:",1000,1,10000000,8,&ok);
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const unsigned int nb_points = static_cast<unsigned>(QInputDialog::getInt(nullptr, "#Points",
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"Points:",1000,1,10000000,8,&ok));
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if(!ok)
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return;
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@ -232,9 +228,8 @@ void MainWindow::on_actionEdge_points_triggered()
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{
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bool ok;
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const unsigned int nb_points = (unsigned)
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QInputDialog::getInt(nullptr, "#Points",
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"Points:",1000,1,10000000,8,&ok);
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const unsigned int nb_points = static_cast<unsigned>(QInputDialog::getInt(nullptr, "#Points",
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"Points:",1000,1,10000000,8,&ok));
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if(!ok)
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return;
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@ -43,7 +43,7 @@ Scene::Scene()
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// distance function
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m_red_ramp.build_red();
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m_blue_ramp.build_blue();
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m_max_distance_function = (FT)0.0;
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m_max_distance_function = static_cast<FT>(0.0);
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texture = new Texture(m_grid_size,m_grid_size);
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ready_to_cut = true;
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are_buffers_initialized = false;
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@ -481,7 +481,7 @@ void Scene::compute_texture(int i, int j,Color_ramp pos_ramp ,Color_ramp neg_ram
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const FT& d00 = m_distance_function[i][j].second;
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// determines grey level
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unsigned int i00 = 255-(unsigned)(255.0 * (double)std::fabs(d00) / m_max_distance_function);
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unsigned int i00 = 255-static_cast<unsigned>(255.0 * std::fabs(d00) / m_max_distance_function);
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if(d00 > 0.0)
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texture->setData(i,j,pos_ramp.r(i00),pos_ramp.g(i00),pos_ramp.b(i00));
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@ -498,7 +498,7 @@ void Scene::attrib_buffers(CGAL::QGLViewer* viewer)
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viewer->camera()->getModelViewProjectionMatrix(mat);
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for(int i=0; i < 16; i++)
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{
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mvpMatrix.data()[i] = (float)mat[i];
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mvpMatrix.data()[i] = static_cast<float>(mat[i]);
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}
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rendering_program.bind();
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mvpLocation = rendering_program.uniformLocation("mvp_matrix");
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@ -717,8 +717,8 @@ void Scene::draw(CGAL::QGLViewer* viewer)
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FT Scene::random_in(const double a,
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const double b)
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{
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double r = rand() / (double)RAND_MAX;
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return (FT)(a + (b - a) * r);
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double r = rand() / static_cast<double>(RAND_MAX);
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return static_cast<FT>(a + (b - a) * r);
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}
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Point Scene::random_point(const CGAL::Bbox_3& bbox)
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@ -890,7 +890,7 @@ void Scene::generate_points_in(const unsigned int nb_points,
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// measure sign
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Ray ray(p,vec);
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int nb_intersections = (int)tree.number_of_intersected_primitives(ray);
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int nb_intersections = static_cast<int>(tree.number_of_intersected_primitives(ray));
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if(nb_intersections % 2 != 0)
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signed_distance *= -1.0;
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@ -903,7 +903,7 @@ void Scene::generate_points_in(const unsigned int nb_points,
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}
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nb_trials++;
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}
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double speed = (double)nb_trials / timer.time();
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double speed = static_cast<double>(nb_trials) / timer.time();
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std::cout << "done (" << nb_trials << " trials, "
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<< timer.time() << " s, "
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<< speed << " queries/s)" << std::endl;
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@ -937,7 +937,7 @@ void Scene::generate_inside_points(const unsigned int nb_points)
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{
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Point p = random_point(tree.bbox());
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Ray ray(p,vec);
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int nb_intersections = (int)tree.number_of_intersected_primitives(ray);
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int nb_intersections = static_cast<int>(tree.number_of_intersected_primitives(ray));
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if(nb_intersections % 2 != 0)
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{
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m_points.push_back(p);
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@ -946,7 +946,7 @@ void Scene::generate_inside_points(const unsigned int nb_points)
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}
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nb_trials++;
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}
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double speed = (double)nb_trials / timer.time();
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double speed = static_cast<double>(nb_trials) / timer.time();
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std::cout << "done (" << nb_trials << " trials, "
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<< timer.time() << " s, "
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<< speed << " queries/s)" << std::endl;
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@ -974,14 +974,14 @@ void Scene::generate_boundary_segments(const unsigned int nb_slices)
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timer.start();
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std::cout << "Generate boundary segments from " << nb_slices << " slices: ";
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Vector normal((FT)0.0,(FT)0.0,(FT)1.0);
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Vector normal(static_cast<FT>(0.0),static_cast<FT>(0.0),static_cast<FT>(1.0));
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unsigned int i;
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const double dz = m_bbox.zmax() - m_bbox.zmin();
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for(i=0;i<nb_slices;i++)
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{
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FT z = m_bbox.zmin() + (FT)i / (FT)nb_slices * dz;
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Point p((FT)0.0, (FT)0.0, z);
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FT z = m_bbox.zmin() + static_cast<FT>(i) / static_cast<FT>(nb_slices) * dz;
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Point p(static_cast<FT>(0.0), static_cast<FT>(0.0), z);
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Plane plane(p,normal);
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std::list<Object_and_primitive_id> intersections;
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@ -115,7 +115,7 @@ void Scene::bench_memory()
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Refiner<Kernel,Polyhedron> refiner(m_pPolyhedron);
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std::size_t digits = nb_digits(m_pPolyhedron->size_of_facets());
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unsigned int nb_splits =
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static_cast<unsigned int>(0.2 * std::pow(10.0,(double)digits - 1.0));
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static_cast<unsigned int>(0.2 * std::pow(10.0,static_cast<double>(digits) - 1.0));
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refiner.run_nb_splits(nb_splits);
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// constructs tree and measure memory before then after
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@ -126,8 +126,8 @@ void Scene::bench_memory()
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size_type after = CGAL::Memory_sizer().virtual_size();
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size_type bytes = after - before; // in Bytes
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double mbytes = (double)bytes / (double)1048576; // in MBytes
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double bpp = (double)bytes / (double)m_pPolyhedron->size_of_facets();
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double mbytes = static_cast<double>(bytes) / static_cast<double>(1048576); // in MBytes
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double bpp = static_cast<double>(bytes) / static_cast<double>(m_pPolyhedron->size_of_facets());
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std::cout << m_pPolyhedron->size_of_facets() << ", "
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<< bytes << ", "
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<< mbytes << ", "
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@ -152,7 +152,7 @@ void Scene::bench_construction()
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Refiner<Kernel,Polyhedron> refiner(m_pPolyhedron);
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std::size_t digits = nb_digits(m_pPolyhedron->size_of_facets());
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unsigned int nb_splits =
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static_cast<unsigned int>(0.2 * std::pow(10.0,(double)digits - 1.0));
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static_cast<unsigned int>(0.2 * std::pow(10.0,static_cast<double>(digits) - 1.0));
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refiner.run_nb_splits(nb_splits);
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// constructs tree
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@ -197,7 +197,7 @@ void Scene::bench_intersections_vs_nbt()
