cgal/AABB_tree/include/CGAL/AABB_tree.h

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// Copyright (c) 2008 INRIA Sophia-Antipolis (France), ETHZ (Suisse).
// Copyrigth (c) 2009 GeometryFactory (France)
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you may redistribute it under
// the terms of the Q Public License version 1.0.
// See the file LICENSE.QPL distributed with CGAL.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
//
//
// Author(s) : Camille Wormser, Pierre Alliez, Laurent Rineau, Stephane Tayeb
#ifndef CGAL_AABB_TREE_H
#define CGAL_AABB_TREE_H
#include <vector>
#include <iterator>
#include <CGAL/AABB_node.h>
#include <CGAL/AABB_search_tree.h>
namespace CGAL {
/**
* @class AABB_tree
*
*
*/
template <typename AABBTraits>
class AABB_tree
{
public:
/// types
typedef typename AABBTraits::FT FT;
typedef typename AABBTraits::Point Point;
typedef typename AABBTraits::Primitive Primitive;
typedef typename AABBTraits::Size_type Size_type;
typedef typename AABBTraits::Bounding_box Bounding_box;
typedef typename AABBTraits::Point_and_primitive_id Point_and_primitive_id;
typedef typename AABBTraits::Object_and_primitive_id Object_and_primitive_id;
private:
// internal KD-tree used to accelerate the distance queries
typedef AABB_search_tree<AABBTraits> Search_tree;
public:
/**
* @brief Constructor
* @param first iterator over first primitive to insert
* @param beyond past-the-end iterator
*
* Builds the datastructure. Type ConstPrimitiveIterator can be any const
* iterator on a container of Primitive::id_type such that Primitive has
* a constructor taking a ConstPrimitiveIterator as argument.
*/
template<typename ConstPrimitiveIterator>
AABB_tree(ConstPrimitiveIterator first, ConstPrimitiveIterator beyond);
/// Clears the current tree and rebuilds the datastructure.
/// Type ConstPrimitiveIterator can be any const iterator on
/// a container of Primitive::id_type such that Primitive has
/// a constructor taking a ConstPrimitiveIterator as argument.
/// Returns true if the memory allocation was successful.
template<typename ConstPrimitiveIterator>
bool rebuild(ConstPrimitiveIterator first, ConstPrimitiveIterator beyond);
/// Non virtual destructor
~AABB_tree()
{
clear();
}
/// Clears the tree
void clear()
{
// clear AABB tree
m_data.clear();
delete [] m_p_root;
m_p_root = NULL;
clear_search_tree();
}
// bbox and size
Bounding_box bbox() const { return m_p_root->bbox(); }
Size_type size() const { return m_data.size(); }
bool empty() const { return m_data.empty(); }
/// Construct internal search tree with a given point set
// returns true iff successful memory allocation
template<typename ConstPointIterator>
bool accelerate_distance_queries(ConstPointIterator first, ConstPointIterator beyond);
/// Construct internal search tree from
/// a point set taken on the internal primitives
// returns true iff successful memory allocation
bool accelerate_distance_queries();
template<typename Query>
bool do_intersect(const Query& query) const;
template<typename Query>
Size_type number_of_intersected_primitives(const Query& query) const;
// all intersections
template<typename Query, typename OutputIterator>
OutputIterator all_intersected_primitives(const Query& query, OutputIterator out) const;
template<typename Query, typename OutputIterator>
OutputIterator all_intersections(const Query& query, OutputIterator out) const;
// any intersection
template <typename Query>
boost::optional<typename Primitive::Id> any_intersected_primitive(const Query& query) const;
template <typename Query>
boost::optional<Object_and_primitive_id> any_intersection(const Query& query) const;
// distance queries
FT squared_distance(const Point& query) const;
FT squared_distance(const Point& query, const Point& hint) const;
Point closest_point(const Point& query);
Point closest_point(const Point& query, const Point& hint);
Point_and_primitive_id closest_point_and_primitive(const Point& query) const;
