mirror of https://github.com/CGAL/cgal
429 lines
11 KiB
C++
429 lines
11 KiB
C++
#include <fstream>
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#include <boost/config.hpp>
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#include <boost/version.hpp>
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// CGAL headers
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#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
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#include <CGAL/Delaunay_triangulation_2.h>
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#include <CGAL/point_generators_2.h>
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// Qt headers
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#include <QtGui>
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#include <QString>
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#include <QActionGroup>
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#include <QFileDialog>
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#include <QInputDialog>
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// GraphicsView items and event filters (input classes)
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#include "TriangulationCircumcircle.h"
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#include "TriangulationMovingPoint.h"
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#include "TriangulationConflictZone.h"
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#include "TriangulationRemoveVertex.h"
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#include "TriangulationPointInputAndConflictZone.h"
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#include <CGAL/Qt/TriangulationGraphicsItem.h>
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#include <CGAL/Qt/VoronoiGraphicsItem.h>
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#include <CGAL/IO/WKT.h>
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// for viewportsBbox
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#include <CGAL/Qt/utility.h>
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// the two base classes
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#include "ui_Delaunay_triangulation_2.h"
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#include <CGAL/Qt/DemosMainWindow.h>
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typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
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typedef K::Point_2 Point_2;
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typedef K::Iso_rectangle_2 Iso_rectangle_2;
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typedef CGAL::Delaunay_triangulation_2<K> Delaunay;
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class MainWindow :
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public CGAL::Qt::DemosMainWindow,
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public Ui::Delaunay_triangulation_2
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{
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Q_OBJECT
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private:
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Delaunay dt;
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QGraphicsScene scene;
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CGAL::Qt::TriangulationGraphicsItem<Delaunay> * dgi;
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CGAL::Qt::VoronoiGraphicsItem<Delaunay> * vgi;
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CGAL::Qt::TriangulationMovingPoint<Delaunay> * mp;
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CGAL::Qt::TriangulationConflictZone<Delaunay> * cz;
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CGAL::Qt::TriangulationRemoveVertex<Delaunay> * trv;
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CGAL::Qt::TriangulationPointInputAndConflictZone<Delaunay> * pi;
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CGAL::Qt::TriangulationCircumcircle<Delaunay> *tcc;
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public:
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MainWindow();
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public Q_SLOTS:
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void processInput(CGAL::Object o);
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void on_actionMovingPoint_toggled(bool checked);
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void on_actionShowConflictZone_toggled(bool checked);
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void on_actionCircumcenter_toggled(bool checked);
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void on_actionShowDelaunay_toggled(bool checked);
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void on_actionShowVoronoi_toggled(bool checked);
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void on_actionInsertPoint_toggled(bool checked);
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void on_actionInsertRandomPoints_triggered();
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void on_actionLoadPoints_triggered();
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void on_actionSavePoints_triggered();
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void on_actionClear_triggered();
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void on_actionRecenter_triggered();
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virtual void open(QString fileName);
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Q_SIGNALS:
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void changed();
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};
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MainWindow::MainWindow()
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: DemosMainWindow()
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{
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setupUi(this);
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this->graphicsView->setAcceptDrops(false);
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// Add a GraphicItem for the Delaunay triangulation
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dgi = new CGAL::Qt::TriangulationGraphicsItem<Delaunay>(&dt);
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QObject::connect(this, SIGNAL(changed()),
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dgi, SLOT(modelChanged()));
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dgi->setVerticesPen(QPen(Qt::red, 3, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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scene.addItem(dgi);
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// Add a GraphicItem for the Voronoi diagram
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vgi = new CGAL::Qt::VoronoiGraphicsItem<Delaunay>(&dt);
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QObject::connect(this, SIGNAL(changed()),
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vgi, SLOT(modelChanged()));
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vgi->setEdgesPen(QPen(Qt::blue, 0, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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scene.addItem(vgi);
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vgi->hide();
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// Setup input handlers. They get events before the scene gets them
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// and the input they generate is passed to the triangulation with
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// the signal/slot mechanism
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pi = new CGAL::Qt::TriangulationPointInputAndConflictZone<Delaunay>(&scene, &dt, this );
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QObject::connect(pi, SIGNAL(generate(CGAL::Object)),
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this, SLOT(processInput(CGAL::Object)));
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mp = new CGAL::Qt::TriangulationMovingPoint<Delaunay>(&dt, this);
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// TriangulationMovingPoint<Delaunay> emits a modelChanged() signal each
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// time the moving point moves.