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Refiner<Kernel,Polyhedron> refiner(m_pPolyhedron);
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std::size_t digits = nb_digits(m_pPolyhedron->size_of_facets());
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unsigned int nb_splits =
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static_cast<unsigned int>(0.2 * std::pow(10.0,(double)digits - 1.0));
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static_cast<unsigned int>(0.2 * std::pow(10.0,static_cast<double>(digits) - 1.0));
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refiner.run_nb_splits(nb_splits);
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// constructs tree (out of timing)
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@ -210,7 +210,7 @@ void Scene::bench_intersections_vs_nbt()
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for(int i=0;i<nb_queries;i++)
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tree.all_intersections(queries[i],std::back_inserter(intersections));
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double duration = timer.time();
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int speed = (int)((double)nb_queries / (double)duration);
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int speed = static_cast<int>(static_cast<double>(nb_queries) / duration);
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std::cout << m_pPolyhedron->size_of_facets() << ", " << speed << std::endl;
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}
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@ -241,7 +241,7 @@ void Scene::bench_distances_vs_nbt()
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Refiner<Kernel,Polyhedron> refiner(m_pPolyhedron);
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std::size_t digits = nb_digits(m_pPolyhedron->size_of_facets());
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unsigned int nb_splits =
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static_cast<unsigned int>(0.2 * std::pow(10.0,(double)digits - 1.0));
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static_cast<unsigned int>(0.2 * std::pow(10.0,static_cast<double>(digits) - 1.0));
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refiner.run_nb_splits(nb_splits);
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// constructs tree (out of timing)
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@ -253,7 +253,7 @@ void Scene::bench_distances_vs_nbt()
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for(int i=0;i<nb_queries;i++)
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tree.closest_point(queries[i]);
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double duration = timer.time();
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int speed = (int)((double)nb_queries / (double)duration);
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int speed = static_cast<int>(static_cast<double>(nb_queries) / duration);
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std::cout << m_pPolyhedron->size_of_facets() << ", " << speed << std::endl;
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}
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@ -298,7 +298,7 @@ void Scene::bench_intersection(Facet_tree& tree,
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nb++;
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}
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double speed = (double)nb / (double)timer.time();
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double speed = static_cast<double>(nb) / timer.time();
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std::cout << speed << " queries/s with " << query_name << std::endl;
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}
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@ -340,7 +340,7 @@ void Scene::bench_distance(Facet_tree& tree,
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nb++;
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}
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double speed = (double)nb / (double)timer.time();
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double speed = static_cast<double>(nb) / timer.time();
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std::cout << speed << " queries/s" << std::endl;
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}
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@ -33,7 +33,7 @@
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double random_in(const double a,
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const double b)
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{
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double r = rand() / (double)RAND_MAX;
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double r = rand() / static_cast<double>(RAND_MAX);
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return a + (b - a) * r;
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}
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@ -165,7 +165,7 @@ void test_distance_speed(Tree& tree,
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(void) closest;
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nb++;
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}
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double speed = (double)nb / timer.time();
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double speed = static_cast<double>(nb) / timer.time();
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std::cout << speed << " distance queries/s" << std::endl;
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timer.stop();
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}
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@ -79,7 +79,7 @@ void test_speed_for_query(const Tree& tree,
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}
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nb++;
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}
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unsigned int speed = (unsigned int)(nb / timer.time());
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unsigned int speed = static_cast<unsigned int>(nb / timer.time());
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std::cout.precision(10);
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std::cout.width(15);
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std::cout << speed << " intersections/s with " << query_name << std::endl;
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@ -41,7 +41,7 @@ int main() {
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std::cout << "The approximate probability that 3 spheres with radius 1"
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<< std::endl;
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std::cout << "chosen (uniformly) randomly on a 5x5x5 box intersect is: "
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<< ((double)count)/((double)(10000)) << std::endl;
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<< (static_cast<double>(count))/(static_cast<double>(10000)) << std::endl;
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return 0;
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}
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@ -556,7 +556,7 @@ int main (int argc, char** argv)
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double height_ratio = (height_at_query - bbox.zmin()) / (bbox.zmax() - bbox.zmin());
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colors = color_ramp.get(height_ratio);
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}
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raster_ofile.write ((char*)(&colors), 3);
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raster_ofile.write (reinterpret_cast<char*>(&colors), 3);
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}
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raster_ofile.close();
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@ -35,7 +35,7 @@ public:
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Color out;
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for (std::size_t i = 0; i < 3; ++ i)
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out[i] = (unsigned char)((1 - ratio) * c0[i] + ratio * c1[i]);
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out[i] = static_cast<unsigned char>((1 - ratio) * c0[i] + ratio * c1[i]);
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return out;
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}
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|
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@ -18,7 +18,7 @@ int main ()
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<<dim<<"D" << std::endl;
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std::vector<Point> v;
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v.reserve(nb_points);
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CGAL::points_on_cube_grid_d (dim, size, (std::size_t) nb_points,
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CGAL::points_on_cube_grid_d (dim, size, static_cast<std::size_t>(nb_points),
|
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std::back_inserter(v), Creator_d(dim) );
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for (int i = 0; i < nb_points; ++i) std::cout<<" "<<v[i]<<std::endl;
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return 0;
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@ -70,7 +70,7 @@ int main(int argc, char** argv)
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std::cerr << "Assignment f2=f...\n";
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f2 = f; // check the assignment
|
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std::cerr << "Auto-assignment f=f...\n";
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f2 = (Map&)f2; // check the auto-assignment
|
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f2 = const_cast<Map&>(f2); // check the auto-assignment
|
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std::cerr << "Copy-construction...\n";
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Map f3(f); // check the copy constructor
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||||
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||||
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@ -53,7 +53,7 @@ int main()
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domain,
|
||||
image,
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||||
criteria,
|
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(unsigned char)0);
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static_cast<unsigned char>(0));
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CGAL::refine_mesh_3(c3t3, domain, criteria);
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/// [Meshing]
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||||
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||||
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@ -11,7 +11,7 @@ CGAL::Image_3 random_labeled_image()
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_image* image = _createImage(dim, dim, dim, 1,
|
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1.f, 1.f, 1.f, 1,
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WK_FIXED, SGN_UNSIGNED);
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unsigned char* ptr = (unsigned char*)(image->data);
|
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unsigned char* ptr = static_cast<unsigned char*>(image->data);
|
||||
std::fill(ptr, ptr+dim*dim*dim, '\0');
|
||||
|
||||
std::ptrdiff_t center = dim / 2;
|
||||
|
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|
|||
|
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@ -86,9 +86,9 @@ public:
|
|||
//! perform the output, calls \c operator\<\< by default.
