Andreas Fabri
d92d0cef84
Use CGAL points even for OpenMesh
2014-06-10 15:26:06 +02:00
Sébastien Loriot
db346b1ad3
add extra overload if c++11 is not enabled
2014-06-06 15:36:27 +02:00
Sébastien Loriot
98bc19fee1
argument were mixed up
2014-06-06 09:21:30 +02:00
Sébastien Loriot
d0dfac3caa
facet_handle -> face_descriptor
2014-06-05 21:29:01 +02:00
Sébastien Loriot
aec7e99e6a
introduce the point property map
2014-06-05 21:24:34 +02:00
Sébastien Loriot
8b88547955
fix compilation issues
2014-06-05 17:01:59 +02:00
Andreas Fabri
ffc619f871
edges was at the same time a local variable
2014-06-05 16:21:16 +02:00
Andreas Fabri
84208ee628
constness problems with CGAL::Polyhedron_3. The problem with edges(G) persists :<
2014-06-05 16:12:03 +02:00
Andreas Fabri
9f99e88cbc
Add example that uses OpenMesh. We still have to add the property map to the top level API
2014-06-05 15:30:37 +02:00
Andreas Fabri
3d7d596e6b
Use vertex_point property map so that it now also compiled with OpenMesh
2014-06-05 15:29:49 +02:00
Andreas Fabri
2c4c38809d
switch internally to BGL API in mesh segmentation. We still have to deal with the point property maps
2014-06-05 12:05:54 +02:00
Andreas Fabri
4a37f74122
switch to new BGL API
2014-06-04 21:28:59 +02:00
Andreas Fabri
ad642db3b5
forgot to initialize the constraint map.
2014-06-04 20:29:30 +02:00
Andreas Fabri
2425bba8a5
The OpenMesh example shows at the same time how to wrap the OpenMesh properties
2014-06-04 16:14:04 +02:00
Andreas Fabri
071a273ce5
Fix edge_collapse_constrain_sharp_edges.cpp
...
The problem was that the hash function for an edge_descriptor
did return another size_t depending on which of two halfedge
descriptors is stored.
Additional to edge_descriptor edge(halfedge_descriptor,Graph)
we might have a function canonical_edge_descriptor(..)
2014-06-04 14:59:30 +02:00
Andreas Fabri
df7e8b0776
remover border map from the doc
2014-06-04 13:57:48 +02:00
Andreas Fabri
51990f53e3
Remove border property map and switch from halfedge to edge constraints.
...
The latter has a bug as edge_constrain_sharp_edges removed constrained edges
2014-06-04 13:03:31 +02:00
Andreas Fabri
02ba12b686
fix Constrained_placement
2014-06-03 17:41:55 +02:00
Andreas Fabri
e1b6990d42
Add a vertex-point property map so that we can use the mesh simplification with OpenMesh
2014-06-03 16:37:40 +02:00
Andreas Fabri
ec5dceb0e7
BGL style in assertions
2014-06-03 09:55:59 +02:00
Andreas Fabri
afe2c7b4f3
bug fix: const correctness
2014-06-03 09:18:13 +02:00
Andreas Fabri
7b4464a812
Add free function
2014-06-03 09:16:31 +02:00
Andreas Fabri
d98231f7e3
move assertion
2014-06-03 09:15:46 +02:00
Andreas Fabri
b866447f54
Add an example for simplifying an OpenMesh
2014-05-30 16:19:28 +02:00
Andreas Fabri
223b188f03
Add is_valid(G)
2014-05-30 15:24:51 +02:00
Andreas Fabri
a5d19e9147
fix bugs in collapse_edge. Unfortunately there are still others, therefore an #if 0
2014-05-28 14:17:41 +02:00
Andreas Fabri
91bbc88c86
bugfix
2014-05-28 12:15:58 +02:00
Andreas Fabri
0e02466b2b
remove halfedge_collapse_Polyhedron_3.h
2014-05-28 12:13:48 +02:00
Andreas Fabri
ae75e031c8
Add convenience functions for iterating/circulating around a vertex
2014-05-28 12:12:22 +02:00
Andreas Fabri
c753fc97ff
add Euler::collapse_edge taking into account constrained edges
2014-05-28 11:46:24 +02:00
Andreas Fabri
a26b6ef84c
#if 0 the low level implementation of collapse_edge as it has a bug
2014-05-28 10:30:36 +02:00
Andreas Fabri
1949cd5122
first changes in the manual
2014-05-27 17:52:08 +02:00
Andreas Fabri
de34478f85
fix the mesh_simplification_plugin
2014-05-27 17:10:43 +02:00
Andreas Fabri
c552dce7c6
first pass to switch to the BFL API
2014-05-27 16:02:42 +02:00
Andreas Fabri
cdf000787d
Merge branch 'BGL-redesign_final-GF-old' into BGL-redesign_final-GF
2014-05-26 15:27:43 +02:00
Andreas Fabri
21adf26564
Merge branch 'Surface_mesh_simplification-Simplification-GF'
...
Approved by the release manager
Conflicts:
Installation/changes.html
2014-05-26 15:22:46 +02:00
Andreas Fabri
796c9a383b
Merge branch 'BGL-redesign_final-GF-old' into BGL-redesign_final-GF
2014-05-26 14:55:52 +02:00
Andreas Fabri
8b00c23e6c
Merge branch 'Surface_mesh_simplification-Simplification-GF'
...
Approved by the release manager
2014-05-26 14:48:41 +02:00
Andreas Fabri
6fd424d94f
Add operator() with 4 arguments in Static_filters/Angle_3
...
Approved by the release manager
2014-05-26 14:41:29 +02:00
Laurent Rineau
8deba535b6
Fix changes.html
...
- Aymeric's merge commit 566ad109eb
removed non-ascii characters from Installation/changes.html. That was
not intended.
- At the same time, merge two sections about changes to Mesh_3 for 4.5.
2014-05-26 12:47:46 +02:00
Andreas Fabri
ceb1a76ec3
cleanup
2014-05-26 12:43:46 +02:00
Laurent Rineau
bb492768b1
Merge remote-tracking branch 'origin/Arrangement_on_surface_2-remove_edge-efif'
...
Conflicts:
Installation/changes.html
2014-05-26 12:21:37 +02:00
Efi Fogel
4cdc2e469c
Added changes for 2D Arrangements in release 4.5
2014-05-25 13:32:42 +03:00
Andreas Fabri
e95c3d452c
Switch to new BGL API in package AABB_tree
2014-05-24 08:55:43 +02:00
Sébastien Loriot
7cc6c1b101
fix typo
2014-05-23 17:28:52 +02:00
Sébastien Loriot
d706253cae
update changes
2014-05-23 17:27:36 +02:00
Sébastien Loriot
ecc86d3bd7
add code for backward compatibility
...
Note that the result is still the same without the patch.
Indeed, the uniqueness of link vertices is guaranteed if the
collapse of the edge is topologically valid.
This patch is just to avoid users having cost/placement
relying on the former behavior even for non-topologically
valid collapse (which seems unlikely to happen)
2014-05-23 17:13:27 +02:00
Laurent Rineau
bb5594931e
Fix the exit code
2014-05-22 15:10:00 +02:00
Laurent Rineau
2242efe153
fix permissions
2014-05-22 14:58:17 +02:00
Andreas Fabri
d1736fa1e8
revive deprecated files
2014-05-22 13:12:58 +02:00