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// The following connection is for the purpose of emitting changed().
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QObject::connect(mp, SIGNAL(modelChanged()),
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this, SIGNAL(changed()));
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trv = new CGAL::Qt::TriangulationRemoveVertex<Delaunay>(&dt, this);
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QObject::connect(trv, SIGNAL(modelChanged()),
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this, SIGNAL(changed()));
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tcc = new CGAL::Qt::TriangulationCircumcircle<Delaunay>(&scene, &dt, this);
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tcc->setPen(QPen(Qt::red, 0, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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cz = new CGAL::Qt::TriangulationConflictZone<Delaunay>(&scene, &dt, this);
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//
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// Manual handling of actions
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//
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QObject::connect(this->actionQuit, SIGNAL(triggered()),
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this, SLOT(close()));
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// We put mutually exclusive actions in an QActionGroup
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QActionGroup* ag = new QActionGroup(this);
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ag->addAction(this->actionInsertPoint);
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ag->addAction(this->actionMovingPoint);
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ag->addAction(this->actionCircumcenter);
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ag->addAction(this->actionShowConflictZone);
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// Check two actions
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this->actionInsertPoint->setChecked(true);
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this->actionShowDelaunay->setChecked(true);
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//
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// Setup the scene and the view
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//
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scene.setItemIndexMethod(QGraphicsScene::NoIndex);
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scene.setSceneRect(-100, -100, 100, 100);
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this->graphicsView->setScene(&scene);
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this->graphicsView->setMouseTracking(true);
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// Turn the vertical axis upside down
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this->graphicsView->transform().scale(1, -1);
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// The navigation adds zooming and translation functionality to the
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// QGraphicsView
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this->addNavigation(this->graphicsView);
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this->setupStatusBar();
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this->setupOptionsMenu();
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this->addAboutDemo(":/cgal/help/about_Delaunay_triangulation_2.html");
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this->addAboutCGAL();
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this->setupExportSVG(actionExport_SVG, graphicsView);
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this->addRecentFiles(this->menuFile, this->actionQuit);
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connect(this, SIGNAL(openRecentFile(QString)),
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this, SLOT(open(QString)));
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}
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void
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MainWindow::processInput(CGAL::Object o)
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{
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Point_2 p;
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if(CGAL::assign(p, o)){
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dt.insert(p);
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}
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Q_EMIT( changed());
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}
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/*
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* Qt Automatic Connections
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* https://doc.qt.io/qt-5/designer-using-a-ui-file.html#automatic-connections
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*
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* setupUi(this) generates connections to the slots named
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* "on_<action_name>_<signal_name>"
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*/
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void
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MainWindow::on_actionInsertPoint_toggled(bool checked)
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{
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if(checked){
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scene.installEventFilter(pi);
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scene.installEventFilter(trv);
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} else {
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scene.removeEventFilter(pi);
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scene.removeEventFilter(trv);
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}
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}
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void
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MainWindow::on_actionMovingPoint_toggled(bool checked)
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{
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if(checked){
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scene.installEventFilter(mp);
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} else {
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scene.removeEventFilter(mp);
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}
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}
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void
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MainWindow::on_actionShowConflictZone_toggled(bool checked)
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{
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if(checked){
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scene.installEventFilter(cz);
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} else {
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scene.removeEventFilter(cz);
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}
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}
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void
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MainWindow::on_actionCircumcenter_toggled(bool checked)
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{
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if(checked){
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scene.installEventFilter(tcc);
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tcc->show();
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} else {
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scene.removeEventFilter(tcc);
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tcc->hide();
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}
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}
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void
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MainWindow::on_actionShowDelaunay_toggled(bool checked)
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{
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dgi->setVisibleEdges(checked);
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}
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void
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MainWindow::on_actionShowVoronoi_toggled(bool checked)
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{
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vgi->setVisible(checked);
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}
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void
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MainWindow::on_actionClear_triggered()
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{
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dt.clear();
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Q_EMIT( changed());
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}
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void
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MainWindow::on_actionInsertRandomPoints_triggered()
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{
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QRectF rect = CGAL::Qt::viewportsBbox(&scene);
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CGAL::Qt::Converter<K> convert;