|
||||
std::ostream& operator()( std::ostream& out) const {
|
||||
if(IO::is_ascii(out)) {
|
||||
out << (int)t;
|
||||
out << static_cast<int>(t);
|
||||
} else {
|
||||
CGAL::write(out, (int)t);
|
||||
CGAL::write(out, static_cast<int>(t));
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
|
@ -109,7 +109,7 @@ public:
|
|||
} else {
|
||||
CGAL::read(in, i);
|
||||
}
|
||||
t = (T)i;
|
||||
t = static_cast<T>(i);
|
||||
return in;
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -26,9 +26,9 @@ void print_point_set (const Point_set& point_set)
|
|||
for (Point_set::const_iterator it = point_set.begin(); it != point_set.end(); ++ it)
|
||||
{
|
||||
std::cerr << "* Point " << point_set.point(*it) // or point_set[it]
|
||||
<< " with color [" << (int)(color[*it][0])
|
||||
<< " " << (int)(color[*it][1])
|
||||
<< " " << (int)(color[*it][2])
|
||||
<< " with color [" << static_cast<int>(color[*it][0])
|
||||
<< " " << static_cast<int>(color[*it][1])
|
||||
<< " " << static_cast<int>(color[*it][2])
|
||||
<< "] and intensity " << intensity[*it]
|
||||
<< std::endl;
|
||||
}
|
||||
|
|
@ -53,11 +53,11 @@ int main (int, char**)
|
|||
for (std::size_t i = 0; i < 10; ++ i)
|
||||
{
|
||||
Point_set::iterator it = point_set.insert (Point (double(i), double(i), double(i)));
|
||||
Color c = {{ (unsigned char)(CGAL::get_default_random().get_int(0, 255)),
|
||||
(unsigned char)(CGAL::get_default_random().get_int(0, 255)),
|
||||
(unsigned char)(CGAL::get_default_random().get_int(0, 255)) }};
|
||||
Color c = {{ static_cast<unsigned char>(CGAL::get_default_random().get_int(0, 255)),
|
||||
static_cast<unsigned char>(CGAL::get_default_random().get_int(0, 255)),
|
||||
static_cast<unsigned char>(CGAL::get_default_random().get_int(0, 255)) }};
|
||||
color[*it] = c;
|
||||
intensity[*it] = rand() / (double)(RAND_MAX);
|
||||
intensity[*it] = rand() / static_cast<double>(RAND_MAX);
|
||||
}
|
||||
|
||||
print_point_set (point_set);
|
||||
|
|
|
|||
|
|
@ -44,7 +44,7 @@ int main(int argc, char*argv[])
|
|||
CGAL::parameters::threshold_percent (100.). // No limit on the number of outliers to remove
|
||||
threshold_distance (2. * average_spacing)); // Point with distance above 2*average_spacing are considered outliers
|
||||
|
||||
std::cerr << (100. * std::distance(first_to_remove, points.end()) / (double)(points.size()))
|
||||
std::cerr << (100. * std::distance(first_to_remove, points.end()) / static_cast<double>(points.size()))
|
||||
<< "% of the points are considered outliers when using a distance threshold of "
|
||||
<< 2. * average_spacing << std::endl;
|
||||
|
||||
|
|
|
|||
|
|
@ -47,10 +47,10 @@ int main(int, char**)
|
|||
|
||||
for (int i = 0; i < 10; ++ i)
|
||||
points.push_back (std::make_tuple (Point (i / 10., i / 20., i / 30.),
|
||||
CGAL::make_array ((unsigned char)(255 / (i + 1)),
|
||||
(unsigned char)(192 / (i + 1)),
|
||||
(unsigned char)(128 / (i + 1)),
|
||||
(unsigned char)(64 / (i + 1))),
|
||||
CGAL::make_array (static_cast<unsigned char>(255 / (i + 1)),
|
||||
static_cast<unsigned char>(192 / (i + 1)),
|
||||
static_cast<unsigned char>(128 / (i + 1)),
|
||||
static_cast<unsigned char>(64 / (i + 1))),
|
||||
i));
|
||||
|
||||
std::ofstream f("out.ply", std::ios::binary);
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ compute_color_map(QColor base_color,
|
|||
Output_color_iterator out)
|
||||
{
|
||||
qreal hue = base_color.hueF();
|
||||
const qreal step = ((qreal)1) / nb_of_colors;
|
||||
const qreal step = (static_cast<qreal>(1)) / nb_of_colors;
|
||||
|
||||
qreal h = hue==-1 ? 0
|
||||
:hue;
|
||||
|
|
|
|||
|
|
@ -167,8 +167,8 @@ void Edge_container::draw(Viewer_interface *viewer,
|
|||
if(getVao(viewer)->program->property("hasViewport").toBool())
|
||||
{
|
||||
getVao(viewer)->program->setUniformValue("viewport", getViewport());
|
||||
getVao(viewer)->program->setUniformValue("near",(GLfloat)viewer->camera()->zNear());
|
||||
getVao(viewer)->program->setUniformValue("far",(GLfloat)viewer->camera()->zFar());
|
||||
getVao(viewer)->program->setUniformValue("near",static_cast<GLfloat>(viewer->camera()->zNear()));
|
||||
getVao(viewer)->program->setUniformValue("far",static_cast<GLfloat>(viewer->camera()->zFar()));
|
||||
}
|
||||
if(getVao(viewer)->program->property("hasWidth").toBool())
|
||||
getVao(viewer)->program->setUniformValue("width", getWidth());
|
||||
|
|
|
|||
|
|
@ -2496,15 +2496,15 @@ void MainWindow::viewerShowObject()
|
|||
Scene_item* item = nullptr;
|
||||
QAction* sender_action = qobject_cast<QAction*>(sender());
|
||||
if(sender_action && !sender_action->data().isNull()) {
|
||||
item = (Scene_item*)sender_action->data().value<void*>();
|
||||
item = static_cast<Scene_item*>(sender_action->data().value<void*>());
|
||||
}
|
||||
if(item) {
|
||||
const Scene::Bbox bbox = item->bbox();
|
||||