Point_and_primitive_id closest_point_and_primitive(const Point& query, const Point_and_primitive_id& hint) const;
private:
// clears internal KD tree
void clear_search_tree()
{
delete m_p_search_tree;
m_p_search_tree = NULL;
m_search_tree_constructed = false;
}
/// generic traversal of the tree
template <class Query, class Traversal_traits>
void traversal(const Query& query, Traversal_traits& traits) const
{
if(!empty())
m_p_root->template traversal<Traversal_traits,Query>(query, traits, m_data.size());
else
std::cerr << "AABB tree traversal with empty tree" << std::endl;
}
//////////////////////////////////////////////
private:
typedef AABB_node<AABBTraits> Node;
typedef typename AABBTraits::Sphere Sphere;
//-------------------------------------------------------
// Traits classes for traversal computation
//-------------------------------------------------------
/**
* @class First_intersection_traits
*/
template<typename Query>
class First_intersection_traits
{
public:
typedef typename boost::optional<Object_and_primitive_id> Result;
public:
First_intersection_traits()
: m_is_found(false)
{}
bool go_further() const { return !m_is_found; }
void intersection(const Query& query, const Primitive& primitive)
{
Object_and_primitive_id op;
m_is_found = AABBTraits().intersection(query, primitive, op);
if(m_is_found)
m_result = Result(op);
}
bool do_intersect(const Query& query, const Node& node) const
{
return AABBTraits().do_intersect(query, node.bbox());
}
Result result() const { return m_result; }
bool is_intersection_found() const { return m_is_found; }
private:
bool m_is_found;
Result m_result;
};
/**
* @class Counting_traits
*/
template<typename Query>
class Counting_traits
{
public:
Counting_traits()
: m_nb_intersections(0)
{}
bool go_further() const { return true; }
// TOCHECK
void intersection(const Query& query, const Primitive& primitive)
{
if( AABBTraits().do_intersect(query, primitive) )
{
++m_nb_intersections;
}
}
bool do_intersect(const Query& query, const Node& node) const
{
return AABBTraits().do_intersect(query, node.bbox());
}
Size_type number_of_intersections() const { return m_nb_intersections; }
private:
Size_type m_nb_intersections;
};
/**
* @class Listing_intersection_traits
*/
template<typename Query, typename Output_iterator>
class Listing_intersection_traits
{
public:
Listing_intersection_traits(Output_iterator out_it)
: m_out_it(out_it) {}
bool go_further() const { return true; }
void intersection(const Query& query, const Primitive& primitive)
{
Object_and_primitive_id intersection;
if( AABBTraits().intersection(query, primitive, intersection) )
{
*m_out_it++ = intersection;
}
}
bool do_intersect(const Query& query, const Node& node) const
{
return AABBTraits().do_intersect(query, node.bbox());
}
private:
Output_iterator m_out_it;
};
/**
* @class Listing_primitive_traits
*/
template<typename Query, typename Output_iterator>
class Listing_primitive_traits
{
public:
Listing_primitive_traits(Output_iterator out_it)
: m_out_it(out_it) {}
bool go_further() const { return true; }
void intersection(const Query& query, const Primitive& primitive)
{
if( AABBTraits().do_intersect(query, primitive) )
{
*m_out_it++ = primitive.id();
}
}
bool do_intersect(const Query& query, const Node& node) const
{
return AABBTraits().do_intersect(query, node.bbox());
}
private:
Output_iterator m_out_it;
};
/**
* @class First_primitive_traits
*/
template<typename Query>
class First_primitive_traits
{
public:
First_primitive_traits()
: m_is_found(false)
, m_result() {}
bool go_further() const { return !m_is_found; }
void intersection(const Query& query, const Primitive& primitive)
{
if( AABBTraits().do_intersect(query, primitive) )
{
m_result = boost::optional<typename Primitive::Id>(primitive.id());
m_is_found = true;
}
}
bool do_intersect(const Query& query, const Node& node) const
{
return AABBTraits().do_intersect(query, node.bbox());
}
boost::optional<typename Primitive::Id> result() const { return m_result; }