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Iso_rectangle_2 isor = convert(rect);
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CGAL::Random_points_in_iso_rectangle_2<Point_2> pg((isor.min)(), (isor.max)());
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bool ok = false;
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const int number_of_points =
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QInputDialog::getInt(this,
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tr("Number of random points"),
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tr("Enter number of random points"),
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100,
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0,
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(std::numeric_limits<int>::max)(),
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1,
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&ok);
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if(!ok) {
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return;
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}
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// wait cursor
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QApplication::setOverrideCursor(Qt::WaitCursor);
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std::vector<Point_2> points;
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points.reserve(number_of_points);
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for(int i = 0; i < number_of_points; ++i){
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points.push_back(*pg++);
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}
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dt.insert(points.begin(), points.end());
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// default cursor
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QApplication::restoreOverrideCursor();
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Q_EMIT( changed());
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}
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void
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MainWindow::on_actionLoadPoints_triggered()
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{
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QString fileName = QFileDialog::getOpenFileName(this,
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tr("Open Points file"),
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".",
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tr("CGAL files (*.pts.cgal);;"
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"WKT files (*.WKT *.wkt);;"
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"All files (*)"));
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if(! fileName.isEmpty()){
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open(fileName);
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}
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}
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void
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MainWindow::open(QString fileName)
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{
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// wait cursor
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QApplication::setOverrideCursor(Qt::WaitCursor);
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std::ifstream ifs(qPrintable(fileName));
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K::Point_2 p;
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std::vector<K::Point_2> points;
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if(fileName.endsWith(".wkt", Qt::CaseInsensitive))
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{
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CGAL::IO::read_multi_point_WKT(ifs, points);
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}
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else
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while(ifs >> p) {
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// ignore whatever comes after x and y
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ifs.ignore((std::numeric_limits<std::streamsize>::max)(), '\n');
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points.push_back(p);
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}
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dt.insert(points.begin(), points.end());
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// default cursor
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QApplication::restoreOverrideCursor();
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this->addToRecentFiles(fileName);
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actionRecenter->trigger();
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Q_EMIT( changed());
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}
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void
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MainWindow::on_actionSavePoints_triggered()
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{
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QString fileName = QFileDialog::getSaveFileName(this,
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tr("Save points"),
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".",
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tr("CGAL files (*.pts.cgal);;"
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"WKT files (*.WKT *.wkt);;"
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"All files (*)"));
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if(! fileName.isEmpty()){
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std::ofstream ofs(qPrintable(fileName));
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if(fileName.endsWith(".wkt", Qt::CaseInsensitive))
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{
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std::vector<K::Point_2> points;
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points.reserve(dt.number_of_vertices());
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for(Delaunay::Finite_vertices_iterator
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vit = dt.finite_vertices_begin(),
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end = dt.finite_vertices_end();
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vit!= end; ++vit)
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{
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points.push_back(vit->point());
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}
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CGAL::IO::write_multi_point_WKT(ofs, points);
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}
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else
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for(Delaunay::Finite_vertices_iterator
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vit = dt.finite_vertices_begin(),
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end = dt.finite_vertices_end();
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vit!= end; ++vit)
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{
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ofs << vit->point() << std::endl;
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}
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}
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}
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void
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MainWindow::on_actionRecenter_triggered()
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{
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this->graphicsView->setSceneRect(dgi->boundingRect());
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this->graphicsView->fitInView(dgi->boundingRect(), Qt::KeepAspectRatio);
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}
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#include "Delaunay_triangulation_2.moc"
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#include <CGAL/Qt/resources.h>
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int main(int argc, char **argv)
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{
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QApplication app(argc, argv);
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app.setOrganizationDomain("geometryfactory.com");
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app.setOrganizationName("GeometryFactory");
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app.setApplicationName("Delaunay_triangulation_2 demo");
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// Import resources from libCGAL (Qt6).
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CGAL_QT_INIT_RESOURCES;
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MainWindow mainWindow;
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mainWindow.show();
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QStringList args = app.arguments();
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args.removeAt(0);
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Q_FOREACH(QString filename, args) {
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mainWindow.open(filename);
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}
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return app.exec();
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}
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