CGAL::qglviewer::Vec min((float)bbox.xmin()+viewer->offset().x, (float)bbox.ymin()+viewer->offset().y, (float)bbox.zmin()+viewer->offset().z),
|
||||
max((float)bbox.xmax()+viewer->offset().x, (float)bbox.ymax()+viewer->offset().y, (float)bbox.zmax()+viewer->offset().z);
|
||||
CGAL::qglviewer::Vec min(static_cast<float>(bbox.xmin())+viewer->offset().x, static_cast<float>(bbox.ymin())+viewer->offset().y, static_cast<float>(bbox.zmin())+viewer->offset().z),
|
||||
max(static_cast<float>(bbox.xmax())+viewer->offset().x, static_cast<float>(bbox.ymax())+viewer->offset().y, static_cast<float>(bbox.zmax())+viewer->offset().z);
|
||||
viewer->setSceneBoundingBox(min, max);
|
||||
viewerShow((float)min.x, (float)min.y, (float)min.z,
|
||||
(float)max.x, (float)max.y, (float)max.z);
|
||||
viewerShow(static_cast<float>(min.x), static_cast<float>(min.y), static_cast<float>(min.z),
|
||||
static_cast<float>(max.x), static_cast<float>(max.y), static_cast<float>(max.z));
|
||||
}
|
||||
}
|
||||
/* to check
|
||||
|
|
@ -3599,9 +3599,9 @@ void SubViewer::lookat()
|
|||
if (viewer->camera()->frame()->isSpinning())
|
||||
viewer->camera()->frame()->stopSpinning();
|
||||
mw->viewerShow(viewer,
|
||||
(float)dialog.get_x() + viewer->offset().x,
|
||||
(float)dialog.get_y() + viewer->offset().y,
|
||||
(float)dialog.get_z() + viewer->offset().z);
|
||||
static_cast<float>(dialog.get_x()) + viewer->offset().x,
|
||||
static_cast<float>(dialog.get_y()) + viewer->offset().y,
|
||||
static_cast<float>(dialog.get_z()) + viewer->offset().z);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -302,7 +302,7 @@ public Q_SLOTS:
|
|||
}
|
||||
if(total == 0)
|
||||
continue;
|
||||
CGAL::qglviewer::Vec center(x/(double)total, y/(double)total, z/(double)total);
|
||||
CGAL::qglviewer::Vec center(x/static_cast<double>(total), y/static_cast<double>(total), z/static_cast<double>(total));
|
||||
CGAL::qglviewer::Vec orig;
|
||||
CGAL::qglviewer::Vec dir;
|
||||
if(camera->type() == CGAL::qglviewer::Camera::PERSPECTIVE)
|
||||
|
|
|
|||
|
|
@ -765,8 +765,8 @@ Scene::draw_aux(bool with_names, CGAL::Three::Viewer_interface* viewer)
|
|||
std::vector<QOpenGLFramebufferObject*> fbos;
|
||||
std::vector<QOpenGLFramebufferObject*> depth_test;
|
||||
QColor background = viewer->backgroundColor();
|
||||
fbos.resize((int)viewer->total_pass());
|
||||
depth_test.resize((int)viewer->total_pass()-1);
|
||||
fbos.resize(static_cast<int>(viewer->total_pass()));
|
||||
depth_test.resize(static_cast<int>(viewer->total_pass())-1);
|
||||
|
||||
//first pass
|
||||
fbos[0] = new QOpenGLFramebufferObject(viewer->width(), viewer->height(),QOpenGLFramebufferObject::Depth, GL_TEXTURE_2D, GL_RGBA32F);
|
||||
|
|
@ -836,8 +836,8 @@ Scene::draw_aux(bool with_names, CGAL::Three::Viewer_interface* viewer)
|
|||
|
||||
|
||||
//last pass
|
||||
fbos[(int)viewer->total_pass()-1] = new QOpenGLFramebufferObject(viewer->width(), viewer->height(),QOpenGLFramebufferObject::Depth, GL_TEXTURE_2D, GL_RGBA32F);
|
||||
fbos[(int)viewer->total_pass()-1]->bind();
|
||||
fbos[static_cast<int>(viewer->total_pass())-1] = new QOpenGLFramebufferObject(viewer->width(), viewer->height(),QOpenGLFramebufferObject::Depth, GL_TEXTURE_2D, GL_RGBA32F);
|
||||
fbos[static_cast<int>(viewer->total_pass())-1]->bind();
|
||||
viewer->glDisable(GL_BLEND);
|
||||
viewer->glEnable(GL_DEPTH_TEST);
|
||||
viewer->glDepthFunc(GL_LESS);
|
||||
|
|
@ -847,18 +847,18 @@ Scene::draw_aux(bool with_names, CGAL::Three::Viewer_interface* viewer)
|
|||
0.0f);
|
||||
viewer->glClearDepthf(1);
|
||||
viewer->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
renderScene(opaque_items , viewer, picked_item_IDs, false, (int)viewer->total_pass()-1, false, depth_test[(int)viewer->total_pass()-2]);
|
||||
renderScene(transparent_items, viewer, picked_item_IDs, false, (int)viewer->total_pass()-1, false, depth_test[(int)viewer->total_pass()-2]);
|
||||
fbos[(int)viewer->total_pass()-1]->release();
|
||||
renderScene(opaque_items , viewer, picked_item_IDs, false, static_cast<int>(viewer->total_pass())-1, false, depth_test[static_cast<int>(viewer->total_pass())-2]);
|
||||
renderScene(transparent_items, viewer, picked_item_IDs, false, static_cast<int>(viewer->total_pass())-1, false, depth_test[static_cast<int>(viewer->total_pass())-2]);
|
||||
fbos[static_cast<int>(viewer->total_pass())-1]->release();
|
||||
if(viewer->getStoredFrameBuffer() != nullptr)
|
||||
viewer->getStoredFrameBuffer()->bind();
|
||||
|
||||
//blending
|
||||
program.bind();
|
||||
vaos[viewer]->bind();
|
||||
viewer->glClearColor((GLclampf)background.redF(),
|
||||
(GLclampf)background.greenF(),
|
||||
(GLclampf)background.blueF(),
|
||||
viewer->glClearColor(static_cast<GLclampf>(background.redF()),
|
||||
static_cast<GLclampf>(background.greenF()),
|
||||
static_cast<GLclampf>(background.blueF()),
|
||||
0.0f);
|
||||