bool is_intersection_found() const { return m_is_found; }
private:
bool m_is_found;
boost::optional<typename Primitive::Id> m_result;
};
/**
* @class Projection_traits
*/
class Distance_traits
{
public:
Distance_traits(const Point& query,
const Point& hint,
const typename Primitive::Id& hint_primitive)
: m_closest_point(hint),
m_closest_primitive(hint_primitive),
m_sphere(AABBTraits().sphere(query,hint))
{}
bool go_further() const { return true; }
void intersection(const Point& query, const Primitive& primitive)
{
// TOFIX
// update m_closest_primitive if needed
Point new_closest_point =
AABBTraits().closest_point(query, primitive, m_closest_point);
if(new_closest_point != m_closest_point)
{
m_closest_primitive = primitive.id();
m_closest_point = new_closest_point;
}
m_sphere = AABBTraits().sphere(query, m_closest_point);
}
bool do_intersect(const Point& query, const Node& node) const
{
return AABBTraits().do_intersect(m_sphere, node.bbox());
}
Point closest_point() const { return m_closest_point; }
typename Primitive::Id closest_primitive() const { return m_closest_primitive; }
private:
Sphere m_sphere;
Point m_closest_point;
typename Primitive::Id m_closest_primitive;
};
private:
// returns a point guaranteed to be on one primitive
Point_and_primitive_id any_reference_point_and_id()
{
CGAL_assertion(!empty());
return Point_and_primitive_id(m_data[0].reference_point(), m_data[0].id());
}
public:
Point_and_primitive_id best_hint(const Point& query)
{
if(m_search_tree_constructed)
return m_p_search_tree->closest_point(query);
else
return this->any_reference_point_and_id();
}
private:
// set of input primitives
std::vector<Primitive> m_data;
// single root node
Node* m_p_root;
// search KD-tree
Search_tree* m_p_search_tree;
bool m_search_tree_constructed;
private:
// Disabled copy constructor & assignment operator
typedef AABB_tree<AABBTraits> Self;
AABB_tree(const Self& src);
Self& operator=(const Self& src);
}; // end class AABB_tree
template<typename Tr>
template<typename ConstPrimitiveIterator>
AABB_tree<Tr>::AABB_tree(ConstPrimitiveIterator first,
ConstPrimitiveIterator beyond)
: m_data()
, m_p_root(NULL)
, m_p_search_tree(NULL)
, m_search_tree_constructed(false)
{
// Insert each primitive into tree
// TODO: get number of elements to reserve space ?
while ( first != beyond )
{
m_data.push_back(Primitive(first));
++first;
}
m_p_root = new Node[m_data.size()-1]();
if(m_p_root == NULL)
{
std::cerr << "Unable to allocate memory for AABB tree" << std::endl;
CGAL_assertion(m_p_root != NULL);
m_data.clear();
}
else
m_p_root->expand(m_data.begin(), m_data.end(), m_data.size());
}
// Clears tree and insert a set of primitives
// Returns true upon successful memory allocation
template<typename Tr>
template<typename ConstPrimitiveIterator>
bool AABB_tree<Tr>::rebuild(ConstPrimitiveIterator first,
ConstPrimitiveIterator beyond)
{
// cleanup current tree and internal KD tree
clear();
// inserts primitives
while(first != beyond)
{
m_data.push_back(Primitive(first));
first++;
}
// allocates tree nodes
m_p_root = new Node[m_data.size()-1]();
if(m_p_root == NULL)
{
std::cerr << "Unable to allocate memory for AABB tree" << std::endl;
m_data.clear();
return false;
}
// constructs the tree
m_p_root->expand(m_data.begin(), m_data.end(), m_data.size());
return true;
}
// constructs the search KD tree from given points
// to accelerate the distance queries
template<typename Tr>
template<typename ConstPointIterator>
bool AABB_tree<Tr>::accelerate_distance_queries(ConstPointIterator first,
ConstPointIterator beyond)
{
// clears current KD tree
clear_search_tree();
m_p_search_tree = new Search_tree(first, beyond);
if(m_p_search_tree != NULL)
{
m_search_tree_constructed = true;
return true;
}
else
return false;
}
// constructs the search KD tree from interal primitives
template<typename Tr>
bool AABB_tree<Tr>::accelerate_distance_queries()
{
CGAL_assertion(!m_data.empty());
