Maxime Gimeno
0a37521263
Revert "Fix for the context"
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This reverts commit 552aaa159f .
Conflicts:
Linear_cell_complex/examples/Linear_cell_complex/linear_cell_complex_3_viewer_qt.h
2016-02-11 14:16:04 +01:00
Maxime Gimeno
552aaa159f
Fix for the context
2016-02-09 14:48:26 +01:00
Maxime Gimeno
ec0928c044
Fix for AABB_demo
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- The scene was not initialized when viewer->initializeGL() wwas called (still because OS X calls initialzeGL() during the setupUI instead of the first draw)
2016-01-19 17:13:06 +01:00
Maxime Gimeno
970e767bbf
GL security enhancement
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- Version of the shaders added and depth test enabled at each draw.
2015-08-06 15:05:00 +02:00
Maxime Gimeno
fd38d1192b
Plane manipulated secured
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- Should resolve all the remaining problems about the manipulated frame, except for the wheels events.
- Added glEnable(GL_DEPTH_TEST) to the draw() function of the viewer to avoid errors in certain cases
2015-08-06 14:47:21 +02:00
Maxime Gimeno
839d09e82a
ManipulatedFrame fps fix
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- I used the startTimer(0) to cadence the calls to cutting_plane()
- Now if the plane is spinning, the fast_distance is used.
2015-08-04 09:03:15 +02:00
Maxime Gimeno
f76bb19734
Windows fix
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- add an attribute at the application in the main() function
- add a custom context to the viewer
2015-07-08 12:16:51 +02:00
Maxime Gimeno
8c391c1cdf
Windows context problems fixed
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- Called setAttribute(Qt::AA_UseDesktopOpenGL) in the main function.
2015-07-07 15:31:18 +02:00
Maxime Gimeno
ce6e05e8bd
WIP : forcing windows to use the right opengl context.
2015-07-07 15:12:41 +02:00
Maxime Gimeno
47e827764a
Trying to force the context to use OpenGL3_3_Core.
2015-07-07 13:42:37 +02:00
Maxime Gimeno
22dbcfaa2c
Still on that SIGSEGV
2015-07-07 11:50:05 +02:00
Maxime Gimeno
870795d79d
Add some info display
2015-07-07 11:22:01 +02:00
Maxime Gimeno
8b02b4f914
Still trying to fix that SIGSEGV with glGenTextures
2015-07-07 11:18:14 +02:00
Maxime Gimeno
965f2ab77b
Upgrade of AABB_Tree_demo to OpenGL ES with Qt 5 wrappers.
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- used qt wrapper for the gestion of the shaders.
- used OpenGL ES 3 for the gestion of the texture.
- the texture doesn't have the "FLAT" mode while moving anymore.
2015-04-08 11:13:16 +02:00
Maxime Gimeno
69a534ae37
WORK IN PROGRESS
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- Added vao gestion, draws everything but the cutting plane.
2015-04-03 16:43:52 +02:00
Maxime Gimeno
0ce6f75bc4
WORK IN PROGRESS
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- Added qt shader material
- only drawing a red triangle for now
2015-04-03 14:54:35 +02:00
Maxime Gimeno
85c8e7e270
Upgrade of AABB_Tree Demo to Qt5
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- setBackgroudColor was called too soon(in the constructor of the viewer), now called in InitializeGL
2015-04-02 11:54:06 +02:00
Stéphane Tayeb
fe1cf837ce
+ Recompute distance function when mouse button is pressed (avoids buggy behavior if object is animated when button is pressed).
2010-05-20 07:39:30 +00:00
Stéphane Tayeb
d8e443c68e
+ AABB demo: use a moving plane for distance functions
2010-05-19 06:35:59 +00:00
Pierre Alliez
8b2c3807de
moved AABB demo, thanks Laurent for pointing this out.
2009-06-29 13:00:44 +00:00