viewer->glDisable(GL_DEPTH_TEST);
|
||||
viewer->glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
|
@ -869,9 +869,9 @@ Scene::draw_aux(bool with_names, CGAL::Three::Viewer_interface* viewer)
|
|||
proj_mat.setToIdentity();
|
||||
proj_mat.ortho(-1,1,-1,1,0,1);
|
||||
program.setUniformValue("projection_matrix", proj_mat);
|
||||
for(int i=0; i< (int)viewer->total_pass()-1; ++i)
|
||||
for(int i=0; i< static_cast<int>(viewer->total_pass())-1; ++i)
|
||||
delete depth_test[i];
|
||||
for(int i = (int)viewer->total_pass()-1; i>=0; --i)
|
||||
for(int i = static_cast<int>(viewer->total_pass())-1; i>=0; --i)
|
||||
{
|
||||
viewer->glBindTexture(GL_TEXTURE_2D, fbos[i]->texture());
|
||||
viewer->glDrawArrays(GL_TRIANGLES,0,static_cast<GLsizei>(6));
|
||||
|
|
|
|||
|
|
@ -88,7 +88,7 @@ float Scene_item_rendering_helper::alpha() const
|
|||
{
|
||||
if(!priv->alphaSlider)
|
||||
return 1.0f;
|
||||
return (float)priv->alphaSlider->value() / 255.0f;
|
||||
return static_cast<float>(priv->alphaSlider->value()) / 255.0f;
|
||||
}
|
||||
|
||||
void Scene_item_rendering_helper::initGL(CGAL::Three::Viewer_interface* viewer) const
|
||||
|
|
|
|||
|
|
@ -671,7 +671,7 @@ void Scene_points_with_normal_item::drawEdges(CGAL::Three::Viewer_interface* vie
|
|||
double ratio_displayed = 1.0;
|
||||
if (viewer->inFastDrawing () &&
|
||||
(d->nb_lines/6 > limit_fast_drawing)) // arbitrary large value
|
||||
ratio_displayed = 6 * limit_fast_drawing / (double)(d->nb_lines);
|
||||
ratio_displayed = 6 * limit_fast_drawing / static_cast<double>(d->nb_lines);
|
||||
if(!isInit(viewer))
|
||||
initGL(viewer);
|
||||
if ( getBuffersFilled() &&
|
||||
|
|
@ -699,7 +699,7 @@ drawPoints(CGAL::Three::Viewer_interface* viewer) const
|
|||
double ratio_displayed = 1.0;
|
||||
if ((viewer->inFastDrawing () || d->isPointSliderMoving())
|
||||
&&((d->nb_points )/3 > limit_fast_drawing)) // arbitrary large value
|
||||
ratio_displayed = 3 * limit_fast_drawing / (double)(d->nb_points);
|
||||
ratio_displayed = 3 * limit_fast_drawing / static_cast<double>(d->nb_points);
|
||||
|
||||
if(!isInit(viewer))
|
||||
initGL(viewer);
|
||||
|
|
|
|||
|
|
@ -196,16 +196,16 @@ Scene_polygon_soup_item_priv::triangulate_polygon(Polygons_iterator pit, int pol
|
|||
normals.push_back(normal.z());
|
||||
if(!soup->fcolors.empty())
|
||||
{
|
||||
f_colors.push_back((float)color.red()/255);
|
||||
f_colors.push_back((float)color.green()/255);
|
||||
f_colors.push_back((float)color.blue()/255);
|
||||
f_colors.push_back(static_cast<float>(color.red())/255);
|
||||
f_colors.push_back(static_cast<float>(color.green())/255);
|
||||
f_colors.push_back(static_cast<float>(color.blue())/255);
|
||||
}
|
||||
if(!soup->vcolors.empty())
|
||||
{
|
||||
CGAL::IO::Color vcolor = soup->vcolors[triangulation.v2v[ffit->vertex(i)]];
|
||||
v_colors.push_back((float)vcolor.red()/255);
|
||||
v_colors.push_back((float)vcolor.green()/255);
|
||||
v_colors.push_back((float)vcolor.blue()/255);
|
||||
v_colors.push_back(static_cast<float>(vcolor.red())/255);
|
||||
v_colors.push_back(static_cast<float>(vcolor.green())/255);
|
||||
v_colors.push_back(static_cast<float>(vcolor.blue())/255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -263,17 +263,17 @@ Scene_polygon_soup_item_priv::compute_normals_and_vertices() const{
|
|||
if(!soup->fcolors.empty())
|
||||
{
|
||||
const CGAL::IO::Color color = soup->fcolors[nb];
|
||||
f_colors.push_back((float)color.red()/255);
|
||||
f_colors.push_back((float)color.green()/255);
|
||||
f_colors.push_back((float)color.blue()/255);
|
||||
f_colors.push_back(static_cast<float>(color.red())/255);
|
||||
f_colors.push_back(static_cast<float>(color.green())/255);
|
||||
f_colors.push_back(static_cast<float>(color.blue())/255);
|
||||
}
|
||||
|
||||
if(!soup->vcolors.empty())
|
||||
{
|
||||
const CGAL::IO::Color color = soup->vcolors[it->at(i)];
|
||||
v_colors.push_back((float)color.red()/255);
|
||||
v_colors.push_back((float)color.green()/255);
|
||||
v_colors.push_back((float)color.blue()/255);
|
||||
v_colors.push_back(static_cast<float>(color.red())/255);
|
||||
v_colors.push_back(static_cast<float>(color.green())/255);
|
||||
v_colors.push_back(static_cast<float>(color.blue())/255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -389,21 +389,21 @@ void Scene_surface_mesh_item_priv::addFlatData(Point p, EPICK::Vector_3 n, CGAL:
|
|||
const CGAL::qglviewer::Vec offset = static_cast<CGAL::Three::Viewer_interface*>(CGAL::QGLViewer::QGLViewerPool().first())->offset();
|
||||
if(name.testFlag(Scene_item_rendering_helper::GEOMETRY))
|
||||
{
|
||||
flat_vertices.push_back((cgal_gl_data)(p.x()+offset[0]));
|
||||
flat_vertices.push_back((cgal_gl_data)(p.y()+offset[1]));
|
||||
flat_vertices.push_back((cgal_gl_data)(p.z()+offset[2]));
|
||||
flat_vertices.push_back(static_cast<cgal_gl_data>(p.x()+offset[0]));
|
||||