// iterate over primitives to get reference points on them
std::vector<Point_and_primitive_id> points;
typename std::vector<Primitive>::const_iterator it;
for(it = m_data.begin(); it != m_data.end(); ++it)
points.push_back(Point_and_primitive_id(it->reference_point(), it->id()));
return accelerate_distance_queries(points.begin(), points.end());
}
template<typename Tr>
template<typename Query>
bool
AABB_tree<Tr>::do_intersect(const Query& query) const
{
First_intersection_traits<Query> traversal_traits;
this->traversal(query, traversal_traits);
return traversal_traits.is_intersection_found();
}
template<typename Tr>
template<typename Query>
typename Tr::Size_type
AABB_tree<Tr>::number_of_intersected_primitives(const Query& query) const
{
Counting_traits<Query> traversal_traits;
this->traversal(query, traversal_traits);
return traversal_traits.number_of_intersections();
}
template<typename Tr>
template<typename Query, typename OutputIterator>
OutputIterator
AABB_tree<Tr>::all_intersected_primitives(const Query& query,
OutputIterator out) const
{
Listing_primitive_traits<Query, OutputIterator> traversal_traits(out);
this->traversal(query, traversal_traits);
return out;
}
template<typename Tr>
template<typename Query, typename OutputIterator>
OutputIterator
AABB_tree<Tr>::all_intersections(const Query& query,
OutputIterator out) const
{
Listing_intersection_traits<Query, OutputIterator> traversal_traits(out);
this->traversal(query, traversal_traits);
return out;
}
template <typename Tr>
template <typename Query>
boost::optional<typename AABB_tree<Tr>::Object_and_primitive_id>
AABB_tree<Tr>::any_intersection(const Query& query) const
{
First_intersection_traits<Query> traversal_traits;
this->traversal(query, traversal_traits);
return traversal_traits.result();
}
template <typename Tr>
template <typename Query>
boost::optional<typename AABB_tree<Tr>::Primitive::Id>
AABB_tree<Tr>::any_intersected_primitive(const Query& query) const
{
First_primitive_traits<Query> traversal_traits;
this->traversal(query, traversal_traits);
return traversal_traits.result();
}
// closest point with user-specified hint
template<typename Tr>
typename AABB_tree<Tr>::Point
AABB_tree<Tr>::closest_point(const Point& query,
const Point& hint)
{
typename Primitive::Id hint_primitive = m_data[0].id();
Distance_traits distance_traits(query,hint,hint_primitive);
this->traversal(query, distance_traits);
return distance_traits.closest_point();
}
// closest point without hint, the search KD-tree is queried for the
// first closest neighbor point to get a hint
template<typename Tr>
typename AABB_tree<Tr>::Point
AABB_tree<Tr>::closest_point(const Point& query)
{
const Point_and_primitive_id hint = best_hint(query);
return closest_point(query,hint.first);
}
// squared distance with user-specified hint
template<typename Tr>
typename AABB_tree<Tr>::FT
AABB_tree<Tr>::squared_distance(const Point& query,
const Point& hint) const
{
const Point closest = this->closest_point(query, hint);
return CGAL::squared_distance(query, closest);
}
// squared distance without user-specified hint
template<typename Tr>
typename AABB_tree<Tr>::FT
AABB_tree<Tr>::squared_distance(const Point& query) const
{
const Point closest = this->closest_point(query);
return CGAL::squared_distance(query, closest);
}
// closest point with user-specified hint
template<typename Tr>
typename AABB_tree<Tr>::Point_and_primitive_id
AABB_tree<Tr>::closest_point_and_primitive(const Point& query) const
{
return closest_primitive(query,best_hint(query));
}
// closest point with user-specified hint
template<typename Tr>
typename AABB_tree<Tr>::Point_and_primitive_id
AABB_tree<Tr>::closest_point_and_primitive(const Point& query,
const Point_and_primitive_id& hint) const
{
// const Point hint = best_hint(query);
Distance_traits distance_traits(query,hint.first,hint.second);
this->traversal(query, distance_traits);
return distance_traits.closest_primitive();
}
} // end namespace CGAL
#endif // CGAL_AABB_TREE_H