flat_vertices.push_back(static_cast<cgal_gl_data>(p.y()+offset[1]));
|
||||
flat_vertices.push_back(static_cast<cgal_gl_data>(p.z()+offset[2]));
|
||||
}
|
||||
if(name.testFlag(Scene_item_rendering_helper::NORMALS))
|
||||
{
|
||||
flat_normals.push_back((cgal_gl_data)n.x());
|
||||
flat_normals.push_back((cgal_gl_data)n.y());
|
||||
flat_normals.push_back((cgal_gl_data)n.z());
|
||||
flat_normals.push_back(static_cast<cgal_gl_data>(n.x()));
|
||||
flat_normals.push_back(static_cast<cgal_gl_data>(n.y()));
|
||||
flat_normals.push_back(static_cast<cgal_gl_data>(n.z()));
|
||||
}
|
||||
if(c != nullptr && name.testFlag(Scene_item_rendering_helper::COLORS))
|
||||
{
|
||||
f_colors.push_back((float)c->red()/255);
|
||||
f_colors.push_back((float)c->green()/255);
|
||||
f_colors.push_back((float)c->blue()/255);
|
||||
f_colors.push_back(static_cast<float>(c->red())/255);
|
||||
f_colors.push_back(static_cast<float>(c->green())/255);
|
||||
f_colors.push_back(static_cast<float>(c->blue())/255);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -649,9 +649,9 @@ void Scene_surface_mesh_item_priv::compute_elements(Scene_item_rendering_helper:
|
|||
for(vertex_descriptor vd : vertices(*smesh_))
|
||||
{
|
||||
CGAL::IO::Color c = vcolors[vd];
|
||||
v_colors.push_back((float)c.red()/255);
|
||||
v_colors.push_back((float)c.green()/255);
|
||||
v_colors.push_back((float)c.blue()/255);
|
||||
v_colors.push_back(static_cast<float>(c.red())/255);
|
||||
v_colors.push_back(static_cast<float>(c.green())/255);
|
||||
v_colors.push_back(static_cast<float>(c.blue())/255);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1603,8 +1603,8 @@ void
|
|||
Scene_surface_mesh_item_priv::
|
||||
invalidate_stats()
|
||||
{
|
||||
number_of_degenerated_faces = (unsigned int)(-1);
|
||||
number_of_null_length_edges = (unsigned int)(-1);
|
||||
number_of_degenerated_faces = static_cast<unsigned int>(-1);
|
||||
number_of_null_length_edges = static_cast<unsigned int>(-1);
|
||||
has_nm_vertices = false;
|
||||
volume = -std::numeric_limits<double>::infinity();
|
||||
area = -std::numeric_limits<double>::infinity();
|
||||
|
|
@ -1712,7 +1712,7 @@ QString Scene_surface_mesh_item::computeStats(int type)
|
|||
{
|
||||
if(is_triangle_mesh(*d->smesh_))
|
||||
{
|
||||
if (d->number_of_degenerated_faces == (unsigned int)(-1))
|
||||
if (d->number_of_degenerated_faces == static_cast<unsigned int>(-1))
|
||||
d->number_of_degenerated_faces = nb_degenerate_faces(d->smesh_);
|
||||
return QString::number(d->number_of_degenerated_faces);
|
||||
}
|
||||
|
|
@ -2370,7 +2370,7 @@ float Scene_surface_mesh_item::alpha() const
|
|||
{
|
||||
if(!d->alphaSlider)
|
||||
return 1.0f;
|
||||
return (float)d->alphaSlider->value() / 255.0f;
|
||||
return static_cast<float>(d->alphaSlider->value()) / 255.0f;
|
||||
}
|
||||
|
||||
void Scene_surface_mesh_item::setAlpha(int alpha)
|
||||
|
|
|
|||
|
|
@ -165,8 +165,8 @@ void Triangle_container::draw(Viewer_interface* viewer,
|
|||
getVao(viewer)->program->setUniformValue("comparing", viewer->currentPass() > 0);
|
||||
getVao(viewer)->program->setUniformValue("width", viewer->width()*1.0f);
|
||||
getVao(viewer)->program->setUniformValue("height", viewer->height()*1.0f);
|
||||
getVao(viewer)->program->setUniformValue("near", (float)viewer->camera()->zNear());
|
||||
getVao(viewer)->program->setUniformValue("far", (float)viewer->camera()->zFar());
|
||||
getVao(viewer)->program->setUniformValue("near", static_cast<float>(viewer->camera()->zNear()));
|
||||
getVao(viewer)->program->setUniformValue("far", static_cast<float>(viewer->camera()->zFar()));
|
||||
getVao(viewer)->program->setUniformValue("writing", viewer->isDepthWriting());
|
||||
getVao(viewer)->program->setUniformValue("alpha", d->alpha);
|
||||
if( fbo)
|
||||
|
|
@ -205,8 +205,8 @@ void Triangle_container::draw(Viewer_interface* viewer,
|
|||
getVao(viewer)->program->setUniformValue("comparing", viewer->currentPass() > 0);
|
||||
getVao(viewer)->program->setUniformValue("width", viewer->width()*1.0f);
|
||||
getVao(viewer)->program->setUniformValue("height", viewer->height()*1.0f);
|
||||
getVao(viewer)->program->setUniformValue("near", (float)viewer->camera()->zNear());
|
||||
getVao(viewer)->program->setUniformValue("far", (float)viewer->camera()->zFar());
|
||||
getVao(viewer)->program->setUniformValue("near", static_cast<float>(viewer->camera()->zNear()));
|
||||
getVao(viewer)->program->setUniformValue("far", static_cast<float>(viewer->camera()->zFar()));
|
||||
getVao(viewer)->program->setUniformValue("writing", viewer->isDepthWriting());
|
||||
getVao(viewer)->program->setUniformValue("alpha", d->alpha);
|
||||
if( fbo)
|
||||
|
|
|
|||
|
|
@ -502,7 +502,7 @@ void Viewer::init()
|
|||
connect(d->logger, SIGNAL(messageLogged(QOpenGLDebugMessage)), this, SLOT(messageLogged(QOpenGLDebugMessage)));
|
||||
d->logger->startLogging();
|
||||
}
|
||||
glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDARBPROC)this->context()->getProcAddress("glDrawArraysInstancedARB");
|
||||
glDrawArraysInstanced = reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDARBPROC>(this->context()->getProcAddress("glDrawArraysInstancedARB"));
|
||||
if(!glDrawArraysInstanced)
|
||||
{
|
||||
qDebug()<<"glDrawArraysInstancedARB : extension not found. Spheres will be displayed as points.";
|
||||
|
|
@ -511,7 +511,7 @@ void Viewer::init()
|
|||
else
|
||||
d->extension_is_found = true;
|
||||
|
||||
glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORARBPROC)this->context()->getProcAddress("glVertexAttribDivisorARB");
|
||||
glVertexAttribDivisor = reinterpret_cast<PFNGLVERTEXATTRIBDIVISORARBPROC>(this->context()->getProcAddress("glVertexAttribDivisorARB"));
|
||||
if(!glDrawArraysInstanced)
|
||||
{
|
||||
qDebug()<<"glVertexAttribDivisorARB : extension not found. Spheres will be displayed as points.";
|
||||
|
|
@ -1092,7 +1092,7 @@ void Viewer::drawVisualHints()
|
|||
camera()->getModelViewProjectionMatrix(mat);
|
||||
for(int i=0; i < 16; i++)
|
||||
{
|
||||
mvpMatrix.data()[i] = (float)mat[i];
|
||||
mvpMatrix.data()[i] = static_cast<float>(mat[i]);
|
||||
}
|
||||
if(!isOpenGL_4_3())
|
||||
{
|
||||
|
|
@ -1114,8 +1114,8 @@ void Viewer::drawVisualHints()
|
|||
program->bind();
|
||||
QVector2D vp(width(), height());
|
||||
program->setUniformValue("viewport", vp);
|
||||
program->setUniformValue("near",(GLfloat)camera()->zNear());
|
||||
program->setUniformValue("far",(GLfloat)camera()->zFar());
|
||||
program->setUniformValue("near",static_cast<GLfloat>(camera()->zNear()));
|
||||
program->setUniformValue("far",static_cast<GLfloat>(camera()->zFar()));
|
||||
program->setUniformValue("width", GLfloat(3.0f));
|
||||
program->setAttributeValue("colors", QColor(Qt::black));
|
||||
program->setUniformValue("mvp_matrix", mvpMatrix);
|
||||
|
|
@ -1852,9 +1852,9 @@ void Viewer::setLighting()
|
|||
//set ambient
|
||||
connect(dialog, &LightingDialog::s_ambient_changed,
|
||||
[this, dialog](){
|
||||
d->ambient=QVector4D((float)dialog->ambient.redF(),
|
||||
(float)dialog->ambient.greenF(),
|
||||
(float)dialog->ambient.blueF(),
|
||||
d->ambient=QVector4D(static_cast<float>(dialog->ambient.redF()),
|
||||
static_cast<float>(dialog->ambient.greenF()),
|
||||
static_cast<float>(dialog->ambient.blueF()),
|
||||
1.0f);
|
||||
update();
|
||||
});
|
||||
|
|
@ -1862,18 +1862,18 @@ void Viewer::setLighting()
|
|||
//set diffuse
|
||||
connect(dialog, &LightingDialog::s_diffuse_changed,
|
||||
[this, dialog](){
|
||||
d->diffuse=QVector4D((float)dialog->diffuse.redF(),
|
||||
(float)dialog->diffuse.greenF(),
|
||||
(float)dialog->diffuse.blueF(),
|
||||
d->diffuse=QVector4D(static_cast<float>(dialog->diffuse.redF()),
|
||||
static_cast<float>(dialog->diffuse.greenF()),
|
||||
static_cast<float>(dialog->diffuse.blueF()),
|
||||
1.0f);
|
||||
update();
|
||||
});
|
||||
//set specular
|
||||
connect(dialog, &LightingDialog::s_specular_changed,
|
||||
[this, dialog](){
|
||||
d->specular=QVector4D((float)dialog->specular.redF(),
|
||||
(float)dialog->specular.greenF(),
|
||||
(float)dialog->specular.blueF(),
|
||||
d->specular=QVector4D(static_cast<float>(dialog->specular.redF()),
|
||||
static_cast<float>(dialog->specular.greenF()),
|
||||
static_cast<float>(dialog->specular.blueF()),
|
||||
1.0f);
|
||||
update();
|
||||
|
||||
|
|
@ -2035,8 +2035,8 @@ void Viewer::scaleScene()
|
|||
else
|
||||
d->scaler = QVector3D(1,1,1);
|
||||
|
||||
CGAL::qglviewer::Vec vmin(((float)bbox.xmin()+offset().x)*d->scaler.x(), ((float)bbox.ymin()+offset().y)*d->scaler.y(), ((float)bbox.zmin()+offset().z)*d->scaler.z()),
|
||||
vmax(((float)bbox.xmax()+offset().x)*d->scaler.x(), ((float)bbox.ymax()+offset().y)*d->scaler.y(), ((float)bbox.zmax()+offset().z)*d->scaler.z());
|
||||
CGAL::qglviewer::Vec vmin((static_cast<float>(bbox.xmin())+offset().x)*d->scaler.x(), (static_cast<float>(bbox.ymin())+offset().y)*d->scaler.y(), (static_cast<float>(bbox.zmin())+offset().z)*d->scaler.z()),
|
||||
vmax((static_cast<float>(bbox.xmax())+offset().x)*d->scaler.x(), (static_cast<float>(bbox.ymax())+offset().y)*d->scaler.y(), (static_cast<float>(bbox.zmax())+offset().z)*d->scaler.z());
|
||||
camera()->setPivotPoint((vmin+vmax)*0.5);
|
||||
camera()->setSceneBoundingBox(vmin, vmax);
|
||||
camera()->fitBoundingBox(vmin, vmax);
|
||||
|
|
@ -2132,8 +2132,8 @@ void Viewer::showEntireScene()
|
|||
CGAL::QGLViewer::showEntireScene();
|
||||
CGAL::Bbox_3 bbox = CGAL::Three::Three::scene()->bbox();
|
||||
|
||||
CGAL::qglviewer::Vec vmin(((float)bbox.xmin()+offset().x)*d->scaler.x(), ((float)bbox.ymin()+offset().y)*d->scaler.y(), ((float)bbox.zmin()+offset().z)*d->scaler.z()),
|
||||
vmax(((float)bbox.xmax()+offset().x)*d->scaler.x(), ((float)bbox.ymax()+offset().y)*d->scaler.y(), ((float)bbox.zmax()+offset().z)*d->scaler.z());
|
||||
CGAL::qglviewer::Vec vmin((static_cast<float>(bbox.xmin())+offset().x)*d->scaler.x(), (static_cast<float>(bbox.ymin())+offset().y)*d->scaler.y(), (static_cast<float>(bbox.zmin())+offset().z)*d->scaler.z()),
|
||||
vmax((static_cast<float>(bbox.xmax())+offset().x)*d->scaler.x(), (static_cast<float>(bbox.ymax())+offset().y)*d->scaler.y(), (static_cast<float>(bbox.zmax())+offset().z)*d->scaler.z());
|
||||
camera()->setPivotPoint((vmin+vmax)*0.5);
|
||||
camera()->setSceneBoundingBox(vmin, vmax);
|
||||
camera()->fitBoundingBox(vmin, vmax);
|
||||
|
|
|
|||
|
|
@ -282,7 +282,7 @@ int main()
|
|||
std::ifstream stream(if_name.c_str());
|
||||
stream >> P;
|
||||
fprintf(stderr, "loadMesh %d Ves %d Facets\n",
|
||||
(int)P.size_of_vertices(), (int)P.size_of_facets());
|
||||
static_cast<int>(P.size_of_vertices()), static_cast<int>(P.size_of_facets()));
|
||||
if(verbose)
|
||||
out_verb << "Polysurf with " << P.size_of_vertices()
|
||||
<< " vertices and " << P.size_of_facets()
|
||||
|
|
|
|||
|
|
@ -287,7 +287,7 @@ int main()
|
|||
PolyhedralSurf P;
|
||||
CGAL::IO::read_polygon_mesh(if_name.c_str(), P);
|
||||
fprintf(stderr, "loadMesh %d Ves %d Facets\n",
|
||||
(int)num_vertices(P), (int)num_faces(P));
|
||||
static_cast<int>(num_vertices(P)), static_cast<int>(num_faces(P)));
|
||||
if(verbose)
|
||||
out_verb << "Polysurf with " << num_vertices(P)
|
||||
<< " vertices and " << num_faces(P)
|
||||
|
|
|
|||
|
|
@ -272,7 +272,7 @@ int main()
|
|||
std::ifstream stream(if_name.c_str());
|
||||
stream >> P;
|
||||
fprintf(stderr, "loadMesh %d Ves %d Facets\n",
|
||||
(int)num_vertices(P), (int)num_faces(P));
|
||||
static_cast<int>(num_vertices(P)), static_cast<int>(num_faces(P)));
|
||||
if(verbose)
|
||||
out_verb << "Polysurf with " << num_vertices(P)
|
||||
<< " vertices and " << num_faces(P)
|
||||
|
|
|
|||
|
|
@ -91,9 +91,9 @@ int main (int argc, char** argv)
|
|||
([&](const std::vector<std::size_t>& region)
|
||||
{
|
||||
// Assign a random color to each region
|
||||
unsigned char r = (unsigned char)(random.get_int(64, 192));
|
||||
unsigned char g = (unsigned char)(random.get_int(64, 192));
|
||||
unsigned char b = (unsigned char)(random.get_int(64, 192));
|
||||
unsigned char r = static_cast<unsigned char>(random.get_int(64, 192));
|
||||
unsigned char g = static_cast<unsigned char>(random.get_int(64, 192));
|
||||
unsigned char b = static_cast<unsigned char>(random.get_int(64, 192));
|
||||
for (const std::size_t& idx : region)
|
||||
{
|
||||
red[idx] = r;
|
||||
|
|
|
|||
|
|
@ -72,9 +72,9 @@ int main (int argc, char** argv)
|
|||
([&](const std::vector<std::size_t>& region)
|
||||
{
|
||||
// Assign a random color to each region
|
||||
unsigned char r = (unsigned char)(random.get_int(64, 192));
|
||||
unsigned char g = (unsigned char)(random.get_int(64, 192));
|
||||
unsigned char b = (unsigned char)(random.get_int(64, 192));
|
||||
unsigned char r = static_cast<unsigned char>(random.get_int(64, 192));
|
||||
unsigned char g = static_cast<unsigned char>(random.get_int(64, 192));
|
||||
unsigned char b = static_cast<unsigned char>(random.get_int(64, 192));
|
||||
for (const std::size_t& idx : region)
|
||||
{
|
||||
red[idx] = r;
|
||||
|
|
|
|||
|
|
@ -72,9 +72,9 @@ int main (int argc, char** argv)
|
|||
([&](const std::vector<std::size_t>& region)
|
||||
{
|
||||
// Assign a random color to each region
|
||||
unsigned char r = (unsigned char)(random.get_int(64, 192));
|
||||
unsigned char g = (unsigned char)(random.get_int(64, 192));
|
||||
unsigned char b = (unsigned char)(random.get_int(64, 192));
|
||||
unsigned char r = static_cast<unsigned char>(random.get_int(64, 192));
|
||||
unsigned char g = static_cast<unsigned char>(random.get_int(64, 192));
|
||||
unsigned char b = static_cast<unsigned char>(random.get_int(64, 192));
|
||||
for (const std::size_t& idx : region)
|
||||
{
|
||||
red[idx] = r;
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ int main(void)
|
|||
int x = rand() % degree;
|
||||
int y = rand() % degree;
|
||||
|
||||
FT value = rand() / (FT)RAND_MAX;
|
||||
FT value = rand() / static_cast<FT>(RAND_MAX);
|
||||
|
||||
A.add_coef(x, y, value);
|
||||
A.add_coef(y, x, value);
|
||||
|
|
|
|||
|
|
@ -331,7 +331,7 @@ public Q_SLOTS:
|
|||
//!This function is called by `Scene::changeGroup` and should not be
|
||||
//!called manually.
|
||||
virtual void moveToGroup(Scene_group_item* group);
|
||||
void setRenderingMode(int m) { setRenderingMode((RenderingMode)m);}
|
||||
void setRenderingMode(int m) { setRenderingMode(static_cast<RenderingMode>(m));}
|
||||
//!Sets the rendering mode of the item.
|
||||
//!@see RenderingMode
|
||||
virtual void setRenderingMode(RenderingMode m) {
|
||||
|
|
|
|||
Loading…
Reference in New Issue